Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Maximum Damage
Search inside this topic:
The Matrix Online » Top » Development Discussion » Feedback Forums » Ability Feedback Previous Topic  |  Next Topic      Go to Page: 1 , 2  Next
Author Message


Jacked Out

Joined: Dec 15, 2005
Messages: 1100
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
Offline

I would like to know what the maximum is (I assume all have the same cap, just like accuracy and resistance)?

I tried with balistic damage, I got it really high, but didn't hit the ceiling.

 


Mainframe Invader

Joined: Aug 16, 2005
Messages: 355
Location: Recursion
Offline

Don't know what it might be now, but I'm quite sure pre-CR2.0 I was able to hit for upwards of like 1800 points + of damage in one single hit with various buff/debuff combinations and Master Assassin spy abilities.




Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2406
Location: Western Australia
Offline

I think he means the +XX bonus when you open up the bonuses menu. Like Defense caps at +191 and Acc caps at +240 or so, he wants to know what damage caps at.

You're better off going for thrown damage to try for the cap, seeming it stacks with UM and all...



Vindicator

Joined: Sep 1, 2005
Messages: 2466
Offline

Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.





Joined: Dec 25, 2005
Messages: 143
Offline

I don't think it's possible to cap damage bonuses.
I've gotten Spy up to 104%. Guns have more dmg bonuses availabe in its' ability trees.





One Shot, One Kill.


Jacked Out

Joined: Aug 21, 2005
Messages: 789
Location: The Indutiae Faction: Fallen Horizon
Offline

Zomg Zac! Now our enemies know how you sploitz!!!!!SMILEY


Ascendent Logic

Joined: Mar 1, 2006
Messages: 3312
Location: Los Angeles, CA
Offline

Arcanoloth wrote:
I think he means the +XX bonus when you open up the bonuses menu. Like Defense caps at +191 and Acc caps at +240 or so, he wants to know what damage caps at.

You're better off going for thrown damage to try for the cap, seeming it stacks with UM and all...

The damage cap for Ballistic Damage is WAY higher than the cap for Thrown Damage. I've hit up to 6-7k with a Sniper Shot while no matter how high I get my thrown damage and whatever level the person I punt is, it caps at 3,459 Thrown Damage I believe. I'll double check when I respec back to spy later today.



Ascendent Logic

Joined: Dec 30, 2005
Messages: 1922
Location: United Kingdom Server: Syntax Faction: The Glitch Society
Offline

Mave wrote:
Arcanoloth wrote:
I think he means the +XX bonus when you open up the bonuses menu. Like Defense caps at +191 and Acc caps at +240 or so, he wants to know what damage caps at.

You're better off going for thrown damage to try for the cap, seeming it stacks with UM and all...

The damage cap for Ballistic Damage is WAY higher than the cap for Thrown Damage. I've hit up to 6-7k with a Sniper Shot while no matter how high I get my thrown damage and whatever level the person I punt is, it caps at 3,459 Thrown Damage I believe. I'll double check when I respec back to spy later today.

He's not talking about Damage-Damage, Like The Ballistic Damage pnts stat, in the buff tab.





Systemic Anomaly

Joined: Sep 2, 2005
Messages: 3511
Location: HvCft Lion
Offline

Trayen1 wrote:
Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
+ UM buff! that stacks with find weakness too



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4811
Offline

Sphairo87 wrote:
Trayen1 wrote:
Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
+ UM buff! that stacks with find weakness too

Indeed, nothing can top UM + Find Weakness.



Jacked Out

Joined: Dec 15, 2005
Messages: 1100
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
Offline

Arcanoloth wrote:
I think he means the +XX bonus when you open up the bonuses menu. Like Defense caps at +191 and Acc caps at +240 or so, he wants to know what damage caps at.

This is what I am looking for.



GoDGiVeR wrote:

Sphairo87 wrote:
Trayen1 wrote:
Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
+ UM buff! that stacks with find weakness too

Indeed, nothing can top UM + Find Weakness.

Line up the shot stacks with firearms expert by the way.  I was able to get ballistic damage up to 197pts, let me know if anyone can get higher (I am not going to switch my attributes to test with knives)


 


Vindicator

Joined: Sep 1, 2005
Messages: 2466
Offline

Trayen1 wrote:
Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
Already mentioned.

Message edited by Marias on 09/11/2007 13:35:01.



Jacked Out

Joined: Dec 15, 2005
Messages: 1100
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
Offline

Trayen1 wrote:
Trayen1 wrote:
Thrown would definitely be the easiest. Overdrive, thrown dmg shirt, Torturers, UM, Smith's Rage, Overdrive pill, and Find Weakness. All at the same time. That's the highest damage possibility that that comes to mind at the moment. But of course, Gunmen have the advantage of the pugilist's gloves - pre nerf that might offset the fact that UM and Firearms can't stack.
Already mentioned.

Go do it and report back, let me know if you can get more than 197.

 


Jacked Out

Joined: Dec 15, 2005
Messages: 1100
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
Offline

The highest I have gotten so far is 206, with a ballistic damage bonus of 110%





 


Jacked Out

Joined: Apr 27, 2007
Messages: 304
Location: Syntax Organisation: Merv Reputation: Grinding
Offline

Did you use intensify damage for a whole 1 extra point?
 
The Matrix Online » Top » Development Discussion » Feedback Forums » Ability Feedback Go to Page: 1 , 2  Next
Go to:   

Version 2.2.7.43