I have thought about this for awhile. The game has become so soloable that no one really needs a group until you reach at least level 45. You can easily go 1-25 farming picklaws in HP. Then farm FP orcs from 25-45. Then at 45 get a Treant group and in a couple days your 60, less than a week your close to 1000 cms too. My point is this, people dont play their toons, they dont earn their stripes anymore, they blow thru levels just so they can use their toon at the next raid. No one ever does side quests anymore or really even follows the lore of the game. How about a Master Class centering around faction? You would need to max your faction with all your Coaches that are not neutral. For instance, a Good toon would need to max faction with Qeynos, Highbourne, Surefall Glade, Halas, Murnf, Moradhim, Forkwatch, Oasis, Rivervale, Bobble by Water, Fayspires, Tethelin and Klickanon. An Evil toon would need to max faction with Grobb, Hazinak, Neriak, Kerplunk Outpost, South Crossroads, Mt Hatespike, Castle Felstar, Zentars Keep and Oggok Gate. With all theese factions at max your toon would truly be evil or good and you would have done either side quests for that city or would have farmed the enemys of that city to max out your faction. If your toon is going to be truly good or evil how about a a truly good or evil name, for Good how about Archangel and for Evil how about Demon. It be up to the devs on the spells and MCAs for this, but I would suggest a pet for both, a wicked damage spell (something when casted looks good and does some really heavy damage) and then some type of unique ability.