'copied from CoX website, this is coming down the pipes to the game Today:
The First MMORPG to Offer User Created Content!
First City of Heroes® set a new standard for player creation and customization in MMOs with its Character Creator. Now, with Issue 14, this game takes another giant step, allowing players to design their own missions and story arcs to share with the entire City of Heroes community across all of our live servers. Using an intuitive interface, players can browse through other player created missions and create their own missions from the ground up. Players will determine details ranging from environments, mission objectives, and enemies, to written fiction and character dialogue; giving their stories nearly infinite depth and personalization.
Gain Fame and Rewards as a Mission Designer
Among other rewards, architects who create extraordinary content will garner acclaim and reputation. Community feedback will be paramount and some missions will elevate in status, unlocking new rewards and benefits for their creators.
Create Stories - Present your story to other players in the game through the story title, description, and character dialogue. Stories can be as short as a single mission and as long as five.
Create Characters - Use existing characters from City of Heroes lore or create your own characters from scratch using the costume creator and a robust powers selection interface. Create individual characters which can be used as enemies, allies and contacts or create whole enemy groups to fill your missions.
Write Dialogue - Every character that you place into a story or mission has its own dialogue. Whether it's the contact that directs characters to their mission, the hostages that you rescue, or the enemies that you must defeat, they all speak through text bubbles at various points during your encounters.
Define Objectives - Defend, collect, defeat, destroy, rescue, and more. Mission architects can string objectives together making missions as simple or complex as desired, using up to a current maximum of 25 objectives per mission.
Use Advanced Options - For characters and missions select alignment, placement, difficulty, animations, behavior and more. Every mission objective has multiple advanced options, allowing you to truly customize how you want your story to play out.
Test and Iterate Before Publishing - Take as much time as you want to create your content and test it by yourself or with others. Once your masterpiece is complete, you can Publish it for other players to enjoy and rate.
Find / Browse Other Stories
Sort Stories and Search for Key Criteria - Players can use the Mission Browser to sort published stories by rating, date, length, and title, or search for content using key words like the character who created them or the subject matter within the stories.
Hall of Fame - Stories that have achieved a critical combination of high player ratings and number of views will be elevated into Hall of Fame status and will be listed under the Hall of Fame section.
Developer's Choice - Stories that are hand-picked by the developer will be deemed Developer's Choice and listed within the Developer's Choice section.
How hard would that be for Dracomet and 9mmFu to do????
Just saying.....this would breathe new life into the game.
Doc