Hail i am meliannia of stromm server CORE RULES. any veteran or players lookign for the game we used to know FUn and CHALLENGE and a sense of ACCOMPLISHMENT and having regukar GROUPS of friiends plz feel free to contact me to start a new toion fresh from lev 1 using CORE RULES.
CORE RULES a description
First 3 expansions are allowed only in terms of zones and mobs and gear
Absoluteley no twinks shared bank donations or bazaar allowed
No evils at all and no classes or races that were not Core Rule originals
Buffs not allowed unless cast by another Core Rule groupmate your level
These races are allowed: High Elf, Wood Elf, half Elf, Human, Gnome, Dwarf, Barbarian, halfling
These classes: Warrior, Paladin, Ranger, Bard, Rogue, Shaman, Cleric, Druid, Mage, Wizard, Enchanter,
The only exception to the Core rules is PoK is allowed for travel purposes only
Currently there are several of us lev 3 to 15 we plan toi hunt newbie armour in newbie zones then CB, Oasis of marr, Unrest Highpass, HHk etc
anyone is welcome as long as the thought of Core rules awakens the excitement within! Camoing trainer hill for 2 hours for shiny brass shield, getting your fist noobie armour piece, hunting taskmaster for ac2 earring, runnign from Dvinn and retlog brentlog like a scalded dog, AYE THE GOLDEN AGE!!!!!
Stromm server
thank u for your attention
Meliannia
yucky
/pass
I seem to remember DE being around at the beginning along with Trolls and Ogres.
Perhaps a mempry pill will help.
Wolja_Tribunal wrote:
/passI seem to remember DE being around at the beginning along with Trolls and Ogres.Perhaps a mempry pill will help.
"No evils at all "
This thread, just like every other crap thread about classic EQ, is dumb as hell.
KingofMercy wrote:
Absoluteley no twinksBuffs not allowed unless cast by another Core Rule groupmate your levelThe only exception to the Core rules is PoK is allowed for travel purposes only
Absoluteley no twinks
Juzam_Djinn wrote:
Giant QFT.
That made me lol irl.
Should title these rules 'in the snow, but not uphill'.
Caidoz wrote:
Juzam_Djinn wrote:This thread, just like every other crap thread about classic EQ, is dumb as hell.Giant QFT.
1) there were human monks too iirc, though as inferior to iksar monks as they may be.
2) being able to use PoK when going "classic" makes me lol.
Doesn't appeal to me at all for a host of reasons that make me consider it rather flawed - but the people mocking them for pitching a voluntary concepts to folks should learn to be a bit more respectful of ideas though - I can guarantee none of the "mockers" would've been interested regardless so their criticism is hardly constructive.
If people want to play EQ while hooked up to wecams sucking helium and wearing funny hats, I certainly wouldn't join them, but if it attracts and appeals to a section of people more power to them - heck, I've seen these funny people around my neighborhood that choose to walk and run places even when they've got a car sitting in their driveway - talk about needing to get with the times, ya know?
I'm in for the webcam and helium sucking. Hope my Santa hat is funny enough.
No, thanks. My favorite race is Dark Elf and you obviously don't like them. In fact, you have good and neutral races only. Furthermore, your "classic" premise is undercut by one thing. "Defiant" gear drops in all zones.
Erudites from Erudin (as opposed to Paineel) were good - that's why I made an Erudite Mage back in '01
Kyz
Mccoy-Combine wrote:
Doesn't appeal to me at all for a host of reasons that make me consider it rather flawed - but the people mocking them for pitching a voluntary concepts to folks should learn to be a bit more respectful of ideas though - I can guarantee none of the "mockers" would've been interested regardless so their criticism is hardly constructive.If people want to play EQ while hooked up to wecams sucking helium and wearing funny hats, I certainly wouldn't join them, but if it attracts and appeals to a section of people more power to them - heck, I've seen these funny people around my neighborhood that choose to walk and run places even when they've got a car sitting in their driveway - talk about needing to get with the times, ya know?
