Message Edited by Charlenna on 11-17-2005 12:51 AM
Hey folks,
You guys were right. Disrupt connection has been a true lifesaver in knocking down NPC's for me when working with a group. I've used it to debuff an npc 12 levels higher, then have an ma interlock, i'll jump in and out with my assas moves=knockout. I've done this over and over again with great results. I haven't had an NPC resist it. However, when i've tried it on players just as high as the npc, they have resisted it several times. Not sure if it was because they detected me, or if the disrupt just didn't work on them. Thanks
Message Edited by Trebor on 11-30-2005 06:32 PM
Resurrected. wrote: Has anyone tried this with the Arc4 boss?
I've tried it on the boss and he resisted it all the times.
I dunno what attribute increses the chance to succesfully disrupt connection... maybe the reason! dunno tho, Any help in this matter?
exsuscito wrote: At the risk of newb-shaped accusations, disrupt connection and find weakness doesn't show up in actions, so can't drag it into the hotbar. What am I doing, what's going on, why won't my coffee make itself?
This is a very effective tool. In fact, it USED to be a VERY effective tool. As its namesake, the ability used to be used to disrupt the connection of an opponent. For an NPC, this meant instant death. For another player, this meant a free trip back to the Loading Area. Even if the disruption was not successful, it still debuffed the opponent tremendously.
Imagine walking around a PvP Construct when all of a sudden you find yourself back in the Loading Area. It was THAT COOL. In all respects, it was the operative equivalent to the hacker ability, Crash, which also sent you back to the loading area.
After too many complaints, the devs changed it to what it is now, a debuffing tool.
An effective spy can disrupt an enemy's connection and analyze the weaknesses. This leaves them completely vulnerable to any attack you wield.