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Area chat during Live Events
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Ascendent Logic

Joined: Aug 15, 2005
Messages: 3149
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I was at a meeting on Vector to discuss issues to do with the server and in general. Whilst there the subject of Devs finding the events unpleasant due to constant non-event discussion taking place came up. At this point I had an idea and suggested it but alas it was washed away in the waves of text.

I'm not sure if this is possible in the game but it doesn't sound too hard. The idea would be to implement a 2nd Area chat. This one could either be accessed at all times (and be called the RP Chat) or just implemented during events. This way those who wish to say hello to whoever who shows up at a big Live Event can without distracting others and flooding the chat.

Of course, it is possible people may still decide to flood this 2nd chat but it should at least cut some of it down.




Jacked Out

Joined: May 20, 2006
Messages: 7507
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/Ignore

Works pretty well...even if its just for the event


Jacked Out

Joined: Jun 20, 2006
Messages: 792
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pain in the *CENSORED* to go ignore each and every person though. 


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1673
Location: Vector-Hostile
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I propose a way to distinguish what LE characters are saying from the rest of area chat, similar to how a CSR's text is always in red accompanied with a "Crown" icon.

The LE character's text could be a color that stands out among the green, along with a small icon so we can easily pick out what they are saying.

Message edited by ManicV on 02/22/2007 22:17:40.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 2357
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ManicV wrote:
I propose a way to distinguish what LE characters are saying from the rest of area chat, similar to how a CSR's text is always in red accompanied with a "Crown" icon.

The LE character's text could be a color that stands out among the green, along with a small icon so we can easily pick out what they are saying.
http://forums.station.sony.com/mxo/..._id=36300003346

SMILEY

Too bad the image I made is borked. :\

Message edited by Shadow-SK on 02/22/2007 22:21:29.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1673
Location: Vector-Hostile
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Shadow-SK wrote:
ManicV wrote:
I propose a way to distinguish what LE characters are saying from the rest of area chat, similar to how a CSR's text is always in red accompanied with a "Crown" icon.

The LE character's text could be a color that stands out among the green, along with a small icon so we can easily pick out what they are saying.
http://forums.station.sony.com/mxo/..._id=36300003346

SMILEY

Too bad the image I made is borked. :\

Well whaddya know!  SMILEY



Ascendent Logic

Joined: Aug 15, 2005
Messages: 3149
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It's a good idea but the characters will still miss relevant comments and RP in the stream of chat.



Mainframe Invader

Joined: Aug 27, 2005
Messages: 401
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I think oranos and manic have good ideas.

/sign to either one SMILEY



Mainframe Invader

Joined: Sep 15, 2005
Messages: 771
Location: Germany
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I would like to see this as well, but the point made in the other thread about LESIG events is well taken.

 
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