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Who let the zombies out? (Groan,GroanGroanGroan)
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Jacked Out

Joined: Jul 8, 2006
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I got to wondering, and I don't think this has been answered anywhere else -

We know that the Zombies came out of the Big Surplus ArtBox - aka stuff that was made for the game but never implemented.

But my question is, who the hell MADE ZOMBIES for the Matrix Online? SMILEY
They're pretty awesome looking as well, which makes me think there was a proper plan for them, not just one of the art guys futzing around on his break one day.

So what was it?

Zombie-construct?
Zombie-based-event?
Equal-Rights-for-Zombies-in-Video-Games Petition?


Development

Joined: Dec 2, 2005
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Been answered before. Power plant construct.

And yes, it was silly. It was also going to have exploding barrels.



Systemic Anomaly

Joined: Oct 29, 2005
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Rarebit wrote:
Been answered before. Power plant construct.



And yes, it was silly. It was also going to have exploding barrels.

is there any other Textures in the game that will/maybee put in game ? the zombies altho silly are awsome. and a power plant construct sounds wicked.



Systemic Anomaly

Joined: Aug 16, 2005
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Rarebit wrote:
Been answered before. Power plant construct.



And yes, it was silly. It was also going to have exploding barrels.
Will we see exploding barrels anytime soon SMILEY


Fansite Operator

Joined: Aug 16, 2005
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Nothing wrong with exploding barrels =P

Destructable enviromental pieces ftw!

I mean that seriously, that'd be an awesome addition to the game. Means we could finally shoot those targets in the zion outpost! lol.


Jacked Out

Joined: Aug 16, 2005
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This makes me wonder what other cool sounding stuff got cut form the final game, and why so much seemed to not make it too retail?


Jacked Out

Joined: Jul 8, 2006
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Rarebit wrote:
Been answered before. Power plant construct.



And yes, it was silly. It was also going to have exploding barrels.

Man how did I miss that SMILEY

But oooh, explodable objects? SMILEY


Fansite Operator

Joined: Aug 16, 2005
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Ah, i always thought the power plant was gonna be a part of the aactual city (which made zombies seem silly) but as an archive construct they could actually make a lot of sense. I mean we have lupines in ash and widows, why not zombies in a destroyed power plant?

I mean it's like Chernobyl.



Message edited by cloudwolf on 10/27/2006 04:25:16.


Mainframe Invader

Joined: Oct 31, 2005
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You mean Chernobyl? SMILEY

I must admit, I thought it'd be part of the city. And it'd kind of make sense after Niobe and Ghost, well, pulled the plug on the Matrix power plant, if you remember.


Fansite Operator

Joined: Aug 16, 2005
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Yeah, didnt think about that, say there was a graveyard nearby and you've got yaself a perfect explaination. lol.


Jacked Out

Joined: Aug 16, 2005
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Seriously, the power plant construct sounds like a wonderful pvp/rp place. Hopefully it would have indoor areas that people wouldn't be able to hyperjump away from enemies. You could set up neat raids and area controlling. It would be the super dungeon that would be great potential for pvp and rp.


Systemic Anomaly

Joined: Oct 29, 2005
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bonobi wrote:
Seriously, the power plant construct sounds like a wonderful pvp/rp place. Hopefully it would have indoor areas that people wouldn't be able to hyperjump away from enemies. You could set up neat raids and area controlling. It would be the super dungeon that would be great potential for pvp and rp.
and the all important the boss shoulda been level 70 80



Systemic Anomaly

Joined: Aug 15, 2005
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Rarebit, did you just give ya self more work to do now? the power plant construct sounds like it would be fun to go in and shoot barrles and catch the zombies on fire and have there heads pop with blood and some brain matter going all over the walls. Oh yes...the boomsticks shall win the day.



Systemic Anomaly

Joined: Nov 3, 2005
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also the if you neaded a reason to explain the zombies at hte powerplant take a look at hte ned of enter the matrix

in the ending we see that niobe has blown up the nuclear power plant to allow neo to get into the white halls and to the architect.

but surley a lot of bluepills must have died in that explosion, which leaves a lot of rsi shells lying around which an exile could possibly inhabit, just throwing out ideas.



Systemic Anomaly

Joined: Oct 7, 2005
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that was my faveourite part of enter the matrix aswell, apart from the first bit where niobe/ghost is getting chased by agents, always loved trying to kill em SMILEY

 
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