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Firearm Expert
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Jacked Out

Joined: Jan 11, 2006
Messages: 489
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Anyone noticed this?

I've been levelling it slowly since CR2.  The first time I did it, I had a bit of cash, so could level it a few times at once.  Since then, I can only do it a level at a time, once after every mission.  However, unlike other abilities, where it shows you what increases with that level, Firearms Expert doesnt.  If you do a few levels at a time, they appear, but one level at a time, they do not. 

I don't know if these buffs just aren't showing or if they are actually not being applied for my money, but either way it needs to be fixed


Code Breaker

Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
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The problem is that the ability only gives you an actual full point increase at intervals greater than each level. Meaning you might have to level the ability 3 times in order to get a full point of change. Hence the first two levels you would see no increase in the abilities function.

Vason wrote:
Anyone noticed this?

I've been levelling it slowly since CR2.  The first time I did it, I had a bit of cash, so could level it a few times at once.  Since then, I can only do it a level at a time, once after every mission.  However, unlike other abilities, where it shows you what increases with that level, Firearms Expert doesnt.  If you do a few levels at a time, they appear, but one level at a time, they do not. 

I don't know if these buffs just aren't showing or if they are actually not being applied for my money, but either way it needs to be fixed






Vindicator

Joined: Aug 15, 2005
Messages: 3484
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There are quite a few abilities that are like this now.



Transcendent

Joined: Aug 21, 2005
Messages: 224
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Interesting, quick question if you have a moment...

Is there an intermediate value between points simply not displayed to us and factored in?  In other words, do we not "see" a 1.33 point buff to <insertstat> displayed, but it's actually a variable in a combat situation?  

The alternative being we receive no benefit\intermediate value from lvling an ability until the prerequisite number of lvl upgrades in order to achieve a displayed (# point/percent) <insertstat> bonus is completed.


 


NoRepro wrote:
Hence the first two levels you would see no increase in the abilities function.


Jacked Out

Joined: Jan 17, 2006
Messages: 878
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yah. I'm 50 now. went to lvl some abilities. Then looked at the buffs thy gave me at 50. Wasn't worth the 8mil.  I can kick just as much butt having everything lvled to like 25-30. As a guy who has everything lvled to 50.
 
I understand why you did it that way. But doesn't it defeat the purpose? I mean if it takes 4 lvls to get up to the next stat upgrade. Isn't that the same as saying you can only get it to lvl 25? The difference bettween the 2 is the 4 lvls bettween upgrade means you have to wait longer to get those upgrades. However once u get there its just not worth it....
 
3% evasion and 3% close combat etc. *shrugs*


Jacked Out

Joined: Aug 17, 2005
Messages: 720
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XxS3P3RxX wrote:
yah. I'm 50 now. went to lvl some abilities. Then looked at the buffs thy gave me at 50. Wasn't worth the 8mil.  I can kick just as much butt having everything lvled to like 25-30. As a guy who has everything lvled to 50.
 
I understand why you did it that way. But doesn't it defeat the purpose? I mean if it takes 4 lvls to get up to the next stat upgrade. Isn't that the same as saying you can only get it to lvl 25? The difference bettween the 2 is the 4 lvls bettween upgrade means you have to wait longer to get those upgrades. However once u get there its just not worth it....
 
3% evasion and 3% close combat etc. *shrugs*


For alot of skills I did the same thing... not a massive benefit to leveling things up to the max.

Perhaps increasing these buffs to be a bit more than just 3%... perhaps 5 or 10%
 
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