Quite true
extra info plz this means NO POTS at all of course and ef gear gets destryoyed or sold for a spell and when ur in tutorial to leave and NOt go to crescent reach u must hail arias the revolt leader and say to him 'i am ready to leave' then he sends u to home city. so far we havemeliannia wood elf druidbaragund wood elf bardbimblebrook gnome magecurzed human monkrosamund gnome enchantervadrigar barbarian warrior more welcome we are cureentl;y working on raising cash for conatiners and spells and doing our noob zone gear questswe are on most evenings and all are sensible mature ppl with good manners, thank you for your interest and positive support
extra info plz this means NO POTS at all of course and ef gear gets destryoyed or sold for a spell
and when ur in tutorial to leave and NOt go to crescent reach u must hail arias the revolt leader and say to him 'i am ready to leave' then he sends u to home city.
so far we have
meliannia wood elf druid
baragund wood elf bard
bimblebrook gnome mage
curzed human monk
rosamund gnome enchanter
vadrigar barbarian warrior
more welcome
we are cureentl;y working on raising cash for conatiners and spells and doing our noob zone gear quests
we are on most evenings and all are sensible mature ppl with good manners, thank you for your interest and positive support
vadrigar is a dwarf warrior not barb, sorry vad
and yes i forgot human monks my apologies to human monks i never played one in 9 years so i forgot about them, ehhehe, we have one in our group too )
any questions feel free to post or send me a /tell me or Baragund in game in evenings GMT time
level cap atm is 16 we dont want anyone racing ahead while we still forming up and getting thinsg starightened out then we can staorm CB Tr togther ) as look forward to Dvinn's slaps
Why no evils? Just wondered, since they were part of the original EQ. Just remember, some day, somewhere, you WILL need DMF and mindwrack /grin.
I miss classic as much as anyone. I would like to see a classic server that works. Maybe if it were a temporary server that replaces LL aug raids somehow. Say lasts for 3 months or something.
CORE RULES a descriptionThe only exception to the Core rules is PoK is allowed for travel purposes only
LOL, this made me laugh. If you want the Golden Age of EQ take the good AND the bad. I remember running from place to place and it taking forever, unless you met a druid at one of the druid spires to get a port. I miss The Original Bazaar ....EC tunnel.... (Selling bag of stuff at T2, come take a look). I could get into somethen like this if there was a classic server, but in a regular server it wouldn't work. I'm not putten down your efforts, or the idea of trying to play the old ways (classic). But there's gonna be ppl farmen gear with their higher lvl toons for their classic toon. Using pok for travel (cheating) purposes , shared bank, pp, or using pots, higher lvl buffs etc...especially when their exping alone. If they ever do come out with a classic EQ server I'll definately play there because I do miss the old days. I'd just like everyone to be on a level playing field.
You may as well give up now.
There will be a new server opening in march, which would be a great place to start something like this. On most populated servers you wont get enough people to join to make it worthwhile really.
Although your no evils rule is compleate fail, playing within the first three expansions is enough rules where its going to be hard to get people.
Rule you should implement is, EVERYONE flags pvp, why? this prevents runby buffs, it also makes you distinct on your server. And you should consider allowing mercs eventhough they are not from the first 3 expansions you will have less people quit due to boredom of not being able to play with the rest of the server.
Unhappy_Monk wrote:
Item Discovery! http://lucy.allakhazam.com/item.html?id=52399 Cool story bro.
made funnier by the fact that it is brand new. People that look back on the game and think it was great are wearing several pairs of those.
In WoW they have some achievements where you get cool points for beating a mob while being gimped (like say wear no frost resist gear on a frost heavy encounter). I think it'd be pretty cool if you can implement this in EQ, maybe via a monster mission?
Unhappy_Monk wrote:Item Discovery! http://lucy.allakhazam.com/item.html?id=52399 Cool story bro.made funnier by the fact that it is brand new. People that look back on the game and think it was great are wearing several pairs of those.
Another massive QFT. I always boggle at people reminiscing about the good old days and saying how much easy travel and guild lobby have dumbed down the game. It's like nobody remembers not being able to group with a friend because he was 45 minutes of running away from you or spending 4 hours trying to beg a corpse summon off a necro. Yeah, what FUN times.
I'm not going to debate the merits of fast travel or corpse GL summoning.
