I think Multi-Fighting has been disabled (TaBooeD), because you can't fight multiple people at once anymore. Which suxorz.
I would've liked them to improve on the multi-fighting...say....
Agent Jones & Agent Brown vs. ZippydaSquirl
Agent Jones vs. BorisdaSquirl
Agent Johnson vs. BorisdaSquirl & ZippydaSquirl
I don't remember if that was in before CR2 nerfed it, but it woud've been nice if it was.
Multi-Fighting was used before in CR 1.0 to help you out during interlock with 2 to 3 (I think) opponents. It would allow you to use the block tactic against your other opponents and have a higher chance to blocking their moves, while still being able to fight the original player/NPC you interlocked.
Its currently on TBD, but will hopefully be fixed up and changed later on.
http://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Abil&message.id=1279
Im not sure about your other question though. Make sure that the ability before Operative is leveled. I think its Damage Resistance or something like that.
GameWiz wrote:Also, I'm getting the hang of upgrading skills and such, but I don't see Operative listed as an upgradable skill. Does it auto level, is there only one level, or do I just need to look harder?
lorechaser wrote:It is. If you select the Operative buff, you get a bonus to melee and ballistic accuracy.It's pretty much inferior to any of the higher level buffs if you're going up the tree, but might be worth it if you're a coder trying to boost your combat skills (maybe).I far prefer soldier, which is something like bonus health, and 9 points of ballistic and melee resistance.
Message Edited by Hitomori on 04-20-2006 12:01 PM