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Fansite Operator

Joined: Aug 15, 2005
Messages: 2210
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Mithuial wrote:

I still wonder if that item found by the burger box was intentional. <_< (Assuming anyone even remembers the joke about the Miraculous Appearance of Neo's Face in a cheeseburger.) I wish I could find a better reference for the event I am thinking of... my event log folder is an ungodly mess.

 

   You have event logs? :O




Mainframe Invader

Joined: Jan 31, 2006
Messages: 364
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Othinn1 wrote:

You have event logs? :O

I say event logs for lack of a better term.

If we want to get technical, what I actually have is a folder. The contents of the folder are a jumbled mess of random screenshots from various places (some my own, some downloaded from offical event logs or other players) and the occasional text document of disorganized mission or event dialog. A good half or more is likely from player events, random RP, or just funny dialog that I thought needed saved. Very little is probably useful to archive. 

I also fear to actually open the folder, lest I open a portal into the void or create a tear in the time-space continuum or some such other Terrible Event.




Contact

Joined: Mar 4, 2008
Messages: 248
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ChloeAnn wrote:

Whats your alls favorite moment as a liaison?



Message edited by roolith on 06/03/2009 03:06:51.



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 3182
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roolith wrote:

ChloeAnn wrote:

Whats your alls favorite moment as a liaison?


I'd say that's about right.




Contact

Joined: Mar 4, 2008
Messages: 248
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Well, on a more serious note I'd say that the best moments were during Live Events. Talking to Rarebit and understanding him and his actions opened a whole new world. We had good laughs. **** this guy is funny SMILEY.

Trying to hide with Deean, Eulalia and Sabbrina for several weeks giving you guys a hard time in finding me was actually lots of fun as well. I remember that Othinn was waiting for me at the place in International for several hours just to attack me when I jacked in. I escaped and ran into one of these buildings - you thought you got me but you didn't check the roof. Man, some people were annoyed. SMILEY

There were hundreds of moments that gave me a good laugh. Also during many of the little events playing characters or bluepills for smaller events helping out others. The time in Zero One with Quidam, sognatrice on Syntax, farming Pink GIs on Recursion... I also remember killing Corrupteds with Rejex a while back. Funny RP, Rejex had to keep watching his back SMILEY.




Fansite Operator

Joined: Aug 19, 2005
Messages: 2227
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MetaLogic wrote:

Ok, so this is a big one, Reinsertion.  Was Rarebit going to leave it as "Reinsertion was a lie" or was there going to be more to it?

This one really bugged me, and I made sure I let Rarebit know. Even as an EPN player on my main, I've always thought the Cypherites were one of the best parts of the story, and while removing reinsertion as a viable option did have the useful effect of making them even more pissed off than they already were, I thought it went too far in pissing them off for real as players. People had already incorporated reinsertion into some of their backstories, and I saw it as just one more stupid restriction that limited what people could do with their characters.

The big issue I had with it was that Rarebit was basing his decision predominantly on what he picked up on from the first film, that the agents never had any intention of reinserting Cypher at all, and that the "continue as planned, deploy the sentinels" line indicated that they had planned on destroying the Neb even if Cypher was still alive inside.

I also had issues with an in-game mission or two that I believe involved reinsertion. Rare pointed out that there was still no indication that the machines planned to go through with it, and that the apprehension of the bluepill involved only further confirmed that he would probably just be killed, rather than reinserted, and that such was more befitting of the machine M.O.




Vindicator

Joined: Aug 16, 2005
Messages: 4571
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Stack wrote:

This one really bugged me, and I made sure I let Rarebit know. Even as an EPN player on my main, I've always thought the Cypherites were one of the best parts of the story, and while removing reinsertion as a viable option did have the useful effect of making them even more pissed off than they already were, I thought it went too far in pissing them off for real as players. People had already incorporated reinsertion into some of their backstories, and I saw it as just one more stupid restriction that limited what people could do with their characters.

The big issue I had with it was that Rarebit was basing his decision predominantly on what he picked up on from the first film, that the agents never had any intention of reinserting Cypher at all, and that the "continue as planned, deploy the sentinels" line indicated that they had planned on destroying the Neb even if Cypher was still alive inside.

I also had issues with an in-game mission or two that I believe involved reinsertion. Rare pointed out that there was still no indication that the machines planned to go through with it, and that the apprehension of the bluepill involved only further confirmed that he would probably just be killed, rather than reinserted, and that such was more befitting of the machine M.O.

I also had a big issue with this.  If the debunk came early on, it wouldn't have been as much of an issue.  However, by the point that "There is no such procedure" came about, so many characters (including at least one LESIG) had used this as a means for their own end-story.  Removing it (or at the very least strongly implying it was impossible) ruined their RP.

But as we've learned, once the Bit had it in his mind to do, we were hard-pressed to change his mind.

In the end, I believe that Rarebit himself may have doubted his own decision, hence how vague Gray's response was.  Also, keeping in mind that Gray has always been less than forthcoming (since Skinner was killed), I wouldn't put it past him or Pace to lie.


Message edited by Garu on 06/03/2009 05:05:50.



MC Photographer

Joined: Aug 15, 2005
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Personally, I get Rare's reasoning for the reinsertion decision, even if it did go against the canon previously established by the comic books.  I do agree, however, that the revelation did come much later than it should have.