My pet hate is GPS maps.
Back in the day we all knew the zones like the back of our hands. Could navigate mazes like Highpass without even thinking.
Today I spend a lot of time following green dots on my overlay map. It's crazy, because the new zones are good looking for the most part.
k9wazere wrote:
My pet hate is GPS maps.Back in the day we all knew the zones like the back of our hands. Could navigate mazes like Highpass without even thinking.Today I spend a lot of time following green dots on my overlay map. It's crazy, because the new zones are good looking for the most part.
So learn the zones and turn the maps off
AutomaticWarrior wrote:
Awesome brainstorm capital there - I'm sure someone has pitched it before - but I like it.
A "MM" of X/Y/Z raid party geared appropriately for the era doing old raids would be fun just for nostalgia sake/etc.
You do realize that "good" and "bad" are generally defined by quality in regard to the expected potential norm, right?
If every single day, you being the luckiest man alive, you find no-strings-attached $100 bill across your day every single day - finding $100 tomorrow on the ground would feel remarkably unspecial and mundane.
To a normal guy who generally doesn't find or lose money, $100 would make a noteworthy conversation topic that would lift their spirits a bit.
To the down on their luck person that keeps losing money for some reason on a consistent basis and is struggling to make ends meet at the moment it would be a huge mood booster.
Point #2: Look at the "goth kids" of this younger generation - and how many of them come from great families with the hypothetical silver spoon - yet for them life is "dreary" and "depressing" because they obsess on a few minutia of their life that aren't quite 110% perfect.
Psych 101 is fun stuff, I'd recommend it - I'd imagine you'd learn quite a bit. Even as someone who barely needed to apply it, in my nearly 20 years since I finished my degree - I still got more use out of understanding the basics of psychology than my career related education. (And speaking before my forced retirement from health as well as current - obviously currently being homebound most days with my neuro/muscular issues in full effect about 50% of the time I don't apply career education frequently anymore - which of course does fit pretty well into the conversation, since I like most people in bad health cases am much cheerier than logic would dictate I should be, because I dwell on the good times being better than my worst [or at least most of the time])
It Isn't Classic EQ if there's no Necromancers mocking your group.
What's the logic behind no Evil?
And what is the logic behind using PoK???
hello everyone again), even though this Thread is really for ppl to let me know they wish to join or make polite enquiries it seems to have been hijacked somewhat by certain individuals who are going a bit off track with spam or irrelevent comments, however i have spotted some polite posts which deserve answering
1.mccoy and mrmr i appreaciate your sensible and mature comments, thanks )
2. Wolja, isaiah, necropyre u ask politely why no evils? well two reasons really one is playability and one is a moral stance. 1)as everyone is pretty weak powerwise on core rules and there are not many of us we wanted to start all in same zone GFd which would not be possible if some ppl were evils as theyd be KOS and Cb would be faction loss for them. 2)Also the we believe in the ethics of epic fanatsy RPG, that we are the good guys and the enemies are evil. We believe in truth, integrity, honour, law and order and justice. these are our goals and morals. we would consider evil characters 'unethical' and question the motives of those who would wish to play evils, a concept which has never interested us in over a decade. We are the good guys who strive to combat injustice, chaos, and criminality, not be a part of it. I understand fully people may wish to play evils coz they are cool or they like them or they want to be a necro or sk etc, but we do not share these feelings in the slightest.
3. Team ramrod - you are judging my core rules people by modern day limitations whuch could perhaps be some people's first thoughts e.g who can i cheat?. as i great believer in law and Order and Rules and Honour i and my fellow core rules players are doing this for challenge and fun we would not even consider cheating and anyone who is interested in core rules again id trust not to cheat, we have all coem to stromm new and have started 1 toon only which immediately rules out twinkage or shared bank. If people were going to cheat they would not be attracted by core rules. i trust my people implicitly and anyone who showed an interest would get that same trust. Again this alludes to point 2 above, but i believe by removing evils from the equation the chance for cheaters spoiling things is lessened. As those who are attrcted by the thought of playing evil would be 'more inclined' to cheat. not everyone of course but a higher percentage. i firmly; believe a player who wishes to play a high elf cleric or paladin because that class attracts them and appeals to their nature is less likely to commit crime irl than a player who wants to be an iksar sk or drow necro this % could be simply 0.7% to 0.8% but it could also be 0.7% to 22%. that's the way we feel
We all play by the rules, we respect the rules and our fellow players in core rules. Some ppl may think thats rigid of boring but what u get is a small group of friends who are reliable and decent and sensible. thank you for your attention and enjoy your EQ.
and as mrmr said if you have no interest in playing with us Core Rules plz dont hijack the thread and try to keep criticism constructive with your own ideas how to improve thank you.
