Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
The Patch
Search inside this topic:
The Matrix Online » Top » Community » General Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1  ... 2 , 3 , 4 , 5 , 6 , 7 , 8  Next
Author Message


Femme Fatale

Joined: Oct 21, 2007
Messages: 351
Location: Scotland (It's cold and it rains alot, but we do have a mysterious orange beverage to keep us going)
Offline

If anyone figures out how to do any of this stuff themselves and what not, couldn't send me a PM telling me how you go about it could you, i read the Guide but i'm really lost, i don't even know where to find the files it talks about in the opening paragraph, thank you.




Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1167
Offline

From what I understand is that you basically need to download two things:

1. packmap_save.lta - You get it from downloading the game from the Station Launcher. If you already have the game installed, just delete a file and run the Station Launcher file check thing and it should replace the file you deleted along with the pacmap_save.lta as an added bonus.

You don't need this if all you're doing is changing the weather.

 

2. A HEX editor that can edit .ltb files. The one that was mentioned I got from http://mh-nexus.de/en/hxd/.

 

As to how to actually edit this stuff I'm still trying to figure it out. :/




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3269
Location: Lost in La Mancha
Offline

Sexytime!




Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1167
Offline

Mathalos wrote:

    * Female Bikini Tops have been removed.
   


I assume the same thing can work for Bikini Bottoms?

 

>.>




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3269
Location: Lost in La Mancha
Offline

Oh wow...saw a vet with a Burning Eye Trench.  Almost forgot about those.  Do Want!!!




Ascendent Logic

Joined: Aug 16, 2005
Messages: 921
Offline

Villemar_MxO wrote:

Oh wow...saw a vet with a Burning Eye Trench.  Almost forgot about those.  Do Want!!!

oh yay!!!

I'm going to have to figure this out....

You guys didn't put anything over my smokey ninja did you?




Transcendent

Joined: Oct 9, 2005
Messages: 191
Location: Craint says BYE
Offline

Aquilae wrote:

Mathalos wrote:

    * Female Bikini Tops have been removed.
   


I assume the same thing can work for Bikini Bottoms?

 

>.>

No it doesn't work. There isn't a texture under the bottoms. Removing it just makes your body see-through.




Matriculated Mind

Joined: Oct 17, 2007
Messages: 203
Offline

WoW fun stuff




Vindicator

Joined: Aug 24, 2005
Messages: 1426
Location: Recursion - Seraphim M.K. II
Offline

FORUM BREAKER (You might want to scroll to the right....)


Message edited by LtCmdr_Tsusai on 05/31/2009 09:32:59.



Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6417
Location: SC|Sentience -973069242
Online

Zeac, your Kuno 100 has been left as is. The goal was to swap out RSI captures that players had access to.

However, you can only redirect FX model-to-model with one model, so our RSI capture Kuno 100 now has the FX and yours doesn't :X

Villemar, if you want Burning Eye trench it's easiest to use the useropts on-the-fly method.

Aquilae, Premier is right. Much like how hair on your head makes the top of your skull not render, the bikini bottom makes that portion of skin see-through. That doesn't happen with the top because female coats like Dragonskin are designed to show skin with no shirt on. It's possible that there's a .moa defining the characteristics of that "don't render," sort of like how each hat/hair combination has a .moa, but it's not really a priority. The Guide explains how to swap things out, though, so if you want to look into it further the tools are there.


Message edited by Bayamos on 05/31/2009 09:56:30.



Matriculated Mind

Joined: Oct 17, 2007
Messages: 203
Offline

<_< *bumps* >_> <_< oh and nice work




Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6417
Location: SC|Sentience -973069242
Online

Big update coming later today.




Transcendent

Joined: Mar 9, 2007
Messages: 1823
Location: Eshean West
Offline

Bayamos wrote:

Big update coming later today.

Looking forward to it.




Vindicator

Joined: Aug 15, 2005
Messages: 2953
Location: HvCft Nuria
Offline

Bayamos wrote:

Big update coming later today.

/target Bayamos

/target Mathalos

/sexytime




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 3269
Location: Lost in La Mancha
Offline

Bayamos wrote:

Big update coming later today.


<3  I do hope you consider modding some of the easiest to obtain V2 caps (ie. Dernick, Zero, Moribel, etc.)   SMILEY


 
The Matrix Online » Top » Community » General Discussion Go to Page: Previous  1  ... 2 , 3 , 4 , 5 , 6 , 7 , 8  Next
Go to:   

Version 2.2.7.43