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Multi-fighting - TBD?
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The Matrix Online » Top » Gameplay Discussion » Abilities and Disciplines » Dojo - Operative Discussion Previous Topic  |  Next Topic
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Joined: Apr 4, 2006
Messages: 4
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I'm new to the game, and I just found an ability called Multi-fighting (or maybe 'Multi Combat', Far right of Operative tree) and the description is listed as 'Description TBD'  My question is, does this skill actually do anything, or should I just not load it?

Also, I'm getting the hang of upgrading skills and such, but I don't see Operative listed as an upgradable skill.  Does it auto level, is there only one level, or do I just need to look harder?


Vindicator

Joined: Oct 22, 2005
Messages: 8299
Location: Ye Olde Hole Ine The Tree
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I think Multi-Fighting has been disabled (TaBooeD), because you can't fight multiple people at once anymore. Which suxorz.

I would've liked them to improve on the multi-fighting...say....

Agent Jones & Agent Brown vs. ZippydaSquirl

Agent Jones vs. BorisdaSquirl

Agent Johnson vs. BorisdaSquirl & ZippydaSquirl

I don't remember if that was in before CR2 nerfed it, but it woud've been nice if it was.






Joined: Aug 16, 2005
Messages: 355
Location: kalee4kneeA
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Multi-Fighting was used before in CR 1.0 to help you out during interlock with 2 to 3 (I think) opponents. It would allow you to use the block tactic against your other opponents and have a higher chance to blocking their moves, while still being able to fight the original player/NPC you interlocked.

Its currently on TBD, but will hopefully be fixed up and changed later on.

http://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Abil&message.id=1279

Im not sure about your other question though. Make sure that the ability before Operative is leveled. I think its Damage Resistance or something like that.



Fansite Operator

Joined: Aug 16, 2005
Messages: 1611
Location: Vector Instance Operative Level: 50 Discipline: Karate/Duelist Organisation: Zion Reputation: 119
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GameWiz wrote:

Also, I'm getting the hang of upgrading skills and such, but I don't see Operative listed as an upgradable skill.  Does it auto level, is there only one level, or do I just need to look harder?


I don't think that is an upgradable skill anymore. Its one of those skills you activate from the hotbar to give you an upgrade.



Jacked Out

Joined: Dec 28, 2005
Messages: 31
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It is.  If you select the Operative buff, you get a bonus to melee and ballistic accuracy.

It's pretty much inferior to any of the higher level buffs if you're going up the tree, but might be worth it if you're a coder trying to boost your combat skills (maybe).

I far prefer soldier, which is something like bonus health, and 9 points of ballistic and melee resistance.




Vindicator

Joined: Oct 22, 2005
Messages: 8299
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Yes, for some strange reason, Soldier Upgrade does reasonably better than any of the Gunman Tree buffs.





Joined: Apr 8, 2006
Messages: 263
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lorechaser wrote:
It is.  If you select the Operative buff, you get a bonus to melee and ballistic accuracy.

It's pretty much inferior to any of the higher level buffs if you're going up the tree, but might be worth it if you're a coder trying to boost your combat skills (maybe).

I far prefer soldier, which is something like bonus health, and 9 points of ballistic and melee resistance.








Soldier upgrade is 50 health with some bonus (I get liek 56 when I use it) and I think 20 to both ballistic and melee defense. However, I am finding almsot no difference in damage I am taking with or without the buff active now. So, I went back ans tarted to use operative, which actually does give a noticeable change int he damage I deal.

Message Edited by Hitomori on 04-20-2006 12:01 PM
Message edited by Hitomori on 04/20/2006 11:01:12.

 
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