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The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Player Feedback Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3
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Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
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Or losing because of the lack of resistance....


Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6419
Location: SC|Sentience -973069242
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Consistent Technique, Iron Body, Prison Mastery, Prison Mentality are your friends.



Systemic Anomaly

Joined: Dec 9, 2005
Messages: 1669
Location: Amidst polymer and steel...
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Bayamo wrote:
Consistent Technique, Iron Body, Prison Mastery, Prison Mentality are your friends.


Can Mentality and Mastery be possessed simultaneously? If so, do they stack?

Also, it's worth noting that I currently regen 20.8 health per round of interlock. Which is a big help. That said, regen gear is great. Left over gear is most definitely accuracy which already has resistances on it.


Message edited by Zerotolerance on 02/06/2007 10:06:37.



Systemic Anomaly

Joined: Aug 17, 2005
Messages: 5036
Location: JoKeRz
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Bayamo wrote:
Prison Mastery, Prison Mentality are your friends.


 Wassat?

 

  Are they the things I get if I FINALLY do my PB4 for seraphim shoes? (and redo the one for tiger coat cause I *CENSORED* well deleted it)

 

  What do they do?

 

Sorry for n00bness.

 

 




Perceptive Mind

Joined: Aug 19, 2005
Messages: 534
Location: Kaede
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9mmfu wrote:

In fact the regen influences do work. The issue is the lack of regen attributes available to players currently.

Or perhaps a better analogy would be Turbo chargers make engines run faster. MxO lacks an engine but has plenty of Turbo Chargers.


Destroy health, destroy resolve.


As well don't forget that all the downgrades a hacker can hit you with are influenced by the hacker's bonuses. So destroy health, for example can be quite devastating to the max health and health regen rate of the target if the attacker's Vitality is maxed for a 50% bonus. IS regen rate bonus also affects destroy resolve.

Hacker downgrades and patcher buffs are all affected by their own stat influence bonuses. I always thought this was pretty much OK for it to work that way but not intuitive and therefore misleading to the new player who might think all the vitality bonuses should benefit them all them time and therefore assume they don't work.


Message edited by r3spon5e on 02/15/2007 02:36:31.


Systemic Anomaly

Joined: Dec 9, 2005
Messages: 1669
Location: Amidst polymer and steel...
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r3spon5e wrote:
9mmfu wrote:

In fact the regen influences do work. The issue is the lack of regen attributes available to players currently.

Or perhaps a better analogy would be Turbo chargers make engines run faster. MxO lacks an engine but has plenty of Turbo Chargers.


Destroy health, destroy resolve.


As well don't forget that all the downgrades a hacker can hit you with are influenced by the hacker's bonuses. So destroy health, for example can be quite devastating to the max health and health regen rate of the target if the attacker's Vitality is maxed for a 50% bonus. IS regen rate bonus also affects destroy resolve.

Hacker downgrades and patcher buffs are all affected by their own stat influence bonuses. I always thought this was pretty much OK for it to work that way but not intuitive and therefore misleading to the new player who might think all the vitality bonuses should benefit them all them time and therefore assume they don't work.


Shh. Don't tell people these things!



Perceptive Mind

Joined: Aug 19, 2005
Messages: 534
Location: Kaede
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Zerotolerance wrote:
r3spon5e wrote:
9mmfu wrote:

In fact the regen influences do work. The issue is the lack of regen attributes available to players currently.

Or perhaps a better analogy would be Turbo chargers make engines run faster. MxO lacks an engine but has plenty of Turbo Chargers.


Destroy health, destroy resolve.


As well don't forget that all the downgrades a hacker can hit you with are influenced by the hacker's bonuses. So destroy health, for example can be quite devastating to the max health and health regen rate of the target if the attacker's Vitality is maxed for a 50% bonus. IS regen rate bonus also affects destroy resolve.

Hacker downgrades and patcher buffs are all affected by their own stat influence bonuses. I always thought this was pretty much OK for it to work that way but not intuitive and therefore misleading to the new player who might think all the vitality bonuses should benefit them all them time and therefore assume they don't work.


Shh. Don't tell people these things!
LMAO well sometimes you have to or they'll start trying to fix something that isn't borke.
 
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