Just turn org names off, then it won't hurt your rp Also, the Merovingian wouldn't care if you were brainwashed, if you joined another org he would be angry, period.
Im refering to a situation where say a zionist is captured and brainwashed by say cypherites. RP wise that Zionist would leave their current faction and join the cypherites (machine faction).
What this change unintentally is doing is closing avenues in RP that would require someone to switch orgs by entering a faction for whatever reason. I honestly dont believe that the devs realized that when they decided to make this fix. All I am asking is that there be another step to the rep reset thing, as like I said actually flagging up in pvp would cause the reset, not the actual switching of orgs.
Id really like to hear from a dev if they would be willing to address this concern.
As awesome as it looks i couldnt help but expect more from this patch.
I dunno, there still seems to be some exploits in need of fixing. Theres still a need for new 'quest' content. And theres a definate need for some polishes in AI, Animations (ESPECIALLY ANIMATIONS!), Bullet Time etc etc.
Also, what the hell ever happened to the FX tone down?
Boo for an overworked understaffed MxO team. (thats in a good way btw)
Hopefully more hotfixes this time round though... yay for weekly game fixing!
I think that the crew thing is bs i mean i'm not a org hopper myself but i have zion rep but i'm in a merv crew, and i have a zion key which i wont be able to use because my zion rep goes down to -5 is that correct?