Contact

Joined: Mar 27, 2007
Messages: 279
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I dont think any of LESIG knew about that particular comic at the time, it was never mentioned in the thread.  I think if we had known about the comic, which had to be approved by the brothers, that rb wouldn't have gone forward with the no reinsertion.  I'm sorta suprised Chadwick hadn't read that comic either.  And Sputnik had the comic the entire time in our library but I hadn't read it yet! Doh!




Contact

Joined: Mar 25, 2007
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AbraCadaver wrote:

MetaLogic wrote:

Pentothal wrote:

MetaLogic wrote:

Why was Rarebit late to events?

He wasn't late usually, he was setting up event related things like NPC spawns and decorations and the like... it just took a while for him to do that.

 

Ahh.  I remember one Cypherite event where he played Cryptos, and we were to meet him at one of Cryptos's box.  He had this great smoke effect.  Any idea on hiw he did that?

Put a dev animation on it, smokecloud or cloudsmoke if I remember correctly. Was funny, it was Rej's idea to do that and Rare had forgot how to do it so one of the other LESIG members had to track it down for him.

It was "message cloud" :p

 

I requested that effect for several events, including some exploding mainframe SMILEY




Ascendent Logic

Joined: Aug 21, 2005
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Garu wrote:

Stack wrote:

This one really bugged me, and I made sure I let Rarebit know. Even as an EPN player on my main, I've always thought the Cypherites were one of the best parts of the story, and while removing reinsertion as a viable option did have the useful effect of making them even more pissed off than they already were, I thought it went too far in pissing them off for real as players. People had already incorporated reinsertion into some of their backstories, and I saw it as just one more stupid restriction that limited what people could do with their characters.

The big issue I had with it was that Rarebit was basing his decision predominantly on what he picked up on from the first film, that the agents never had any intention of reinserting Cypher at all, and that the "continue as planned, deploy the sentinels" line indicated that they had planned on destroying the Neb even if Cypher was still alive inside.

I also had issues with an in-game mission or two that I believe involved reinsertion. Rare pointed out that there was still no indication that the machines planned to go through with it, and that the apprehension of the bluepill involved only further confirmed that he would probably just be killed, rather than reinserted, and that such was more befitting of the machine M.O.

I also had a big issue with this.  If the debunk came early on, it wouldn't have been as much of an issue.  However, by the point that "There is no such procedure" came about, so many characters (including at least one LESIG) had used this as a means for their own end-story.  Removing it (or at the very least strongly implying it was impossible) ruined their RP.

But as we've learned, once the Bit had it in his mind to do, we were hard-pressed to change his mind.

In the end, I believe that Rarebit himself may have doubted his own decision, hence how vague Gray's response was.  Also, keeping in mind that Gray has always been less than forthcoming (since Skinner was killed), I wouldn't put it past him or Pace to lie.

I never understood why Rarebit wanted to get this out. Even if it makes more sense for a Machine to kill instead of reinserting, it still destroyed a large part of people's motivations. Plot twists are cool but to me it seemed like such an unnecessary one. I always found it very noble to reinsert yourself (reinserted = suicide, memory loss) after you've fought through hell to make life for you and fellow bluepills better. It was what kept Cypherites going, fight to kill yourself.

And then Rarebit decided we were just going to fight. And fight some more. It was like taking away the option for Zion to awaken people. For EPN the flawless proof that Neo's a robot. Machinists without the Machines. I dunno SMILEY It was just a huge finger in our faces.

But meh, if I recap the story for myself, I'm leaving out the unlogical anyway.




Contact

Joined: Mar 27, 2007
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ChloeAnn wrote:

Whats your alls favorite moment as a liaison?

A favorite thing for me is when you knew a lot of NPC's were about to spawn and no one is ready or expecting it and some people are even sitting down and wearing their RP clothes.  You just have to laugh and think, this is gonna be bad lol. Then the reaction from everyone when they all appear is priceless.  The OH ****!!!'s and OMG's are great.




Femme Fatale

Joined: Aug 15, 2005
Messages: 4252
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exivy wrote:

ChloeAnn wrote:

Whats your alls favorite moment as a liaison?

A favorite thing for me is when you knew a lot of NPC's were about to spawn and no one is ready or expecting it and some people are even sitting down and wearing their RP clothes.  You just have to laugh and think, this is gonna be bad lol. Then the reaction from everyone when they all appear is priceless.  The OH ****!!!'s and OMG's are great.

lol! I did that a BUNCH of times! Funny stuff.




Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1874
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ChloeAnn wrote:

Whats your alls favorite moment as a liaison?

That's a cruel question! And I'll go with a very generic answer!

I can't pinpoint a single moment truly. I was really fueling on players' satisfaction, so when I could just feel the players thinking "Wow, this is awesome" over a puzzle, a event mechanic or just a story twist, that would be my favorite moments.

But well, if you really want one, I'd pick the following event (more details upcoming in my thread).

 




MC Photographer

Joined: Aug 15, 2005
Messages: 2226
Location: Syntax
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Harpalos-mxo wrote:

ChloeAnn wrote:

Whats your alls favorite moment as a liaison?

That's a cruel question! And I'll go with a very generic answer!

I can't pinpoint a single moment truly. I was really fueling on players' satisfaction, so when I could just feel the players thinking "Wow, this is awesome" over a puzzle, a event mechanic or just a story twist, that would be my favorite moments.

But well, if you really want one, I'd pick the following event (more details upcoming in my thread).

 

That was a great one.. such a change from the events where the goal was to track a target and just attack them, plus the fact it was the culmination of a week or two of smaller events made it even better.


 
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