At the moment our current combat system means that interlocked duels just go backwards and forwards,
however in real life people move sideways and when they kick they can 'jump'/move to one side then kick not just kick forward and punch forward when you get attacks in.....
and when you lose attacks you go backwards in interlock.....
this dont seem to realistic?
i myself do karate and i teach my students to move about basically not keep going and doing this backward and forward motion......
so will this be changed for the new combat revamp?
im afk for a while got some skoolwork todo if anyone wanna use this then plz do
Message Edited by shauntaylor88 on 12-16-2005 08:01 PM
Roukan wrote:Wrong copy paste... In the QA are you guys gonna add more buffs for attributes?Message Edited by Roukan on 12-16-2005 11:57 AM
Message Edited by Roukan on 12-16-2005 11:57 AM
Message Edited by bonopi on 12-16-2005 12:06 PM
stuporfluous wrote: since the matrix started, has there been any secret content that v few ppl have found? ie stuff devs have stuck in and most ppl still don't know about?
Message Edited by bonopi on 12-16-2005 12:11 PM
Message Edited by stuporfluous on 12-16-2005 03:10 PM
HCFrog wrote:stuporfluous wrote: since the matrix started, has there been any secret content that v few ppl have found? ie stuff devs have stuck in and most ppl still don't know about? Hmmm... well I'm sure you've been in the secret DT club by now... do you think there's any more stuff like that hidden around the Matrix? Actually I'm not sure, there might be some new puzzles in the game already that people haven't noticed yet...
I'm gonna chill on the ninja attacks for a couple so that others can get in some...
but here's what I have planned next...
"how is the video contest going..."
Message Edited by bonopi on 12-16-2005 12:25 PM
bonopi wrote:are you guys planning on introducing anything to support player events more?eg. like submitting events to have characters make appearences with?