Hey folks, just thought I`d give my thoughts on this....
Consumables like health pills / anti`s / inhalers in pvp are all fair game, I do use them regularly when I pvp altho tend not to resort to them in a 1 on 1 duel..I`m one of those who will go farming and spend the info to have them at my disposal, no one should be crying about people using these types of consumables in pvp because thats what there purpose in mxo is, to help swing the fight your way.
Somone said about the tigermasters Gi making the same effect as the tb`s,, yes it does, but by no means would I ever not wear it (tho i dont anyway) just because you say so and cant tell the diference between its effect and a tb`s effect, thats a very unfair remark in my opinion, if you want to fight on your own grounds from the start I suggest you find another game to play like an fps because pvp/duels are all about "making" the fight your ground and using any means available to get it there.
Now onto the original topic this thread was created for...
Stakes, silver bullets and holy water is somthing I rarely see on syntax anyway in pvp, I`ve noted the odd hacker maybe using one or two to attempt to gain back a little IS for there next attack but thats it, somone said that they couldnt do anything against somone spamming these consumables,, did you think about rolling out? coz that works against them...
I do see the problem with spamming them tho but again I would simply roll out and barriage the opponent in freefire, every action in mxo has a negative side you just need to learn how to use it to your advantage...
So to alter them for the better theres really only two choices to go for because removing them is a great big no no,,,
1: increase the re-use timer on the items to around 30 to 60 seconds,, as most duels/pvp fights are done and dusted within a minute (specially when theres zergs about) (if your dueling and the person starts spamming them end the duel and refuse to fight unless they stop spamming them, sooner or later they`ll get the message)
2: make them npc only attacks, meaning they cannot be used on players...
Personally I actually wouldnt bother changing them in the slightest, i think there fine just the way they are.
Now onto the original topic this thread was created for...Stakes, silver bullets and holy water is somthing I rarely see on syntax anyway in pvp, I`ve noted the odd hacker maybe using one or two to attempt to gain back a little IS for there next attack but thats it, somone said that they couldnt do anything against somone spamming these consumables,, did you think about rolling out? coz that works against them...I do see the problem with spamming them tho but again I would simply roll out and barriage the opponent in freefire, every action in mxo has a negative side you just need to learn how to use it to your advantage...So to alter them for the better theres really only two choices to go for because removing them is a great big no no,,,1: increase the re-use timer on the items to around 30 to 60 seconds,, as most duels/pvp fights are done and dusted within a minute (specially when theres zergs about) (if your dueling and the person starts spamming them end the duel and refuse to fight unless they stop spamming them, sooner or later they`ll get the message)2: make them npc only attacks, meaning they cannot be used on players...Personally I actually wouldnt bother changing them in the slightest, i think there fine just the way they are.
Calm down lets not get into a fit of personalized attacks that get the thread closed or something.
Now, I don't want to see a mass of people pvping with only spam weapons, that kinda makes the game monotonous. I agree that some small adjustment like a re-use timer and more appropriate rolls would be reasonable.
I like the variety we have in MxO and seeing everyone reduced to consumable weapons all the time would be sad.
Get some consumables yourself! Level your OWN playing field! A game called "Graal" is a MMORPG that has been around for more than 10 years. It is a game that basically is set up so that if you can click as fast, or faster than another player in PvP, you win! The same is true with consumables in this game. Get yourself a few stacks of them and have a click-war with your opponents. No need to re-adjust timers, or nerf them. And please quit complaining about it. Just get some and use them when necessary. You know, when you're loosing. If the entire PvP session is a consumable-war, then the one that clicks their mouse faster and/or has more consumables wins! Too bad if you're the one who gets pwned. Get some consumables and quit getting pwned. If you keep getting pwned, get yourself a better mouse so that you can click faster than the other guy. Problem solved. Please stop asking the Devs to nerf abilities. Don't you think enough has been nerfed in this game already? And, please don't bring the "ethics" of PvP into this either. Use whatever you have at your disposal to keep yourself alive, just like Real Life. You can't convince me that if a person who wasn't a vampire was attacking you that you wouldn't use a wooden stake if it was your only means of defense. Right, I didn't think so. So, go get some Consumable Subroutines, and make yourself some weapons! See you on the battlefield. (Hopefully, after you get a better mouse!)
