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So now that the Cypherites and E Pluribus wont be supported by MxO what will you do?
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Jacked Out

Joined: May 27, 2008
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Tenshi wrote:
With the truce broken the two splinter orgs have darn near identical goals anyways, hence no need to have a whole separate set of operations for the Cypherites. While keeping the tag will show to everyone that you still remain cypherite for whatever reason, functionally the machnists and cypherites are pretty much the same.
The only reason our identies have been the same is because a lack of creativity by the writer.

If this is the only excuse for why we are being snuffed out the writer of the story should take full blame and apolagize for cutting out reasons for subscribers to play. Cutting out organizations and content support in MMO's is widely considered a low end and un heard of move unless ofcourse your a budget game with budget staff.

Which I guess we are so yeah I can see the point of relocating resources to better served options but really you cant expect people in these orgnizations to care or empathize. It offers us no real compensation outside of "Sorry guys I just cant hack it anymore"

Message edited by privaronT on 10/09/2008 15:57:40.


Ascendent Logic

Joined: Apr 12, 2006
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I see nothing but an increase of subs coming from this.

Also as one of the original cyphs I always understood that we were an underground org from the start ....deal with it...




Jacked Out

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WoKeN wrote:

I see nothing but an increase of subs coming from this.

Also as one of the original cyphs I always understood that we were an underground org from the start ....deal with it...

I plan to deal with it as it comes. Know what Im saying?


Ascendent Logic

Joined: Apr 12, 2006
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privaronT wrote:
WoKeN wrote:

I see nothing but an increase of subs coming from this.

Also as one of the original cyphs I always understood that we were an underground org from the start ....deal with it...

I plan to deal with it as it comes. Know what Im saying?

Hmm not really following you..do explain?



Clairvoyant

Joined: Sep 11, 2005
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While I was by no means the first I'm proud to say I am a Recursion Cypherite and I intend to stay such for a long as I can.  With the Cypherites I found a purpose and to regress back to just a Machinist would only seem like an insult to the organization.


Ascendent Logic

Joined: Aug 16, 2005
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MY CYPH ALTS WILL HOPEFULLY STAY CYPH ALTS!!!
considering the factions are not randomly disbanded.

O NOES!!! fear the random disbanding faction bug!



Jacked Out

Joined: May 9, 2006
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I was just wondering if you guys think Rare will kill of the CYPH and EPN LE characters.

Oh and how do you think it will happen if he does?

Message edited by Steelle on 10/09/2008 22:16:09.


Jacked Out

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Steelle wrote:
I was just wondering if you guys think Rare will kill of the CYPH and EPN LE characters.

Oh and how do you think it will happen if he does?
He already stated he wasnt doing this so its a moot point.


Perceptive Mind

Joined: Aug 17, 2005
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I honesty see no threat in this at all. I was a Cypherite when they first came out and honestly, I liked it when we weren't an Organisation. Truthfully, I think this is best for the Cypherites. The Cypherites only became a Organisation because of the truce, but without it the only thing we have different with the Machinist are that we are more based on beliefs and not based on efficiency.

Like I said, in the beginning the Cypherites were never an Organisation. They were a group of people within Organisations that disagreed and regret taking the bluepill and want to return back into our pods. Yes, reinsertion is supposedly not possible, so as a Cypherite we help protect the bluepills and eradicate the rest of the bluepill threats.

Same goes to EPN. They are basically Zion, but they just believe in Neo and not the Zion Council. It's kinda simple when you look at it. Things go back to how they were back in the original MxO days with these splinter Orgs.


Jacked Out

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Nicho wrote:
I honesty see no threat in this at all. I was a Cypherite when they first came out and honestly, I liked it when we weren't an Organisation. Truthfully, I think this is best for the Cypherites. The Cypherites only became a Organisation because of the truce, but without it the only thing we have different with the Machinist are that we are more based on beliefs and not based on efficiency.

Like I said, in the beginning the Cypherites were never an Organisation. They were a group of people within Organisations that disagreed and regret taking the bluepill and want to return back into our pods. Yes, reinsertion is supposedly not possible, so as a Cypherite we help protect the bluepills and eradicate the rest of the bluepill threats.

Same goes to EPN. They are basically Zion, but they just believe in Neo and not the Zion Council. It's kinda simple when you look at it. Things go back to how they were back in the original MxO days with these splinter Orgs.
Im curious how do you see this as a positive in a gameplay aspect for us?

