Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
IL while jumping wth
Search inside this topic:
The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Player Feedback Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3 , 4 , 5 , 6 , 7 , ...  13  Next
Author Message


Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
Offline

This might actually be missread. I mean that you should be able to IL the person that jumps (normal jump) in air. In PVP iit's really annoying when ppl just jump at place and u waste ur IL timer om em while not being able to IL. PLZ fix this coz I right now consider it as a joke-bug.


Systemic Anomaly

Joined: Aug 17, 2005
Messages: 5036
Location: JoKeRz
Offline

Used to be that if you were interlocked mid-jump you'd be unable to fight, use specials, roll out.... anything. I guess it was a fix for that.


Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
Offline

What a nice "FIX" . I am absolutely sure there is another way coz now when I see 2 ppl dueling or even in pvp ppl just jump on 1 spot or back and forth to avoid IL when they have lost their shield. It might be impossible to Il some of em since u can jump with PERFECT timing. BTW at some occasions u can IL when some1 HJs. I am sorry to say this but if it is a "FIX" they didn't even do it properly and if it's not then it needs to be  fixed or add the ab to IL when the other is in air. No I got a better idea. To have a timer to jump. Lets say 1.5 seconds. Maybe 2. ya that's perfect SMILEY .


Systemic Anomaly

Joined: Aug 17, 2005
Messages: 5036
Location: JoKeRz
Offline

 

 No.  The fix is simple.

 

  When interlocked, any previous states (i.e. jumping, sittting, in emote) are over written with normal 'stand' after the first round.

 

  Doesn't sound tough.....




Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
Offline

Perfect idea. DEVs plz listen to THAT man/woman.


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3104
Online

I'll be honest I didnt realise why people would try and IL me then creep back with that ineffectual little jump, a very lame tactic on their part and something that does need addressing.... I have however fallen foul of the opposite problem, I was dragged into IL mid hyper Jump subsequently I could not activate any special moves as the system kept reporting I 'need to be standing for that ability'


Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2406
Location: Western Australia
Offline

Yes, this is quite annoying. I have found that when your lag high enough (350+) you can also mix a free fire attack in with your attempt to IL. This means you leap at them and bounce off, then jump away and as you jump they take damage whilst you are still immune to all attacks.

Sploits? Not sure
Cheap? Most Definately



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4811
Offline

I noticed that perma jumping problem especially in PvP. I don't wanna say names, but certain ppl are abusing the ability to jump around so that he/she gains time until the attacker is done for by his friends and then he can reactivate his evade. It is just annoying.

Of course, the obvious solutions are stun/root/pacify but an MA doesn't have ANY of those out of Interlock. Like in Counter-Strike, where Jumping was nerfed in order to avoid the fast-moving "bunnyjumping", normal jumping in MxO should also be fixed. A short timer in-between jumps, like 0.5-1.0 seconds should be enough.

Also Hyper-jumpers... meh, maybe there should be a timer too but I'm more annoyed by that probem than by HJing *CENSORED* who do one grab attack and then HJ around from Mara to Stamos NW.



Ascendent Logic

Joined: Mar 1, 2006
Messages: 753
Location: England
Online

I've found that very annoying especially in pvp. You go to IL someone but them constantly jumping means you can't but they can break your Shield then jump and IL you first. Its a very cheap tactic to avoid being IL. Something needs doing about this cause its getting radiculous to fight someone when all they do is jump about...




Jacked Out

Joined: Jun 11, 2006
Messages: 445
Offline

The sky is falling...


Systemic Anomaly

Joined: Aug 27, 2005
Messages: 8674
Location: Lost in Translation.
Offline

It's by far the most frustrating bug being exploited in pvp (and duels by some of the equally talentless and cheap). I've responded in numerous threads on this issue, i've got nothing more to add.




Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
Offline

I jump back in pvp/duels to get out of that goddamn timer. When I hit a shield I can't free fire and I have to wait LONGER because the stupid timer is broken. I always switch to block after jumping anyway, so damage to the shield is minimum when you hit mine while I hit yours.



Systemic Anomaly

Joined: Aug 27, 2005
Messages: 8674
Location: Lost in Translation.
Offline

Thats not the issue. The issuse is jumping in the air constantly when someone goes to IL, it bugs them and doesn't allow you to enter IL with said person. You will see someone use these tactics when:

Stated when shield is down.

Trying to state and shield is down.

Shield has been disabled and sneak attack is imminent.


Message edited by Yasamuu on 02/24/2007 13:18:02.



Mainframe Invader

Joined: Oct 16, 2005
Messages: 391
Offline

Meh, if a spy disables my evade I'll jump around.
If I don't want to be interlocked, I'll jump around.

If people want to make a fuss about it that's their choice.
If enough people make a fuss about it there might be a fix.



Veteran Operative

Joined: Feb 18, 2007
Messages: 67
Location: UK
Offline

they need to fix this, its expesialy annoying when they try to pass it off as being a tatic...

 
The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Player Feedback Go to Page: 1 , 2 , 3 , 4 , 5 , 6 , 7 , ...  13  Next
Go to:   

Version 2.2.7.43