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Taking On Multiple NPC's?
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The Matrix Online » Top » Gameplay Discussion » Abilities and Disciplines » Command Line - Hacker Discussion Previous Topic  |  Next Topic
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Jacked Out

Joined: Aug 16, 2005
Messages: 94
Location: Recursion
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What's the best loadout for taking out mutilple npc's quickly? (I am level 50)

Message Edited by alex7703 on 10-19-2005 11:49 AM
Message edited by alex7703 on 10/19/2005 10:49:11.



Jacked Out

Joined: Aug 15, 2005
Messages: 1475
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hit them with stun then  bottleneck , despoiler then dev field if thy're in a group u can catch em all

Message Edited by CLAUDIUS on 10-19-2005 02:07 PM
Message edited by CLAUDIUS on 10/19/2005 13:07:49.





Joined: Sep 12, 2005
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Location: Melbourne, Austraila
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if your IS regen is good enough, you should be able to stun 2.0 and/or 1.0 then knock em down with logic blasts and barage's




Joined: Aug 18, 2005
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I usually have ballista and howitzer loaded. This lets me power up my
howitzer attacks with the "upgrade attacks" ability. I then draw them
into a crowd and hit them with stun 2.0 and then with the area attacks
from howitzer. If they are no longer stunned they will just run towards
you and you should be fine as long as you have a shield, until their
control immunity is gone and you can hit them with an area stun. Then
you can just rinse and repeat until they are all gone.



Jacked Out

Joined: Aug 16, 2005
Messages: 94
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Thanks for the info.  I've been going down the Ballista tree, but was leaning to leveling up something that affects more than just one enemy at a time.  I appreciate the advice and look forward to trying some of this stuff out.  Thanks again. 




Joined: Aug 24, 2005
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Get Destroyer and Artillerist. All of the attacks are area effect.
Devastation Field does 1,000 damage in an area effect. Use that with
Range booster (Virus Area Radius+5 metres) Very good.  You can
also use Despoiler, which has -50 combat tactics.



Jacked Out

Joined: Aug 16, 2005
Messages: 94
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Sweet tip!  Thanks!




Joined: Aug 17, 2005
Messages: 40
Location: Anatolia
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Use Bottleneck to stop them, then use FumbleField to disarm, so that they are just a bunch of dummies. Then attack with DevField and other similar field attacks of Destroyer/Howitzer until they are all down. This method has an advantage over Ballista's Stun 2.0, as the Bottleneck effect lasts much longer, which means it is guaranteed that they don't get you in the IL. Don't forget to wear dodge range clothes.


Jacked Out

Joined: Aug 16, 2005
Messages: 94
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Awesome advice bro.!  Thank you so much.
 
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