I agree whole heartedly on the RP aspect but from a logistical end it just seems like were supposed to appreciate not getting equal content.


Perceptive Mind

Joined: Aug 17, 2005
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privaronT wrote:
Nicho wrote:
I honesty see no threat in this at all. I was a Cypherite when they first came out and honestly, I liked it when we weren't an Organisation. Truthfully, I think this is best for the Cypherites. The Cypherites only became a Organisation because of the truce, but without it the only thing we have different with the Machinist are that we are more based on beliefs and not based on efficiency.

Like I said, in the beginning the Cypherites were never an Organisation. They were a group of people within Organisations that disagreed and regret taking the bluepill and want to return back into our pods. Yes, reinsertion is supposedly not possible, so as a Cypherite we help protect the bluepills and eradicate the rest of the bluepill threats.

Same goes to EPN. They are basically Zion, but they just believe in Neo and not the Zion Council. It's kinda simple when you look at it. Things go back to how they were back in the original MxO days with these splinter Orgs.
Im curious how do you see this as a positive in a gameplay aspect for us?

I agree whole heartedly on the RP aspect but from a logistical end it just seems like were supposed to appreciate not getting equal content.
Well the thing is that the Cypherites from the beginning never should of had their own private content. I mean, why would we have different content when us and the Machines "basically" want the same thing in the end in general. Like what would we do differently?


Vindicator

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If we're being honest, it was a step towards this when it was written that the Cypherites, enbittered when they found out that Cryptos had been a Machinist pawn since the start, randomly and almost nonsensically agreed to work for the Machines. Worst plot movement ever. Now, granted, I think there's still enough difference between the organizations for them to remain their own entities, but there was that polarizing action.

It's pretty different for Zion and EPN who, although cooperating, have distanced themselves considerably and there are still wide, human gaps between the groups. I can't really see how the two would be pushed together.



Systemic Anomaly

Joined: Aug 16, 2005
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And let's not forget that if the story had gone the way it was originally written, then we'd have lost the sub-orgs a long time ago when Kid and Cryptos had a "special" moment on the ascension monument.  Anyway, I don't see why we can't still be cypherites.  As a vector cypherite it's not like we got much if any LE content for most of the duration of the ORG anyway, so really this isn't any different and now if we do get some Cryptos or Veil interaction it will be spontaneous and fun again.



Vindicator

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-Mercidos- wrote:
And let's not forget that if the story had gone the way it was originally written, then we'd have lost the sub-orgs a long time ago when Kid and Cryptos had a "special" moment on the ascension monument.
I'm not saying Chad's way was the right way (really, with Veil on your ship, it'd be pretty hard to escape or assist EPN, wouldn't it?) but it had a sense of closure and natural flow that this really doesn't seem to have, since the Cypherites and EPN are just kind of being dropped.

But really, do you think the Cypherites would have died just because Cryptos had been lost? I don't think Veil would have accepted that, nor do I think the Cypherite players would have. And even if they had, why would EPN have dissolved? There's is a deep ocean of plot with those two suborgs that has yet to be explored beyond the first foot or so.

Dropping them as much as it sounds they will be dropped seems like an unnecessary action to me.



Jacked Out

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-Mercidos- wrote:
And let's not forget that if the story had gone the way it was originally written, then we'd have lost the sub-orgs a long time ago when Kid and Cryptos had a "special" moment on the ascension monument.  Anyway, I don't see why we can't still be cypherites.  As a vector cypherite it's not like we got much if any LE content for most of the duration of the ORG anyway, so really this isn't any different and now if we do get some Cryptos or Veil interaction it will be spontaneous and fun again.
If I felt that were the case I would be all for this change. Taking away the tags is bitter sweet for me. As for the interaction being random and fun again I suppose I simply lack faith that Cypherites that stick this out and have stuck this out over the years will be serviced on even a level they are now when this happens.

Well see man... you bring up a valuable point that we have never really gotten the gold standard anyways on Vector CYPH so maybe its a silver lined cloud I simply get the feeling this choice was made to dephase these characters out if it results however in better plot telling for them and doing two very cool characters justicy in a story based sense however than honestly with this being 2008 and us both realizing nothing lasts forever than Ill bear and grin it.

 
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