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Interlock Accuracy Boost: Wrong/Missing
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Jacked Out

Joined: Sep 29, 2005
Messages: 902
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The following abilites (required Playerlevel) miss the IAB description, even tho they are useable in Interlock:

Coder
- Low Blow (17)
- Bash (38)

Hacker
- Logic Barrage 1.0 (1)
- Harmful Code 1.0 (4ish)
- Logic Blast 1.0 (4)
- Overload 1.0 (14)

Spy
- Spinning Backsweep (4)
- Drop kick (12)
- Bulldog (19) <<<- This ability still uses 4 Memory Slots!!!
- Suplex (27)
- Diving Frankensteiner (46)
- Freedom to Joints (46)

Soldier
- Overhand Smash (5)
- Body Shot (5)

Martial Artist
- Guard Breaker (8)
- Iron Guard (12)

Gunman
- Disarming Shot (8)
- Covering Fire (12)
- Controlled Burst (27)



The following abilites (required Playerlevel) show an IAB description, even tho they are un-useable in Interlock:

Spy
- Crippling Throw (25)
- Wounding Throw (27)
- Server Artery (36)
- Subduing Throw (39)

Gunman
- Bullet Spray (20)
- Wounding SHot (20)
- Disabling Shot (22)
- Immoblizing Shot (25)
- Concealed Shot (22)
- Suppression Fire (25)
- Sniper Shot (30)
- Pinning Fire (36)
- Direct Fire (42)
- Crippling Shot (42)
- Deadly Shot (46)

Message edited by Porphy on 11/15/2007 07:32:17.


Jacked Out

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Silly me >_>

Message edited by Porphy on 11/15/2007 07:42:03.


Ascendent Logic

Joined: Mar 16, 2006
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Indeed, but the question, why there are boni listed on abilities that aren't useable in IL is still not answered.



Jacked Out

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Cause these Free-Fire attacks also give you boni when used. The term "Interlock Accuracy Boost" for these is quite irritating tho.


Femme Fatale

Joined: Aug 15, 2005
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Did you look at the hacker ones. It shows the penalty they get and i new they had one but when you actually get to see it.... -53.... haha



Jacked Out

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I don't understand why most/all aikido abilities have more acc boost than karate, when aikido has already a defence bonus, while karate has defence downgrade and they both have same accuracy but karate deals more damage.


MC Photographer

Joined: May 26, 2006
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The Leo wrote:
I don't understand why most/all aikido abilities have more acc boost than karate, when aikido has already a defence bonus, while karate has defence downgrade and they both have same accuracy but karate deals more damage.
Maybe I read that wrong, but...

Kung Fu - Bonus in accuracy over defense.
Karate - Bonus in damage over accuracy.
Akido - Bonus in defense over damage.


Karate has damage over accuracy, not defense.



Jacked Out

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Nope, Karate has a lower Defense, but the same Acc as Aikido.

However the main reason for this (and the only one that makes sense in my head anyway) is that if you hit someone with a Karate special you'll deal way more damage than with an Aikido attack/special. So potentially Karate deals more damage that's why the chance of hitting someone is lower. It's all about balance in the end, really.


Systemic Anomaly

Joined: Aug 17, 2005
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I have done this many times.

                                  Hit                 Damage             Defense

Kung fu/speed          +hi                  +low                   minus

Karate/power          (?)minus             +hi                   +low

Aikido/grab              +low                   minus               +hi

 

 

 That is from memory.  As I recall the styles and the tactics used the same template.  But I think Karate has +low acc as opposed to minus - which it should have according to the table above. 

  That would explain the difference in ct bonuses were it the case.




Jacked Out

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Ntrails wrote:

I have done this many times.

                                  Hit                 Damage             Defense

Kung fu                      +hi                  +low                   +low

Karate                       +low                    +hi                   minus

Aikido                        +low                   minus               +hi

 

 

 That is from memory.  As I recall the styles and the tactics used the same template.  But I think Karate has +low acc as opposed to minus - which it should have according to the table above. 

  That would explain the difference in ct bonuses were it the case.

They are not balanced as the tactics. That is why it makes less sense. Not to mention the 2 unbalanced abs that karate has i.e. useless with fixes pproposed at the same time the aikido boosts were but still with nothing happening...


Systemic Anomaly

Joined: Aug 17, 2005
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The Leo wrote:
They are not balanced as the tactics. That is why it makes less sense. Not to mention the 2 unbalanced abs that karate has i.e. useless with fixes pproposed at the same time the aikido boosts were but still with nothing happening...


  What I would really like is to see meanigful rolls - so I could then ascertain how relevant these CT bonuses are.  Old school was 200 + CT bonus + roll (1-50) 

 Pretty important.

 

  Now I do not know. 

 


 
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