The Mel
This is either the best trolling I've seen in years, or just incredibly dumb.
Either way, I thought I'd heard it all, but I was wrong....
Everquest had a Server with hardcoded 'Good', "Nuetral' and 'Evil' teams...
And it was pretty clear that the willingness to Cheat was ironically in that order Goods doing it the most, Nuetrals in the middle and Evils last.
Truth be told the most renowned 'Cheaters' (read:hackers) were a Dwarf Paladin, a Human Ranger, Halfling Druid, Human Warrior and of course numerous Bards.
Studies actually tend to show the people most likely to cheat and lie are people who Claim to have higher moral standards.
Apparently since they view themselves as more honest, they are more likely to justify their behaviour to themselves, claiming they're fixing an imbalance by cheating, or serving a greater good.
If someone self-identifies as evil, they're more likely to act evil, but act evil within the Ruleset given.
So a 'Evil' person tends to be ruthless and charge people more for property in Monopoly, while the 'Good' acts more magnanimous but then steals a few bills from the Bank to 'even things out'.
This can actually be detected already in the willingness to over-compromise, right off the bat the PoK books are allowed, invalidating your own ruleset right out of the gate for the sake of convenience.
I'd say you could improve the stretch of what you're doing by the inclusion of more people, and limiting away certain classes and races ensures your pool of people is smaller.
Hail gaius julius thanks for your polite sensible reply and your ideas
i am very glad no high elves were involved in the cheating u mentioned on that server)
i must say i totally disagree with your opinions you presented above about good vs Evil. anyone who goes around assasinating ppl or joyfulling slautering innocents and finds an attraction in burning churches and defiling the innocent and helpess i must admit i would be slightly concerned about their ethical stance irl more than i would be about a lawful good member of the priesthood. the group of friends i play with all play good and alwasy will not one of us has ever in theslightest bit been tempted by any evil class or race in any mmorpg in the last decade and we always play good classes and races and always respect and abide the rules od code of behaviour (i do admit this causes a lot of trouble with a minority of 'players' who believe ebecause they pay a subscription fee they can behave exactly how thye wish) and yes in games like WoW these ppl play good characters. Although it could be said in games like LOTROL where EVERYONE plays good races aand classes the community is excellent and law abiding behaviour is almost total, and also WHOL seems to be the same as far as the 'good' community goes. there could be a further argument here that players who are attracted by the thought of playing Elves are even more likely to play according to the rules and behave appropriately.
the epic fantasy role is good versus evil we (the players) are the good and should act like such.
i do appreciate there are great people out there who enjoy playing races like drow and necroes and to a lesser extent , teenaged boys who want to play monty hall iksar, who prolly dont care about cheating they just want to play a Monty. But it's best to know where you stand from the start and i still am confident a party of veteran Core Rules players playing 'good' races and classes is a solid base for a good and reliable group of online friends.
Anyone who wishes to join our non evil Core Rules group send /meliannia /rosamund /baragund /bimblebrook a tell.
Thanks for your attention and enjoy the game!
Ah c'mon, ogres aren't bad, we're just 3-d modeled that way.
Oh, and did you know there was a guild on Stromm that more or less did the RP/classic/arbitrary rules thing already? Not sure what happened to those guys, but maybe you could hook up with them for ideas.
