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[7.3.4] He has a certain place which he is allowed...nothing more - Syntax - 6/22/07
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Virulent Mind

Joined: Nov 12, 2005
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BigNorth wrote:
Just so you know.   no Rewards where given out for this event.  No FM 1500's or anything.   SO bring that up for this event is pointless.

Heh pardon me but I was under the impression that Machinists were allowed access to Merv items such as cake which are typically not available to non Merv's unless in a holiday setting for the most part. What I posted previously was a comparisson or something called an 'Analogy' if you will. Call it a 'what if' scenario just so you could put yourselves in the position of what the other side might have seen going on.

 

So yes, sorry to say it but rewards were given out for this complete and total waste of time by allowing Machinists access to something that they normally wouldn't be able to acquire, again in a non holiday setting. Basically I'm saying that you missed the point of the post and contrary to what you might want to think I couldn't really care less about how this turned out for as I said before, it was painfully obvious that after an hour of no LESIG or LET appearance at a 'Merv Function' that something stupid was going on so I bailed. That said, I can definitely see where those who stayed are bent and even understand why several Machinists were less than happy with the event.

 

Anyway, guess we can always hope that the Developer initiated Machine against Merv Zergs are over now seeing as how this is officially the second one and was even more pointless than the first which really says something.



Femme Fatale

Joined: Aug 16, 2005
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Some things are just part of the storyline, and can't be changed.

 

Illyria




Virulent Mind

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Illyria22 wrote:

Some things are just part of the storyline, and can't be changed.

 

Illyria


It's not part of the set storyline if there is Player or LE planning involved. All of that is subject to change and adaptation, but nice try. SMILEY


Mainframe Invader

Joined: Dec 27, 2006
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*Sigh* It's either people complaining that LE's are scripted and players don't actually determine the outcome etc... now that an event was planned by players and Liasons with the acceptance of a Dev thus progressing the storyline... people are still complaining. I realise that timings and communications were an issue, but they'll get better with time.
As for Merv cake... the vendors were out in the club, Machinists took over the club. It's only Cake tho' nothing that I would get excited about, FM-1500's are much more valuable and useful. (although I agree that all Orgs need a unique Item such as the FM-1500)
Meh, plan a raid on a machine armoury with your liasons and then see if you can pick up a few FM-1500's but you may have to stand in line behind all the Machinists who don't have then.
Besides we don't have vendors for them, the Machines code them and give them only to people who are worthy, I know it's not fair, but until there are items for each Org, you'll have to deal with it and move on.

Message edited by Croesis on 07/03/2007 16:24:41.



Virulent Mind

Joined: Nov 12, 2005
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Croesus wrote:
Devistate wrote:
Illyria22 wrote:

Some things are just part of the storyline, and can't be changed.

 

Illyria


It's not part of the set storyline if there is Player or LE planning involved. All of that is subject to change and adaptation, but nice try. SMILEY

*Sigh* It's either people complaining that LE's are scripted and players don't actually determine the outcome etc... now that an event was planned by players and Liasons with the acceptance of a Dev thus progressing the storyline... people are still complaining. I realise that timings and communications were an issue, but they'll get better with time.
As for Merv cake... the vendors were out in the club, Machinists took over the club. It's only Cake tho' nothing that I would get excited about, FM-1500's are much more valuable and useful. (although I agree that all Orgs need a unique Item such as the FM-1500)
Meh, plan a raid on a machine armoury and then see if you can pick up a few FM-1500's but you may have to stand in line behind all the Machinists who don't have then....

Cool. So now it's acceptable to plan and win an event by putting the targets of your attack to sleep via boredom and to tell the others involved basically to deal with it and then to plan their own event where they can 'wait in line  for those wanting 1500's'. Yeeeaaaaahhh, still doesn't justify it. Honestly I fully believe that every Merv there who was force flagged should get a 1500 as a way of you all admitting that this event was horrible from the beginning and before you point fingers, as I said before I bailed so I wouldn't get one.

 

You can try to explain or justify this as much and as long as you want but the point will always remain that this was by far and away the absolute worst excuse for an event ever. Never before has there been members of the victorious Org even siding with those who were the ones that were the object of a set up such as in this one. I already linked it, scroll back through and click through pages to find what others have posted.

