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Matrix 3D Models by Jay Demedrian
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Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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I've been working on a new 3D project.  Decided to start 3D modelling an interior to Tsusai's hovercraft, the Seraphim MK II.  (I'm the First Mate.)

Here are some images:  I'll be adding more as I go a long.










Click here to view this image. (Large)












Feel free to leave your comments.

-J


Message edited by Demedrian on 06/08/2008 11:53:33.



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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Sexeh!

I also like how you have cleaned the ships up a bit, things have changed since the rusted old barges from the movies SMILEY




Jacked Out

Joined: Jun 1, 2006
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That's quite amazing, cant wait to see more...


Jacked Out

Joined: May 3, 2006
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Great stuff! I Look forward to more.


Systemic Anomaly

Joined: Aug 15, 2005
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Win.

Wish I could do that. SMILEY



Vindicator

Joined: Nov 30, 2005
Messages: 2896
Location: Zion room #777
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Very Noice!!!   3Ds MAx? I gotta finish the Cheat Code bottles then My ship should be next in line of what I plan on doing 3D-wise...



Vindicator

Joined: Oct 22, 2005
Messages: 8296
Location: Ye Olde Hole Ine The Tree
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Demedrian wrote:
I've been working on a new 3D project.  Decided to start 3D modelling an interior to Tsusai's hovercraft, the Seraphim MK II.  (I'm the First Mate.)

Here are some images:  I'll be adding more as I go a long.










Click here to view this image. (Large)












Feel free to leave your comments.

-J

The hardest friggin boss of the original Super Star Fox...

Oh, and hey, 3dsMax! I can't get mine to work anymore. :(



Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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Alright, made some monitors for the Operator's station.  Obviously, these are not the final textures.










-J



Vindicator

Joined: Aug 16, 2005
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Stupid sexy Deme with your stupid sexy 3D renders! SMILEY




Jacked Out

Joined: Jul 26, 2006
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Location: HvCft. Extrico Server: Vector-Hostile Organization: Zion
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Moooooooooooore! Please?


Vindicator

Joined: Sep 22, 2005
Messages: 700
Location: Kentucky, USA Organization: Machines Specialization: All around operative.
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Very nice. You have quite the talents with 3d rendering.



Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
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Siepher wrote:
Moooooooooooore! Please?
Patience!  Maybe I'll work on it tonight.


Travi wrote:
Very nice. You have quite the talents with 3d rendering.

Thanks!


-J


EDIT:  I made a keyboard for the operator station but apparently it was too fancy for Tsusai's hovercraft!  A hard man to please.  So, I will not be using this keyboard in the hovercraft!  Tsusai was right though, it needs more wear and tear to be on a Matrix hovercraft!
;D




-J

Message edited by Demedrian on 02/14/2008 14:38:03.



Vindicator

Joined: Aug 24, 2005
Messages: 1426
Location: Recursion - Seraphim M.K. II
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lol. I just gave you my input is all.
Message edited by LtCmdr_Tsusai on 02/14/2008 17:56:11.



Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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Operator Station Monitor Placement Plans

This is just how I'll have the monitors set up when I get around to adding them.  They all wont be facing the exact same direction (not the same rotation is what I'm saying).  Just thought I'd post something since I haven't in awhile.  I've been uber sick and been working, not a whole lot of time to work on this.. gotta pay the bills somehow.  ; )






Jacked Out

Joined: Jul 26, 2006
Messages: 566
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Very nice Demedrian, very nice indeed. SMILEY
 
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