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Designer Journal 3, Part 2 - Feedback Thread
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Vindicator

Joined: Aug 15, 2005
Messages: 3484
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I almost forgot, Welcome Back Archon!
Great to have you back.  I'm sure Walrus did great while you were gone, but still good to know "The Man" is back.



Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3274
Location: Lost in La Mancha
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Cynical comment (prepares for flames):   I notice a lot of Broadcast Depth thread posts are like, "OMG I love it sooo much I can't wait I luv you OMGBBQ C.U 2.0 R0x0rz!!!" without knowing exactly what it's going to entail.  I appreciate your enthusiasm, but bring it down a notch otherwise the devs are gonna think everything is wonderful when in fact what might be needed is constructive criticism to make the game better.

 

I'm looking for red flags that might cause problems down the road.  For example, are all our abilities taken from us so we have to farm red frags and code them again?  I know we're getting info refunds but the rest is unclear.  If my abilities are still in my code inventory that would be awesome.  If we're stripped clean that's going to be a headache.

 

One thing I'd like to see is a toggle to shut off the more cartoony effects of combat and the red damage numbers that always pop up.  Kinda like the toggle that lets you remove the nametags when you're frapping or something.  That would give you a hella immersion effect!!!   Wow.

 

The most positive thing about this is that we're gonna have a QA server to test this stuff rather than having it just foisted upon us, then having to deal with the resultant bugs that it may cause, which is a headache for the devs and players alike.

 

I expect us all to give clear, constructive criticism.  Our job is to make this game the best it can be.  Be honest everyone, if you see a bug or a flaw (or something that works really well) let the devs know!





Joined: Aug 16, 2005
Messages: 59
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Okay! when we have all this lunched the abbiltes and the new stuff Can we beat agents? because all i wnat to do is beat an agent butt?


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 8892
Location: The Indutiae Faction: Fallen Horizon Organisation: Zion Server: Recursion Operative Level: 50
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update looks great lol, if i wasnt soo sleepy id read it, but looks great, and i think it will help the combat SMILEY



Jacked Out

Joined: Aug 15, 2005
Messages: 2734
Location: Gainesville, Florida
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You'll never beat an agent one on one.  If you could then you would have broke free from the matrix long ago. Until you become The One ill forget the question was answered.


Virulent Mind

Joined: Aug 15, 2005
Messages: 120
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sounds like 2 things are going to happen, everyone will be exactly the same, (loadout, influcence points, etc.)and the assassin tree is dead. So there are no real "choices" as usual within mxo.




Joined: Sep 15, 2005
Messages: 46
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I am a bit confused, will we still be able to switch class/loadout at any time? Or our we fixed as one job?



The refund got me to think this was the case, but the talk of the
fighting styles changed that, and sort of confused me. Anyone know, or
can help me out?



Thanks..



Jacked Out

Joined: Aug 15, 2005
Messages: 2734
Location: Gainesville, Florida
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Cirakyn, were all waiting for the same answers as you on that question.  Maybe sometime this week they'll answer it! lol j/k


Jacked Out

Joined: Aug 15, 2005
Messages: 2967
Location: *edited*
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I'm eager to test this, will the cost of leveling abilities change?


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4016
Location: Texas
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Maybe by the grace of the MxO gods they release QA tomorrow?





Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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I'm just hoping we still have all our abilities coded and stored in our archive, but not leveled. It would be a pain to recode everything from scratch. =/



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4016
Location: Texas
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This is true and makes me a bit uneasy since I have nearly every single tree.



Jacked Out

Joined: Aug 15, 2005
Messages: 2967
Location: *edited*
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Same here...


Jacked Out

Joined: Aug 29, 2005
Messages: 355
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Once again, as with the screens and vid, no matter what this sounds liek or looks like, in all depends on what it's like when we use it. And everyones imagination is dif. I'm goin to reserve my opinion for now


Systemic Anomaly

Joined: Oct 23, 2005
Messages: 2697
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Hmm.... I'm assuming that the refund only covers the abilities we currently own? I had a partially leveled spy tree I sold off on the market awhile back...


 


I know, I'm greedy. Ask King Caw. Lol.



 
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