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MA Freefire & Melee
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Jacked Out

Joined: Aug 16, 2005
Messages: 2573
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Well while leveling up one of my characters as a MA, I noticed something wuite odd. The IL distance is greater than the Melee Freefire distance. As a MA I am able to IL a target before I'm able to freefire them. I think this is very weird. Being able to perform a takedown move (what the character tries to do when IL'ing) before just being able to take a swing at the target. My suggestion is to either increase the freefire distance at least to an equal distance, or decrease IL distance. With the low Melee freefire range as it is, I've seen many MAs using guns to cause states out of IL because it's so hard to stay close enough to do melee freefire.


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1330
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I've never noticed that. But I'd go along with your suggestion. MA Free-fire does need a slight increase in range, maybe just slightly smaller than the IL move.

Just my opinion.




Joined: Aug 15, 2005
Messages: 3403
Location: Wichita
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Yeah, interlock distance should probably be nerfed.


Systemic Anomaly

Joined: Aug 22, 2005
Messages: 4558
Location: away from you :P
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agree



Systemic Anomaly

Joined: Sep 14, 2005
Messages: 2165
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never played as a MA to much but that should be looked at and the choke animation from killin a person in IL using self defense is the funniest thing since punt




Joined: Aug 16, 2005
Messages: 2446
Location: Recursion
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To me it kinda makes sense to have the IL distance further than the free fire. As you can interpret the IL, as you said, a take down move. Perhaps it would looke better if they showed the aggressor charging at the other person look a little cleaner than the forward moonwalk that usually happens. 


Jacked Out

Joined: Aug 16, 2005
Messages: 2573
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Electrify wrote:

To me it kinda makes sense to have the IL distance further than the free fire. As you can interpret the IL, as you said, a take down move. Perhaps it would looke better if they showed the aggressor charging at the other person look a little cleaner than the forward moonwalk that usually happens. 





If you look at it that way then you should be able to freefire from the same distance but make that like charging and punching. Like I said, it's impossible to tackle someone if you aren't close enough to kick them.
 
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