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What raid would you like to see implemented next
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EverQuest Online Adventures » Top » Norrathian Round Table » EQOA Gameplay Discussion Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3  Next
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General

Joined: Jun 7, 2006
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For me it would be a toss up between Fennin or soulsek ro.



Defender

Joined: Oct 11, 2005
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Location: Harmony Pennsylvania
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good choice but id have to say inoruk and tunar just because they have played such marjor roles and should be here for us to raid




Guardian

Joined: Mar 8, 2008
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New FACTIONS!!! SMILEY

I choose Inny... since I love dark elves.... *whistles*




General

Joined: Jun 7, 2006
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Inn would be pretty sweet, i hear he has his own unique graphic on the disc.



Guardian

Joined: Mar 8, 2008
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on the other game i played inny really didn't look like a dark elf sept that he had red eyes like delves can get, and was kinda pale skinned. Also he wore this wierd hat. looked like a crown but was dark. He also fought with a big hammer or mallet, Rallos was a fully armored general so couldn't tell if he was an ogre or orc but he was skinny that's for sure. Bertox was even a regular looking Dark Elf in rhobes. Not that giant with a gimpy hand. Thule looks just like what he does in this game though, on that game. The game I played was a sequal and no plain of sky was on it, the first game had PoS though so I don't know if veeshawn for example was on it. There was also a big yetti or w/e type boss mob on Plain of Snow in that game, i have to check the names of those mobs again to see if any are in this game already.

there were also cyclops boss mobs where in this one they are regular mobs. There were also ice and lava golems which I think would be pretty cool mini boss mobs for this game though I guess the enc pet mob(aoh) would be considered a regular golem boss mob. Still, elemental golems are cool too. Much like the mage pets. Ya know... as I typed that, I didn't relize that's what most of the mage pets were and some mobs that resemble them so scratch all that lol.

I think there was a dynosaur type mob in that game too i forget name as usual... It could have been a wingless dragon(otherwise a T-Rex).

Anywho, reason I mention that game is simply because it was supposed to be something like the early years of Everquest games. It was Called Champions of Norath. Sequal Champions: Return to Arms.

Also a lil note, on Return to Arms inny was defeated according to story line and if you went good, you were trying to collect crystals or shards on each plane(starting with war, then innovations(clockworks), norath itself(beaches), water, torment, disease, storms(or ice), fire(or lava), norath again(faydark forest or something, maybe was supposed to be fayspire), and lastly plane of nightmares), to seal them away, if you went evil you were collecting them to resurect Inny.

So maybe more planes could be added(HellOOOOOOO quests SMILEY ) with each having their own uniqueness(if they already aren't in game, like plane of fire would just be lava storm mtns, and plane of storms would be a PoS chain i'm not thinking of, nighmares or torment might be IoD, disease we have, water... hmmmm... I know we have the ocean but the plane of water was more than that on RTA similar to like a dead atlantis where undead mobs are there and deadly sea creatures, so maybe where quintashi is would be plane of water idk, innovation was pure plane of machines so that could be rge clocks i guess) and with each plane a certain item could be attainted via the same quest like how you need to get bolash blood vile for bb ear quest on plane of war(ZP), to then finish the quest to spawn inny somewhere.

wow i typed a lot..........

SMILEY




Defender

Joined: Aug 8, 2007
Messages: 522
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anything would be nice imo , just as long as doesnt tak 50 toons to do and 10 ins cls to do it something inline with bert and ct ,if u think they to easy tak less ppl to kill them SMILEY is still fun and hard to do .

but think we need zp gods bak 1st and new loot table on them make it worth kill them



Philosopher

Joined: Mar 21, 2007
Messages: 2017
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It be kind of nice to do Innoruk, have it were each raid mob has a chance to drop a shard like Bulwark spawning and that allows you to spawn Inno or Solesek Ro.

Shard of disease (bert,noro, queen have a chance to drop)

Shard of dread (CT, golems)

Shard of sky (King Ruthra, QoV)

Shard of Fire (King Daran, Naggy) Figure leave Graknar off list seeing its attached to BB quest

Shard of Death (Tox, StB, Quintashi, PoE) Figure have a random shard the would incorporate some of the other raid mobs.

