AlphaCoder does make a good point--SOE might consider even a marginal increase to the budget--I can't imagine it's razor-thin if the whole thing was dumped in SOE's laps by Warner Brothers. Not my business, but I'd be surprised if MxO wasn't bought out at fire-sale prices.
Motorz and CrimsonKiller also bring up a possibility: it's not like Monolith are gone forever and they had no idea what they were doing--is it against all odds to see if they could come onsite for a week? Even if all they did was help train someone at SOE, you'd already be ahead of the game.
This is about dollars. I can't imagine SOE would rather do without the revenue of its MXO players than allocate a much smaller portion of that money to making the product easier to manage. When you weigh the number of hours your skeleton crew has to spend figuring out how stuff works, against the potential cost of, say, some short-term TLC from two Monolith techs, hopefully a good argument could be made for better resources. I mean, we have your customer (LtCmdr_Tsusai) offering here to mail you their hardware if it would help...
I've got data miner levelled up to a point that I don't need to mission for a while.
I'll want to do more archive missions at some point so I can get the gucci fire/code stuff and my system suit, but not going to be doing any mishing while this lag issue is left unresolved.
I actually canceled my account because of this. My brother and I play MMO's together and I convinced him to try this out since I've played since launch. Unfortunately his Nvidia 8600 causes all kinds of massive lag for him and makes the game unbearable and unplayable. Therefore, we head back to CoX! I wanted to play this again and he wanted to play and like it really bad, but because of this issue 1 new player and an old timer ain't coming back anytime soon. Maybe I'll see you in Paragon 9mmfu! Shoot me a PM, maybe we're on the same server. " />
*Green codeview mode. On my machine with it running I have no indoor lag in any area that I know to experience it in. I have even grinded with it set to an infinite time setting and even though it was annoying, it worked great.
LtCmdr_Tsusai wrote:*Green codeview mode. On my machine with it running I have no indoor lag in any area that I know to experience it in. I have even grinded with it set to an infinite time setting and even though it was annoying, it worked great.I tried this the other night. It worked well in most areas but the building behind the Tabor W hardline still drove my machine to a screeching halt.
I have an ATI HD Pro 2600 card, and I have similar issues with indoor lag, but only at certain intervals.The main time I get lag is when I first enter a new building after jacking in, OR just a new building that I hadn't been in during that current play session.After running around the area and visiting the same-type structure numerous times (like during missions or such), the lag goes away, normally within 30-45 minutes. I guess it's during this time, the game just recycles the same textures when you enter the same-type structure.I play with high detail, high shadows, and several of the advanced graphics sliders at high or max.While it's not a solution, that's all I've noticed out of my card - just when first entering new buildings or entering after jacking in, I get massive, jump from this place to the other lag. I just ignore and it and go on, as after a while, it does smooth out.That's just an observation on my part.
Yeah...office/professional workplace buildings suck. Try at the more residential parts of Richland if you can.
I was under the impression that the problem was to do with rendering the outdoors first before the indoors when going through a door. That said i lowered the view distance when looking out the window and it drastically reduced the lag but i still have some because i cant stand having nothing but fog outside if im running past a window. Also ive heard it might be part of the HDR effects which i can believe because i killed the indoor lag in Vanguard when i switched off the HDR so it might be completely old coding for HDR making the new cards go haywire in the HDR coding pipeline. Im no pro but im sure that makes sense.Plus the ATI cards that i have had multiple friends try out have worked perfectly on XP and Vista and i am getting a 3870 myself so im sure TonyJaa that you will have absolutely no problem on virtually any game brought out running on full specs on a 19" screen at 1440x900 if not a 1680x1050 22" screen but i wud also suggest going to www.tigerdirect.com and getting the HIS IceQ3 Turbo 3870 and getting 2 wud just be excellent. The core clock gets a 80Mhz boost from what i remeber if you get that version. Im getting this version.
~Please keep this discussion on-topic. - Alternity