I have no interest in apping your guild, but I do have a question for you. I find it interesting that you have mentioned restrictions based on race and class, but not deity. How for example would you handle a gnome enchanter who worships Bertoxx or a character who worships a destructive god like Rallos Zek apping your guild using your definitions of good and evil?
hecubas thanks you for that suggetsiona s we all came ovet to strom from other servers to guarantee one toon from fresh i didint know that but now i do thank u for hat into
lorddarthmaul: that is an excellent question and one we had not thought about, as i have alwyas played elves with tunare i didnt give it a thought
luckily tho the ppl in my Core rules group did all the gnomes and humansd and eruditea have chosen 'good' deities without me mentioning it.
so yes we would like people to play followers of good gods too, or neutral at a push
good point though, thansk for that
I'm not sure I approve of this no evils allowed thing...
Sounds like a fun idea though. Your mission, should you choose to accept it, is to keep track of activities and send me reports that I can use for the website!
PoK eh? Boo! Back in my day, we had to run across the world on foot, and yes some of those areas had hills and snow!
This is nothing new.
There was a pretty big movement on the Progression server (post-progression), and other servers, of several guilds doing something similar, all in their own ways.
Imperium Incursio (played from original through to Kunark using "Classic" rules only)
Lords of the Combine (Original->Kunark->Velious and then did not have the numbers for raids)
Dreadnoughts (Tried to pick up where Lords of the Combine left off but got nowhere, even trying hybrid rules with non-progression characters involved to try to make raids happen. Never once got a Trak spawn to kill due to farmers)
Dawn of Marr (Played from original up through PoP somewhere but opened expansions early and used PoK from start, not actually sure where they are now if someone can update pls)
Forgotten Travellers (Original->Kunark->Velious and then <<Massive Fizzle>>
Veterans of Antiquity was another guild that was doing something similar at some point as well.
These are just a few of many many guilds, just the ones I've heard about personally anyway, that have come and gone and tried to do something similar. In the end the lesson is that it is about the journey and not the destination. Its about the people you meet along the way, and not the ones telling you it can't be done.
Every journey should have a beginning and an end. I wish you much success, hapiness and good times on yours.
Here is to hoping a time locked progression server is an option when the poll finally come around and it becomes a reality in March, hope to see your guild there if it happens.
Zatozia wrote:
I'm not sure I approve of this no evils allowed thing... Sounds like a fun idea though. Your mission, should you choose to accept it, is to keep track of activities and send me reports that I can use for the website!PoK eh? Boo! Back in my day, we had to run across the world on foot, and yes some of those areas had hills and snow!
While I do not intend to play with this league of ... well lets be nice here. Anyways to the point POK is a good idea because really reduces travel time and allows this guild to play together more easily. Alot of people interested in this playstyle are going to have low playtimes or this is just an alt for them.
What's with the bashing? It's not like they're asking for a special server geeshka. I've seen them around on Stromm, they seem to be nice folks.
Have fun at it, it's your $15 a month, don't worry about what others say
Two new people joined us yesterday
Gwenlana barbarian Shaman
Verfolgen Human Ranger
everyone is now well into their noob armour quests and quest weapon or book, levs 6 to 16 now.
some elites have shiny brass shield and ac2 earring off taskmaster
Reminds me of Legend of the Red Dragon. Anyone remember that game? Play for 15 minutes, and you're done for the day.
/join corerules
/autojoin corerules
Easy way to communicate in game while waiting for guild tag
stuckinbermuda wrote:
/join corerules/autojoin corerules Easy way to communicate in game while waiting for guild tag
Were channels around in the original game?
I wish you luck and enjoyment.
One question though, you posted to leave the tutorial by way of Arias to get to your Home Town not CR, does this mean that people are allowed to XP in the tutorial to level 10-15 and get the Gloom drops and the Charm?
Swanneh wrote:
stuckinbermuda wrote:/join corerules/autojoin corerules Easy way to communicate in game while waiting for guild tag Were channels around in the original game?
Was PoK? Hehe.
Jolenarr High Elf cleric, joined our ranks today
emperor crush and his retinue fell ebfore our blades today, the dwarf ringmail tunic went to our paladin, who is only one who who has virtually impossible noob armour quests, so it was gratefully recieved. )
over the campfire our fellows talked of such far flung places as najena, oasis of marr, unrest and highpass fro our next travels, once the drow ambassador dvinn has been put underground
start digging your grave, dvinn. the core rules brotherhood will find you.