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Star Trek Online (an mmorpg)
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Jacked Out

Joined: Oct 23, 2005
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Vinia, do you want one?

Post updated.


Mainframe Invader

Joined: Dec 27, 2006
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Thanks, but Vinia won't be making an apperance in ST:O, she is almost certainly an MxO exclusive!


MC Photographer

Joined: May 26, 2006
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Cystil-MxO wrote:
If anyone else wants one, write below - note, you have to sign up on STO boards and join in the fun on the thread noted above by Phluff!
Could I get one made up, please? SMILEY



Jacked Out

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Gerik wrote:
Cystil-MxO wrote:
If anyone else wants one, write below - note, you have to sign up on STO boards and join in the fun on the thread noted above by Phluff!
Could I get one made up, please? SMILEY


I'm done making sigs for a while now, so if you want one, just load this into your CS3 or whatever your using and add some text ;p.





Message edited by Cystil-MxO on 08/06/2008 03:45:59.


Systemic Anomaly

Joined: Nov 5, 2005
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Linky Source

`Star Trek Online' is ready to beam up
By DERRIK J. LANG – 2 hours ago

LOS ANGELES (AP) — "Star Trek Online" is finally going warp speed ahead.

After years in development limbo, the "Trek"-themed massively multiplayer online game will engage, according to game developer Cryptic Studios Inc.

Jack Emmert, Cryptic Chief Creative Officer, said players will begin "Star Trek Online" as the captain of a small Starfleet or Klingon Empire ship. They can customize their characters from pre-existing "Trek" species — from Klingons to Gorn — and can create entirely new alien races. As they progress through the game, players can increase in rank and gain larger vessels and more crew.

"You'll venture through space exploring new civilizations and life-forms," said Emmert. "You'll also beam down to planets and have adventures inside your ship. It's a galactic-wide game. There's going to be tons of space to investigate. We have a great system for exploration, which will allow for almost infinite possibilities."

Cryptic recently announced it had secured the rights to develop and publish "Star Trek Online" from CBS Consumer Products after now-defunct Perpetual Entertainment set the besieged project to kill.

"We had a friendly relationship with them," Emmert said. "As it became apparent they weren't going to continue to function, they decided to sell off the license. We swooped in and grabbed it. We took no assets. There was nothing to be had, to be honest. We're building everything from the ground up."

Players will also be able to battle against other vessels in laser-blasting, missile-firing deep space scuffles reminiscent of "The Wrath of Khan" and the Dominion War in "Deep Space Nine." Because the game will be set a few generations following the last "Trek" film, players shouldn't expect to run into James T. Kirk or Jean-Luc Picard.

"There might be a ship called Enterprise flying around, but it's probably not the same ship anymore," said Emmert. "Most of the characters will have either retired or passed on, but you'll definitely be going to all the places you know and love from 'Star Trek.' Expect to see oldies like Vulcan and Bajor but also fan favorites like Andoria and Qo'noS."

Emmert plans to unveil footage and more details about "Star Trek Online" — which has no release date set — with Leonard Nimoy at a "Star Trek" convention Sunday in Las Vegas at the Gene Roddenberry Theater inside the Las Vegas Hilton. The "Star Trek Online" panel will also be broadcast live at StarTrekOnline.com.

"You're going to see the actual game working and functioning," said Emmert. "This isn't renders. This isn't concept art. Everything that people will see on Sunday is going to be taken right from 'Star Trek Online' as it stands today, so hardened people should know that a release date might be closer than they think."

Cryptic, the developer originally responsible for "City of Heroes" and "City of Villains," is also working on the superhero-themed online game "Champions Online," scheduled for release for Windows PC and Xbox 360 next year. Emmert said "Star Trek Online" would definitely be available for Windows PC and perhaps Xbox 360 or PlayStation 3.

Other online games based on popular entertainment franchises include "The Lord of the Rings Online," "The Matrix Online," "Pirates of the Caribbean Online" and "Star Wars Galaxies." Sony Online Entertainment is currently developing "DC Universe Online" while MGM Interactive is working on "Stargate Worlds."

On the Net:
http://www.startrekonline.com/



Systemic Anomaly

Joined: Nov 5, 2005
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Not to crazy about the "No Jean-Luc Picard" and "Not the same enterprise" or the "Many generations after the last movie" But I can certainly understand why they did it that way, and it doesnt bother me much. Everything Else sounds cool so far tho!!! I too just really hope you can have friends aboard your ship, and maybe even help in ship vs ship combat, i.e. participate on the bridge.



Systemic Anomaly

Joined: Aug 27, 2005
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Location: Syntax:Recurs HvCft Rocinante-Captain Level 50 Hacker http://matrix.hax.nu
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Systemic Anomaly

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SMILEY  Where did you snag that from?   Did a dev post it on teh boards over there?



Code Breaker

Joined: Jan 9, 2006
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Launching an MMO is like giving birth to a 15lb baby.

Cryptic is trying to do two at once. Champions Online and Star Trek Online

Time will tell if its a smart move.




Mainframe Invader

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9mmfu wrote:

Launching an MMO is like giving birth to a 15lb baby.

Cryptic is trying to do two at once. Champions Online and Star Trek Online

Time will tell if its a smart move.

I'd say that Trek will be more lucrative... as long as they do it right.


Systemic Anomaly

Joined: Nov 5, 2005
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9mmfu wrote:

Launching an MMO is like giving birth to a 15lb baby.

Cryptic is trying to do two at once. Champions Online and Star Trek Online

Time will tell if its a smart move.

wait... how do you know how hard it is to give birth to a 15lb baby?



But yea, I know where your coming from... Can;t help but think maybe they are capitalising on Star Trek hype, and dont really plan on pursueing a long and successful run. The game will probobly sell well and thy will get tons of subcriptions, and if that lasts a year, then goes WAY down hill it wont be a big deal to them cuz they made thier money already.

Sorta like Perpetual dropped and broke thier vase they were trying to sell, Cyptic came along and glued the peices together and sold it as if it was new, and who cares if it breaks again when they get it home.

I sincerly hope this is NOT the case.

Message edited by imax on 08/08/2008 16:20:34.



MC Photographer

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9mmfu wrote:

Time will tell...

>_>

lol



Jacked Out

Joined: Oct 23, 2005
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9mmfu wrote:

Launching an MMO is like giving birth to a 15lb baby.

Cryptic is trying to do two at once. Champions Online and Star Trek Online

Time will tell if its a smart move.

But if they get it wrong the company you work for can swoop in and pick up the pieces, right?

EDIT: Jokes aside, I think 9mmfu / imax are right. Looking at the images of the game today i'm sensing a possible let-down tomorrow when the video is released.

Message edited by Cystil-MxO on 08/09/2008 15:34:35.


Jacked Out

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New Video

Hailing frequency interview lead developer Jack on STO concepts. (Highlight below text to gain chief points...)

Interesting bits:
- being assigned a ship
- sort of like a Mass Effect with your crew having abilitys too
- name planets and stars in unexplored planets and systems
- freelancer players set for expansion pack
- NPC Freelancers
- timeline
- fleets built shipyards and starbases - able to build your own ships and starbases
- create your own player 

Tomorrow, a new video will be released also. (Don't forget the main webcast in 6 hours though...)

Message edited by Cystil-MxO on 08/10/2008 07:50:10.


Mainframe Invader

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I'm still dubious at the usage of transwarp conduits dotted all over the place...
 
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