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Bring Back the Lith Days.
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The Matrix Online » Top » Development Discussion » Development Roundtable Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6 , 7 , ...  9  Next
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Jacked Out

Joined: Feb 9, 2007
Messages: 81
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perhaps the devs could implement something like swg's storyteller items, which is a myriad of npcs, animals, vehicles, stages, etc that players over there can use to set-up live events.



Mainframe Invader

Joined: Sep 22, 2005
Messages: 428
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mr-grimm wrote:

perhaps the devs could implement something like swg's storyteller items, which is a myriad of npcs, animals, vehicles, stages, etc that players over there can use to set-up live events.

Thats exactly what we need.




Veteran Hacker

Joined: Sep 14, 2007
Messages: 178
Location: Recursion - RP-PVE
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mr-grimm wrote:

perhaps the devs could implement something like swg's storyteller items, which is a myriad of npcs, animals, vehicles, stages, etc that players over there can use to set-up live events.

 




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3275
Location: Lost in La Mancha
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deffdog wrote:

ArchDuke wrote:

I think what we have now is working because people are still playing.  There's always room for improvement though.

Doesn't seem that way On Recursion these days.


Nor Vector....deadest I've ever seen it...




Vindicator

Joined: Aug 15, 2005
Messages: 2955
Location: HvCft Nuria
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Villemar_MxO wrote:

deffdog wrote:

ArchDuke wrote:

I think what we have now is working because people are still playing.  There's always room for improvement though.

Doesn't seem that way On Recursion these days.


Nor Vector....deadest I've ever seen it...

It was more of a "to some degree" comment.  It's working in the sense that people did the new missions, and collected the new items (still need to get that mech dana though).  Also, you have to remember that it's finals time for college people.  I know you can't make a sweeping generalization based on just one section of our community, but I'm just making a point. 

If I wasn't slaving away at this damned research paper I'd be in-game, as would the 4-5 friends I have here that play MxO.




Femme Fatale

Joined: Oct 27, 2007
Messages: 1223
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JEasy wrote:

Cadsuane wrote:

MxO is not in a position to go around banning people.

Sure it is.  I know a few that have been banned for other stuff.  If spawn tools and such were to make it in-game, and a player sets out to abuse those tools....ban. 

Sometimes people need to be banned.  We don't need to give them extra ways to make trouble.




Ascendent Logic

Joined: Oct 10, 2005
Messages: 815
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Cadsuane wrote:

JEasy wrote:

Cadsuane wrote:

MxO is not in a position to go around banning people.

Sure it is.  I know a few that have been banned for other stuff.  If spawn tools and such were to make it in-game, and a player sets out to abuse those tools....ban. 

Sometimes people need to be banned.  We don't need to give them extra ways to make trouble.

We need to get YOU banned!




Ascendent Logic

Joined: Aug 21, 2005
Messages: 634
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MINEZ wrote:

Cadsuane wrote:

JEasy wrote:

Cadsuane wrote:

MxO is not in a position to go around banning people.

Sure it is.  I know a few that have been banned for other stuff.  If spawn tools and such were to make it in-game, and a player sets out to abuse those tools....ban. 

Sometimes people need to be banned.  We don't need to give them extra ways to make trouble.

We need to get YOU banned!

NO UR A BAN




Mainframe Invader

Joined: Sep 22, 2005
Messages: 428
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Please do not turn this thread into a flame fest.




Ascendent Logic

Joined: Aug 21, 2005
Messages: 634
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Sorry Deffdog. Was just a joke though. SMILEY

Anyway, I'm not in favour of this at all. While LESIG brought a lot of good with it, for me it didn't compromise for the bad that came with it. I'm certainly not looking forward to see all the tl;dr's of people who think the new dude with supahtools doesn't deserve them.
LESIG was a good program for those who could handle it with responsibility. Too bad not everyone is capable of doing so. I say offering just a hand full of players extra options will open the same doors that lead to favouritism, lack of devotion and a lot of unhappy players that feel they depend on this one dude with extra tools and insight.




Veteran Operative

Joined: Jan 15, 2008
Messages: 326
Location: New Zion
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I sympathize your idea Deffdog, and you know i'd be down with it but the problem is Rarebit will never agree on this, due to alot of things including potential player abuse, professional ego, company policy, keeping his job, lol.

Pointing out the many a variables in potential abusers, which is the reason why LOs are no longer players. If you look at past topics, he's denied even smaller requests. Rmbr cinematics? We even proposed making them after the chapter ends, making a contest and all. You all know the answer, SoE policy or not...




MC Photographer

Joined: Aug 3, 2008
Messages: 168
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Wth, this kind of stuff will just put the last nail into mxo's coffin. Now, with the community dying and lots of dedicated people gone, you propose to give some sort of LESIG power to random players that for some reason are still sticking around?

And how the hell is it LET related?

Don't take me wrong, canon or not LESIG stories were fun, yet always lacked the resources or people with a clue that actually were willing to solve/participate in them. It didn't fully work then, and given the current state of the game and community, I absolutely can't see how this could work out now.




Systemic Anomaly

Joined: Sep 2, 2005
Messages: 3511
Location: HvCft Lion
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SOMETING innoventive would be nice, rather than rehashed content.




Jacked Out

Joined: Aug 18, 2005
Messages: 3613
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"Innoventive" I like that term...

But yeah, it looks like it's come down to the one thing that we lost when SOE took over - paid staff that was able to give us the random occurances and things to interact with in terms of story. I think that if we're going to implement anything like what's been proposed, it would have to be done with such regulation, that much of the community would see it as a waste of time and/or effort. Not that I don't like the idea or the ability to be able to get more means to tell RP stories, but I'm a little pessimistic about how it would be implemented, given the policies of Rarebit and the dev team we do have at the moment.



Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3275
Location: Lost in La Mancha
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The idea should be secondary not primary to fix the massive hemorrhaging of players, IMO.   I can see how it would look really bad to us remaining paid subscribers, ie. "Thanx for the $15 amonth, now go make ur own content lol."  We need to get something for our money, provided by the MxO team itself, beyond 3 days of content and a couple of daytime spamzilla 3D chat rooms every 6 weeks.


 
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