 

To argue this point any further would mean that you condone actions such as what happened in this even in which case everyone should just change their rep to Machine and stand around saying things like 'ZOMFG we r teh pwn' because nothing will be left but....that.



Mainframe Invader

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Devistate wrote:

Cool. So now it's acceptable to plan and win an event by putting the targets of your attack to sleep via boredom and to tell the others involved basically to deal with it and then to plan their own event where they can 'wait in line  for those wanting 1500's'. Yeeeaaaaahhh, still doesn't justify it. Honestly I fully believe that every Merv there who was force flagged should get a 1500 as a way of you all admitting that this event was horrible from the beginning and before you point fingers, as I said before I bailed so I wouldn't get one.

 

You can try to explain or justify this as much and as long as you want but the point will always remain that this was by far and away the absolute worst excuse for an event ever. Never before has there been members of the victorious Org even siding with those who were the ones that were the object of a set up such as in this one. I already linked it, scroll back through and click through pages to find what others have posted.

 

To argue this point any further would mean that you condone actions such as what happened in this even in which case everyone should just change their rep to Machine and stand around saying things like 'ZOMFG we r teh pwn' because nothing will be left but....that.


The fact of the matter is that the whole 'party' was set up by the Machines and used as an ambush to further the storyline. The Merv's were force flagged because how would we ambush people otherwise? The game mechanics are as simple as that. I know there was a long wait, but then people were waiting a long while before the scheduled start, thats their own problem. The wait after the 'party' started was down to reasons unknown but it certainly wasn't planned, but remember players had a hand in planning for this so some things were bound to get hitches etc....

The Machinists were also waiting for a while and were only told that there were Merv operatives there, not how many.

If you look back through that thread you so kindly linked to, you'll find that I also thought the execution of the plan left a lot to be desired.

I argue this point to say that your complaining due to the long wait, not the zerg, which, come on you'd have done the same if you were the ones planning. FM-1500's for Mervs because of the event was 'horrible'? So everytime an event doesn't go to plan, or is horrible,  just doesn't go your Orgs way and unfortunate people are left standing requires a 'sorry' reward? We would all have a 1500 by now....

This event has happened, in the past. It progressed the storyline.... any more complaints will serve only to ensure that in the future planners will try harder to move things along expeditiously , which is fine, I have no problems with that, but you're not going to get anywhere by crying 'foul' and demanding items because of an unfortunate delay and a zerg (which was the plan after all, it was an ambush)



Clairvoyant

Joined: Jun 29, 2006
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The only real issue I had with  it was when after about fifteen minutes of rounding up what support we could.  Organizing it, and returning to the club we found it org locked for the Machines.

You can talk about furthering the storyline- well we tried to keep it going in a realistic way.  Locking us back out, despite the fact that we were still a small force goes against the grain of what should have been considered acceptable after being zerged the way we were. (and then as the support dwindled because-  well god knows at that point real irritation had set in- the machines zerged out and got to free cq us again- originating in the shot a few pages back.  I don't mind what happened initially but the rest was just bad form devs).

Message edited by automated on 07/04/2007 01:02:17.



Vindicator

Joined: Sep 1, 2005
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What I see as the most problematic situation is that while we were acted upon on this event to progress the storyline - even if there is some sort of retaliation, due to our current population we would be unable to take any sort of counter action without a mini Dev/NPC army (on this server). Another server will most likely reap the rewards of a payback attack while we were the ones who paid our dues. It just seems to me that Merovingian aligned players are getting shafted repeatedly. We are the smallest organization, and nothing on the developer side is being done to make our experience unique, and keep us interested in our own storyline. While there have been some exceptions recently, people will most likely start to dwindle off even more because of the lack of a chance to be rewarded for our loyalty.



Jacked Out

Joined: Aug 23, 2005
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Croesus wrote:

The fact of the matter is that the whole 'party' was set up by the Machines and used as an ambush to further the storyline. The Merv's were force flagged because how would we ambush people otherwise? The game mechanics are as simple as that. I know there was a long wait, but then people were waiting a long while before the scheduled start, thats their own problem. The wait after the 'party' started was down to reasons unknown but it certainly wasn't planned, but remember players had a hand in planning for this so some things were bound to get hitches etc....

