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[7.1.5] "I realized that she was wrong" - 4/10/07
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Event Characters

Joined: Dec 7, 2005
Messages: 28
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Looks like that virus has been wising up after all. Short term, at least, we should see things calm down in the city; long term...this could be a real pain in the you-know-what.

 




Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1011
Location: The Source
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ORly?



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4367
Location: Syntax Server Organization: EPN Faction: E Pluribus Neo HvCFT: Anderson's Heart
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Not like the title or something? =P

Looks like a grand ol time.




Vindicator

Joined: Oct 22, 2005
Messages: 8299
Location: Ye Olde Hole Ine The Tree
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"As you well know, appearances can be deceiving,
which brings me back to the reason why we're here. We're not here because
we're free, we're here because we're not free. There's no escaping reason,
no denying purpose - because as we both know, without purpose, we would
not exist.
It is purpose that created us,
Purpose that connects us,
Purpose that pulls us,
That guides us,
That drives us,
It is purpose that defines,
Purpose that binds us.

Can you feel it, closing in on you? Well,
I can.



Purpose..."

And with these words, the door closes silently, and a lock is heard turning. Out with a bang, in with a whimper. Perhaps to return.


I have no idea why I made the above post and that one in the other thread. Perhaps I was... compelled... moving on.

I don't understand the *cry cry river* about the mass NPC spawn. Last I checked, a large group of level 60 Smithlings were difficult to kill, and the loot isn't that bad, neither.

Of course, I understand that it could get boring with the realization that the victory over the NPCs is, to an extent, inevitable. So might I make a small suggestion, knowing this isn't the Developement Forums, that some sort of device be constructed to allow NPCs to spawn until the source of their spawn point is destroyed, like the game Gauntlets (I think is the name).

Also, why was the thread deleted? x_X



Development

Joined: Dec 2, 2005
Messages: 21413
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GamiSB wrote:

Not like the title or something? =P

Looks like a grand ol time.

Yeah, and editing is broken at the moment. :/



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Rarebit how dare you not get shots of the entire Camon Squad wiping out Mara and Camon.

Tsktsk.

Toluca 4tw



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Redpill Camon Squad* Stupid forums won't let me edit



Development

Joined: Dec 2, 2005
Messages: 21413
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Roukan wrote:
Rarebit how dare you not get shots of the entire Camon Squad wiping out Mara and Camon.

Tsktsk.

Toluca 4tw
Hm didn't see that. I did have shots of a certain faction getting wiped out by a sudden Smithling zerg at Mara C as they were all sitting in a nice line... Eh those were pretty good shots, too, except when putting the post together I decided that for this one I'd stick with shots without names showing.



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Rarebit wrote:
Roukan wrote:
Rarebit how dare you not get shots of the entire Camon Squad wiping out Mara and Camon.

Tsktsk.

Toluca 4tw
Hm didn't see that. I did have shots of a certain faction getting wiped out by a sudden Smithling zerg at Mara C as they were all sitting in a nice line... Eh those were pretty good shots, too, except when putting the post together I decided that for this one I'd stick with shots without names showing.
Pfft, noob.

Do you have any cars or random glitches to celebrate my first Rl car accident? =D



Systemic Anomaly

Joined: Sep 8, 2005
Messages: 2388
Location: Neverwhere
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He trembles and writhes a bit, inclining his head slightly, his legs bound by an endless length of thorned vine, the spines bloodying his already worn, pale flesh.

...heh...Smith...again...

He coughs up his own blood, sending it shuddering and shriveling through the dank air in a wash of crimson viral digits.

And I thought...'I'...never learned.

~V



Systemic Anomaly

Joined: Oct 23, 2005
Messages: 2697
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((so, Smith is , by nature, Inevetiable?  That's fitting, actually. He always has been, always will be... very cool.))



Jacked Out

Joined: Aug 18, 2005
Messages: 810
Location: The Peregrinus Position: High Priest Allegiance: New Zion
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Heh, funny many of you people called opn me for help. Were it not Smith I probably would have turned you down.

Are we so unorganized?

...Who's we?

- Tosuno



Jacked Out

Joined: May 20, 2006
Messages: 7507
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This was a fantastic event. *CENSORED* you Rarebit lawl for your timings, we was having a big meeting and was about to begin in the whitehalls, and you pressed the button lol. Oh well,

It was great fun working with everyone, and getting somewhere. Felt brillant having people message me for orders and the such like though tough work.

Thank you to all those who helped myself, Dibol, and Fucsienne together we managed to aid in the recapture of our city from the Smithlings!

((Rarebit, wheres the pictures of us fighting the Smithlings in Bathorary Row? did you get any?))


Jacked Out

Joined: May 20, 2006
Messages: 7507
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(( Bah that censroed word is D amn,   nothing worse couldnt edit it..i blame the forums!))


Transcendent

Joined: Mar 9, 2007
Messages: 1825
Location: Eshean West
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This event was kick-*CENSORED*. Somehow I got on right before Smith started broadcasting messages. I probably looked like an idiot out there with my level 16, but I got the kill on one and snagged 14 smith frags and 9 lvl 40-50 items from drops.

My first live event (excluding some fun with Effy) since the Complete Corrupters on my trial account, and this was amazing. I was surprised that I never had to deal with lag. Great event, I thought. Tons of Smithlings, and right where I could attack them.

((too bad MxO trivia today on Syntax with Brewko got messed up by spammers. I thought I was gonna have two great days in a row))

 
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