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Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6419
Location: SC|Sentience -973069242
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The 600 dmg crippling throw is possible if you have a buffer.

The 1200 dmg free fire is easily done with firearms + Line up the shot.

Let's all stop calling everything unknown or uncommon exploits for once.



Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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Bayamos is right, most things like that are not the result of exploits, someone called me exploiting for giving them excessive lag?? for stating them 4 times in a row and for doing 2000 damage with DPE (which I didn't I did 600 by my record of events)

If you suspect something as an exploit then make sure they can do it consistantly, take multiple screenshots and send them in along with your report. Don't bring it onto the forum. Checking if it is an exploit on the forum is ok but problem is you may inadvertantly introduce the exploit to people who will.... exploit it. Remember the CSR's are paid to answer queries like that, thats their job bother them as much as possible SMILEY They'll probably check with the devs to see if it's an exploit and I'm sure they have ways of investigating it if they don't know.



Systemic Anomaly

Joined: Oct 29, 2005
Messages: 4481
Location: Shinjuku Organization: Mero Faction: Les Enfant Terribles Server: Vector
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Bayamo wrote:
The 600 dmg crippling throw is possible if you have a buffer.

The 1200 dmg free fire is easily done with firearms + Line up the shot.

Let's all stop calling everything unknown or uncommon exploits for once.
Cant LUTS in IL though :O



Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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supersdcurge wrote:
Bayamo wrote:
The 600 dmg crippling throw is possible if you have a buffer.

The 1200 dmg free fire is easily done with firearms + Line up the shot.

Let's all stop calling everything unknown or uncommon exploits for once.
Cant LUTS in IL though :O
it stays if you IL while it's been activated. like steady aim



Systemic Anomaly

Joined: Aug 27, 2005
Messages: 8674
Location: Lost in Translation.
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pack-hunter wrote:
supersdcurge wrote:
Bayamo wrote:
The 600 dmg crippling throw is possible if you have a buffer.

The 1200 dmg free fire is easily done with firearms + Line up the shot.

Let's all stop calling everything unknown or uncommon exploits for once.
Cant LUTS in IL though :O
it stays if you IL while it's been activated. like steady aim

Yeah, though if you take damage it's removed.



Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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Yasamuu1 wrote:
pack-hunter wrote:
supersdcurge wrote:
Bayamo wrote:
The 600 dmg crippling throw is possible if you have a buffer.

The 1200 dmg free fire is easily done with firearms + Line up the shot.

Let's all stop calling everything unknown or uncommon exploits for once.
Cant LUTS in IL though :O
it stays if you IL while it's been activated. like steady aim

Yeah, though if you take damage it's removed.
well just don't take damage then SMILEY

 
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