The Machinists were also waiting for a while and were only told that there were Merv operatives there, not how many.

If you look back through that thread you so kindly linked to, you'll find that I also thought the execution of the plan left a lot to be desired.

I argue this point to say that your complaining due to the long wait, not the zerg, which, come on you'd have done the same if you were the ones planning. FM-1500's for Mervs because of the event was 'horrible'? So everytime an event doesn't go to plan, or is horrible,  just doesn't go your Orgs way and unfortunate people are left standing requires a 'sorry' reward? We would all have a 1500 by now....

This event has happened, in the past. It progressed the storyline.... any more complaints will serve only to ensure that in the future planners will try harder to move things along expeditiously , which is fine, I have no problems with that, but you're not going to get anywhere by crying 'foul' and demanding items because of an unfortunate delay and a zerg (which was the plan after all, it was an ambush)

Check out Agent Gray Didn't ahve a good day post by the merv if you want to see a proper planned ambush.

Mechs were prewarned in away.

Mervs Attacked

Everyone shows.

Agent spawns Agents.

Everyone leaves.

Most say good event.

Just seems Even a system message right before the attack went off .. would have be apporaite. But hey I know.

The players who wanted this . planned it.. good job.

The devs on the follow through. Well .. If I say what I am thinking about it. you will just delete my post.

 



Jacked Out

Joined: Dec 18, 2006
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Trayen1 wrote:
While there have been some exceptions recently, people will most likely start to dwindle off even more because of the lack of a chance to be rewarded for our loyalty.
I'd go further than the notion of people "dwindling off" from the Merv org - this entire fiasco was bad enough to make people dwindle off from the game altogether. I'm seriously considering canceling this month - I just haven't got the time to be messed around like that. Its a pretty bad situation when the main draw of the game is actually causing a chilling effect on its own players.


Systemic Anomaly

Joined: Aug 16, 2005
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(( This looks a very nice merging of real and RP it would have been well recieved on vector where a realistic and immersive Matrix is the full realisation of the games potential. ))



Virulent Mind

Joined: Nov 12, 2005
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Tytanya_MxO wrote:
(( This looks a very nice merging of real and RP it would have been well recieved on vector where a realistic and immersive Matrix is the full realisation of the games potential. ))


Or it could be because half the day/night, Vector's activity is Low so you guys seem to be somewhat used to sitting aroung waiting for something to happen. By the way, I do have a Vector character who was even in your faction, Causality yes? Great group of people and I was really sorry to stop playing him because of you all but RL stuff happened and main char duty called when I was able to finally log back in.

 

Anyway as I said before, try to justify or explain it away all you want but Paperghost epitomizes the end result. Screw people around like this and don't expect them to pay good $ every month to chance it continuing to happen. Every event has to have a winner and a loser but no event should have any side sitting around asking 'So why the hell are we here again?'.



Jacked Out

Joined: Dec 18, 2006
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Devistate wrote:
Tytanya_MxO wrote:
(( This looks a very nice merging of real and RP it would have been well recieved on vector where a realistic and immersive Matrix is the full realisation of the games potential. ))


Or it could be because half the day/night, Vector's activity is Low so you guys seem to be somewhat used to sitting aroung waiting for something to happen. By the way, I do have a Vector character who was even in your faction, Causality yes? Great group of people and I was really sorry to stop playing him because of you all but RL stuff happened and main char duty called when I was able to finally log back in.

 

Anyway as I said before, try to justify or explain it away all you want but Paperghost epitomizes the end result. Screw people around like this and don't expect them to pay good $ every month to chance it continuing to happen. Every event has to have a winner and a loser but no event should have any side sitting around asking 'So why the hell are we here again?'.

well, this was indeed an event so poor it cost the game a sub - my account dies on the 20th.

i might return in the future, but....meh, who knows. it was fun while it lasted though. i'm sure i'll wander into the game to say bye to everyone soon enough SMILEY
 
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