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The Matrix Online » Top » Gameplay Discussion » Abilities and Disciplines » Dojo - Operative Discussion Previous Topic  |  Next Topic      Go to Page: 1 , 2  Next
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Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1074
Location: Tha Intrawebz
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OK, I stole this off my post in Gothique's thread up in general discussion. It is for a spy branch called Ninjitsu.



Ninjitsu - The current Assassin tree looks like a wrestler developed it. Lets get some classic ninja spy moves like...





Enhanced Stealth - Targets cannot see the stealthed player unless within a 2 m radius.


Movement speed would be 80%


IS Cost - 10


Min lvl 35


Ability must be leveled for full effect!





Throat Slice - The Ninja sneaks behind the enemy and slices their throat, code pours out.


1000 damage


45 second re-use

Pre-req Enhanced Stealth 37


Min Level 37





Backstab - The Ninja stabs the enemy in the back.


850 damage


Causes stunned, offbalanced, and staggered for 15 seconds.


60 second re-use


Pre-req Enhanced Stealth 40


Min level 40





Spinal Snap -  The assassin snaps the target's neck.


1500 damage


15% chance of instant death


80% chance of stun


Re-use 100 seconds

Pre-req Enhanced Stealth 45


Min level 45





Terminate Connection - Like Disrupt Connection but better!


0 damage


If Successful, 75% chance of sending the target back to the loading area!


If Successful but out of the 75%, target is massivly debuffed in MCT, RCT, VD, and VT.


Min lvl 47


Ability must be leveled for full effect!





Master Ninja - The class master


50 pts stealth


Toughness 15%

Min level 50





This would branch off the current Assassin so players could either go down Master Assassin or Ninjitsu




Systemic Anomaly

Joined: Aug 15, 2005
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Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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Way too powerful, especially Spinal Snap.. geez. lol




Systemic Anomaly

Joined: Aug 15, 2005
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Why? It would be a rival for Master Assassin which is powerful in it's
own accord. Ever seen someone who has been bulldogged twice in a row?
Instant death!




Ascendent Logic

Joined: Aug 15, 2005
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that would be really tough if only spies didn't have to worry about sneak attack tactics.  I swear, I haven't landed a single sneak attack since that was implemented!

 

Though that spinal snap would be pretty awesome to see, throat slit would have to be more discreet.  The only reason this game fetched a T rating was because there was no blood.

 

And would you get CQ for sending someone back to the loading area?



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1074
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I doubt it, but it would come in handy in construct battles. Disrupt Connection used to do that, but it got changed before Live.




Vindicator

Joined: Aug 16, 2005
Messages: 4576
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Remag, I love ya man, but I've dealt bulldogs that did 2800 damage before.  1500 DMG isn't too powerful at all.  SMILEY

 

RogueA, I love the ideas man.  Keep 'em coming.  SMILEY

 

Here's my contribution:

 

Enhanced Invisibilty

- allows player to run in an upright position thus allowing jumps and hyperjumps.

 

Granted it's what we once had, but there's nothing wrong with wishing on a star that it comes back.  SMILEY



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1074
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Thanks Garu, it's people like you who keep me thinking of new ways to
improve this game. It is also people like you who keep me playing this
game.








Jacked Out

Joined: Aug 18, 2005
Messages: 59
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If you were hit with a 2800 damage bulldog with a base damge of 1000-1300 (cant remember the numbers) then think if you are hit with a move of 1500 base damage. If you look at it from that viewe then yes that is too powerful, thats like a 1 hit kill move.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1074
Location: Tha Intrawebz
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A bulldog does 1,750 base damage but it tends to do alot
more sometimes. Anyone who is double bulldogged is instantly killed as
well. 

Message Edited by RogueA on 08-18-2005 06:39 AM
Message edited by Rogue on 08/18/2005 05:39:19.




Jacked Out

Joined: Aug 18, 2005
Messages: 59
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Na, I have gotten double bulldoged and lived to to tell about it, but shoot I might as well been dead.


Jacked Out

Joined: Aug 15, 2005
Messages: 613
Location: California
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Honestly, it's so hard to PvP as a spy that I'm very open to some enhancements here. I'm great against NPC's, but human martial artists two or three levels below me can take me pretty easily. SMILEY


Vindicator

Joined: Aug 16, 2005
Messages: 4576
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The role of an assassin in PvP is offensive support.  You creap around in the shadows while your teammates are interlocking folks and you jump in with the finishing blow, roll out and rinse/repeat.


You're not meant to survive in interlock as a spy.  Get in, get off a super move and haul *CENSORED*.


Also, it's best to know your moves and what they can do.  Hit an opponent with Topsy Turvy for temporary pacification or a reverse bulldog for a quick stun.  Use Freedom to Joints on a Duelist to help disarm them for your Martial Arts buddy.  And etc...


Bulldog and Freedom to Joints are cool, but dramatic moves.  By the time the move is completed you could be hit by enemy fire/hacks/knives.


<A LONG time ago in beta back when all moves only used up only 1 memory slot, you could have multiple trees.  For instance, I was a Kungfu Grandmaster Assassin with 90% of the Master Shadow tree as well. 


I could run in with a bulldog and immediately finish you off with a Misdirect Punch (pre-nerfed it did nearly 800 damage).  :robotvery-happy: >


 







Joined: Aug 19, 2005
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help a lvl 21 redpill named nnn and go to ion task force fourm in syntax


Jacked Out

Joined: Aug 18, 2005
Messages: 5866
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Spinal Snap... Haha, if wrestlers developed the other spy trees, Steven
Siegal most certainly developed this idea for the Ninjitsu tree.



I would like to see a Hallucination Dart ability... Make other players
think they're on fire or being ganked by Nightmares for a good 20
seconds. That would work well with a Ninja thing. Or perhaps Fire Blow
gun--Flame Virus.





Joined: Aug 27, 2005
Messages: 102
Location: Glasgow
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Great idea I agree spy seems like it was developed by some sort of wrestler and ninjitsu is so cool and i dont see how its too powerful because spinal snap is a ninjitsu technique and it does hurt. Would also like to see some cool ninjitsu IL animations too.:smileyhappy:
 
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