Shard of War (Raz, KV, any of the ZP gods)

 

Have it random generate between Inno, Solesek Ro and Fennin each somewhat different and not knowing would provide an extra challenge seeing each would have a unique ability (DT, aoe hp debuff, high crit) and would make your change strategy fast. Also seeing its just a chance to get shard not a guarnateed you wouldn't have people doing mob over and over like KV when it was a 30 min collect 4 khal gem qst and spawn hound thing.

Have it spawn in one of those crators in a sea of lions or I believe there is a cave of undead near DM/al-Kared ruins or by the goblin caves near DM. Somewhere on tunaria were charmed overpowered pets would have a hard time getting to and far enough to were a zerge wouldn't be easy. At least give people a reason to do some of the old raid mobs atm some of these loot tables don't scream come kill me for my ubar loot like QoV , Noro, Queen others have a few good items for certain classes but really would I care to kill StB if I had a monk or shaman?



Champion

Joined: Aug 7, 2005
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Innoruk would be a cool raid mob. Be nice to see some items drop off of him that are Race related to equip as there are not too many items in the game that limit the use by race. 

Some sweet elf or Delf only items. 

 

Wonder what kind of attacks he would use. In Champions of Norath game i think he had DD AoE fire spells, a stomp, and a large sword kinda like the graphic on the warbone claymore. He was very large and could move faster than the player could run as well.


Message edited by Genorok on 05/29/2009 13:31:58.



Defender

Joined: Aug 8, 2007
Messages: 522
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gokukicks wrote:

It be kind of nice to do Innoruk, have it were each raid mob has a chance to drop a shard like Bulwark spawning and that allows you to spawn Inno or Solesek Ro.

Shard of disease (bert,noro, queen have a chance to drop)

Shard of dread (CT, golems)

Shard of sky (King Ruthra, QoV)

Shard of Fire (King Daran, Naggy) Figure leave Graknar off list seeing its attached to BB quest

Shard of Death (Tox, StB, Quintashi, PoE) Figure have a random shard the would incorporate some of the other raid mobs.

Shard of War (Raz, KV, any of the ZP gods)

 

Have it random generate between Inno, Solesek Ro and Fennin each somewhat different and not knowing would provide an extra challenge seeing each would have a unique ability (DT, aoe hp debuff, high crit) and would make your change strategy fast. Also seeing its just a chance to get shard not a guarnateed you wouldn't have people doing mob over and over like KV when it was a 30 min collect 4 khal gem qst and spawn hound thing.

Have it spawn in one of those crators in a sea of lions or I believe there is a cave of undead near DM/al-Kared ruins or by the goblin caves near DM. Somewhere on tunaria were charmed overpowered pets would have a hard time getting to and far enough to were a zerge wouldn't be easy. At least give people a reason to do some of the old raid mobs atm some of these loot tables don't scream come kill me for my ubar loot like QoV , Noro, Queen others have a few good items for certain classes but really would I care to kill StB if I had a monk or shaman?

i like it good idea



Journeyman

Joined: Mar 27, 2009
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Prexus




General

Joined: Jun 7, 2006
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a bunch of fantastic ideas so far, keep them coming.



Philosopher

Joined: Mar 18, 2004
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Names are irrelevent without Lore to backup why they are here and why we are killing them. Take the new Zek raids for example, in old ZP we had plenty of lore in our face to point out what was happening now all we got is "Rallos Zek has returned to ZP". Tallon and Vallon might as well be named Tazeal Moloch and Vazeal Moloch, it wouldn't matter because all they are is mobs to kill that drop loot- we have no lore on why they returned, why they left in the first place or why we should even kill them. If they continue that model, just makeup some new mob don't drop in a new God without anything to back up its pressence or its not really God like. So with that said a mid range raid with some creative twists we haven't seen. Something that can be 16-20 manned just make it creative and fun.




Journeyman

Joined: Mar 29, 2004
Messages: 82
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I would like to see a new uber dragon.  Get back to our roots when the highend was all about dragon hunting. 




Defender

Joined: Aug 8, 2007
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Pmurphy wrote:

I would like to see a new uber dragon.  Get back to our roots when the highend was all about dragon hunting. 

ya some new dragons be kool as long as spwned every 24 hrs or set up lik bul/tal , and not lik tox


Message edited by letskill on 06/01/2009 06:26:07.


Journeyman

Joined: Mar 27, 2009
Messages: 72
Location: Direns Hold
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Pmurphy wrote:

I would like to see a new uber dragon.  Get back to our roots when the highend was all about dragon hunting. 


Hail Zek Sentry


 
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