Get some consumables yourself! Level your OWN playing field! A game called "Graal" is a MMORPG that has been around for more than 10 years. It is a game that basically is set up so that if you can click as fast, or faster than another player in PvP, you win! The same is true with consumables in this game. Get yourself a few stacks of them and have a click-war with your opponents. No need to re-adjust timers, or nerf them. And please quit complaining about it. Just get some and use them when necessary. You know, when you're loosing. If the entire PvP session is a consumable-war, then the one that clicks their mouse faster and/or has more consumables wins! Too bad if you're the one who gets pwned. Get some consumables and quit getting pwned. If you keep getting pwned, get yourself a better mouse so that you can click faster than the other guy. Problem solved. Please stop asking the Devs to nerf abilities. Don't you think enough has been nerfed in this game already?
And, please don't bring the "ethics" of PvP into this either. Use whatever you have at your disposal to keep yourself alive, just like Real Life. You can't convince me that if a person who wasn't a vampire was attacking you that you wouldn't use a wooden stake if it was your only means of defense. Right, I didn't think so. So, go get some Consumable Subroutines, and make yourself some weapons! See you on the battlefield. (Hopefully, after you get a better mouse!)
First of all, enough being "nerfed" in this game is not a reason to not "nerf" something that is overpowered.
Correct me if im wrong, aren't wooden stakes supposed to do mass damage to vampires, silver bullets to lupines and holy water to vamps also. There are perfectly reasonable ways to use these and get 400+ damage a round, and with a good stack of them you can easily spam them through enough rounds to win. Thats hardly fair because it pretty much undermines the whole combat system.
They should at least either have a longer re-use timer or they should have the rolls changed.
PlugAndPlay wrote:Get some consumables yourself! Level your OWN playing field! A game called "Graal" is a MMORPG that has been around for more than 10 years. It is a game that basically is set up so that if you can click as fast, or faster than another player in PvP, you win! The same is true with consumables in this game. Get yourself a few stacks of them and have a click-war with your opponents. No need to re-adjust timers, or nerf them. And please quit complaining about it. Just get some and use them when necessary. You know, when you're loosing. If the entire PvP session is a consumable-war, then the one that clicks their mouse faster and/or has more consumables wins! Too bad if you're the one who gets pwned. Get some consumables and quit getting pwned. If you keep getting pwned, get yourself a better mouse so that you can click faster than the other guy. Problem solved. Please stop asking the Devs to nerf abilities. Don't you think enough has been nerfed in this game already? And, please don't bring the "ethics" of PvP into this either. Use whatever you have at your disposal to keep yourself alive, just like Real Life. You can't convince me that if a person who wasn't a vampire was attacking you that you wouldn't use a wooden stake if it was your only means of defense. Right, I didn't think so. So, go get some Consumable Subroutines, and make yourself some weapons! See you on the battlefield. (Hopefully, after you get a better mouse!) First of all, enough being "nerfed" in this game is not a reason to not "nerf" something that is overpowered. Correct me if im wrong, aren't wooden stakes supposed to do mass damage to vampires, silver bullets to lupines and holy water to vamps also. There are perfectly reasonable ways to use these and get 400+ damage a round, and with a good stack of them you can easily spam them through enough rounds to win. Thats hardly fair because it pretty much undermines the whole combat system.They should at least either have a longer re-use timer or they should have the rolls changed.
Yeah this system isn't designed to be a quick click combat system. It's centered around strategic load-outs and their uses. Consumables are meant to aid and assist not consume the system. For the moment the best advice probably is to go get some stakes and use them.
However, it would be best if the weapons were brought into balance with the rest of the game. Bottom line here is that we aren't nerfing the weapons, they are already nerf'd they need to be fixed.
However they outroll almost anything and in PvP are highly overpowered.
Absolutely!! Who remembers the recursion incursion of vector, where the level 10s would interlock 50's and SPAM the stakes etc and always win.
They should ONLY have a ct bonus against their intended target, as well as the damage bonus.
One damage to players, low rolls against players. Very much needed.