Let's face it, Syntax + Recrusion merge is not enough. We have 2 underpopulated servers and one in a healthy (but bleak compared to even 1 year ago) shape. If this happens, we will have Syncursion sitting on High to medium, and Vector on Low all the time. And what do you do when you are new to a game? Thats right, you roll on the most populated server.
What is supposed to even them out then? The most logical decision would be to fuse the underpopulated servers together, but alas, those 2 also pose as extremes. Roughly speaking, senseless gank frenzy vs neverending soap drama. Total failure, people would quit or move to syntax permanently.
Vector + Syntax = Death of Recursion. No go.
Mix them all i say, and fiddle with making some districts hostile.
Hyperviolent wrote:
Let's face it, Syntax + Recrusion merge is not enough. We have 2 underpopulated servers and one in a healthy (but bleak compared to even 1 year ago) shape. If this happens, we will have Syncursion sitting on High to medium, and Vector on Low all the time. And what do you do when you are new to a game? Thats right, you roll on the most populated server.What is supposed to even them out then? The most logical decision would be to fuse the underpopulated servers together, but alas, those 2 also pose as extremes. Roughly speaking, senseless gank frenzy vs neverending soap drama. Total failure, people would quit or move to syntax permanently.Vector + Syntax = Death of Recursion. No go.Mix them all i say, and fiddle with making some districts hostile.
I think he's right..
WoKeN wrote:
Hyperviolent wrote:Let's face it, Syntax + Recrusion merge is not enough. We have 2 underpopulated servers and one in a healthy (but bleak compared to even 1 year ago) shape. If this happens, we will have Syncursion sitting on High to medium, and Vector on Low all the time. And what do you do when you are new to a game? Thats right, you roll on the most populated server.What is supposed to even them out then? The most logical decision would be to fuse the underpopulated servers together, but alas, those 2 also pose as extremes. Roughly speaking, senseless gank frenzy vs neverending soap drama. Total failure, people would quit or move to syntax permanently.Vector + Syntax = Death of Recursion. No go.Mix them all i say, and fiddle with making some districts hostile.I think he's right..
Yep
i agree that it wouldnt be fair to let any server unpopulated
Pharaoh420nels wrote:
ummmm ,well least this thread got a "mxo team" post altho its still not a great answer to our questions. don't see why the hostilities with people posting new threads. i say post one on every forum till we get a real answer. not being considered is one thing but is it possible with the current dev team? what steps do we, the payers and players ,have to take to have it considered then? we've heard the why's and why not's from several players. honestly i doubt anything drastic will change.(ie merge,new abilities,cq system,etc.) seems like only minor tweaks here and there are the only things being done.so that leaves us with the only choice of rolling a char on a server.(as much as a pain as it is) if everyone on recursion lvls up on syntax eventually that dead server will have to be "considered". i know,i know, not everyone will want to and prob just quit,giving mxo less subs. lets hope new subs read or notice server populations so we dont lose them too. i doubt new players will continue to play in a very huge mxo ghost town.one hostile,one non-hostile is prob the best way to go.i started one on vector but lvling all over is dreadful and syntax has been pretty busy so i havent been on much to lvl there. i feel the pain of those on a dead server who log in and theres really not anyone around.you can only take so much of npc's,missions and farming. recursion should go on strike anyways,can we get more of an answer? theres more than one way to do it i'm sure. hell i'm sure some will even pay a fee to have a char transfer option like i've seen on other soe games.
ummmm ,well least this thread got a "mxo team" post altho its still not a great answer to our questions. don't see why the hostilities with people posting new threads. i say post one on every forum till we get a real answer. not being considered is one thing but is it possible with the current dev team? what steps do we, the payers and players ,have to take to have it considered then? we've heard the why's and why not's from several players. honestly i doubt anything drastic will change.(ie merge,new abilities,cq system,etc.) seems like only minor tweaks here and there are the only things being done.
so that leaves us with the only choice of rolling a char on a server.(as much as a pain as it is) if everyone on recursion lvls up on syntax eventually that dead server will have to be "considered". i know,i know, not everyone will want to and prob just quit,giving mxo less subs. lets hope new subs read or notice server populations so we dont lose them too. i doubt new players will continue to play in a very huge mxo ghost town.
one hostile,one non-hostile is prob the best way to go.i started one on vector but lvling all over is dreadful and syntax has been pretty busy so i havent been on much to lvl there. i feel the pain of those on a dead server who log in and theres really not anyone around.you can only take so much of npc's,missions and farming. recursion should go on strike
anyways,can we get more of an answer? theres more than one way to do it i'm sure. hell i'm sure some will even pay a fee to have a char transfer option like i've seen on other soe games.
I think that's the issue. If recursion people arent given a choice soon, most of them will stop playing.... Maybe many of you think that wont make a difference... But im sure it will.
I think the fairest solution is for some of us Syntaxians to spend more time on Recursion, populating it and helping it grow.
Cadsuane wrote:
or they can just come over to syntax and let recursion server die out.
And by merging them all into 1 server and Permaflagging certain districts you will annoy players who don't want 24/7 PvP, thus even that solution isn't as perfect as you keep praising it to be.
I see Vector on Medium nearly everyday (Not all day of course, but at peak times it reaches medium and it does that nearly every day), so I don't see why it needs to be merged. Peoples choices between a Hostile and Non-Hostile server won't be decided by numbers, it will be decided by whether they want 24/7 PvP or not.
Trying to merge all 3 into 1 and reaching a compromise for flagging will only annoy both PvPers and non PvPers (The old saying "You can't please everyone"). PvPers want to have the "real" experience wherever they go and non PvPers don't want to get ganked randomly.
2 Servers, 1 Hostile, 1 Non-Hostile.
Ideally? There'd be population enough for one hostile and one non-hostile server.But realistically? We're more likely to see em' all merged into a single non-hostile, just further down the line.Then again, we have absolutely no access to real figures regarding current pops so it's hard to say which route the "team" will take.But we can say they'll have to take one or the other. At this point it's just an inevitably of time.And all I can put forward now, beyond wait and see, is if they do merge into the one, please lord simply call it "The Matrix". That'd be sweet. lol.
Vuudoo wrote:
I don't want any part of MxO to die.
cloudwolf wrote:
But realistically? We're more likely to see em' all merged into a single non-hostile, just further down the line.
If that is what it takes to keep this game going, I would deal with non-hostility (I'm from Vector). I will always prefer hostility, but I'd rather have people to play with at all then be in a near-empty hostile server. So far, Vector's doing alright. We've managed to keep the population from droping for a while, but with the recent changes, that could change.
You know they won't release the subscription numbers but we could make an educated guess on the numbers by holding a census. Every faction leader does it within faction, then comes and in a new thread posts the number of active members they have. If every faction does it we will get a rough idea of the numbers per server. Granted those not in factions won't be counted but lets be honest some subs will be counted twice or more cause they have characters in more than one faction so it will even out.
Hanzyl and Gretyl wrote:
Sounds good to me.
Heh it sounds so simple, I've actually tried to level up another 50 on recursion, stopped at 28, I've met a GREAT group of people (Merovech Inc. Ftw) but the server is deadish.. and I dislike waiting for friends to come on, and when I try to make conversation in the area I'm ignored or have a 10 second convo..
Thats the problem probably, if we all communicated more maybe the newbies wouldn't be so shy to ask for help.
Maybe..
Since I'm to lazy to go through the rest of the pages, Has Rarebit or anyone posted saying anything about a merge? If its a might do in the future or if it'll never happen?