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 05/19/2008 09:13:39
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Jacked Out
Joined: Aug 16, 2005
Messages: 1028
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I've been using sneak all this time but I haven't a clue how it helps.
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 05/22/2008 02:55:07
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Jacked Out
Joined: Jan 5, 2008
Messages: 757
Location: Syntax.
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Just guessing but id say it reduces the chance of detection. being quiet as a mouse in sneak.. less chance of getting noticed???
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 05/22/2008 03:11:52
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Jacked Out
Joined: Sep 6, 2006
Messages: 415
Location: Bedford, England
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I "think" its for the Agent-o-meter, but dont quote me on that as i dont use it.
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 05/22/2008 15:25:41
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Jacked Out
Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
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When you shoot an NPC, an NPC nearby will sometimes take notice and shoot at you. When using a silenced weapon, this, and Agent spawns, will happen less often.
This is where the "noise level" comes in.
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 05/23/2008 01:50:26
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Jacked Out
Joined: Jan 5, 2008
Messages: 757
Location: Syntax.
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Its also active when you are in sneak
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 05/23/2008 03:07:45
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Femme Fatale
Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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On the subject of noise levels, could the footstep sound effect be turned up, the only way to hear it is to turn your PC up pretty loud which isn't adviseable when you could be shot at There is nothing so simple that can absorb you into a game than hearing the footsteps as the characters walk.
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 05/23/2008 03:09:38
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Jacked Out
Joined: Jan 5, 2008
Messages: 757
Location: Syntax.
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SolidRevolver wrote:
On the subject of noise levels, could the footstep sound effect be turned up, the only way to hear it is to turn your PC up pretty loud which isn't adviseable when you could be shot at " width="15" height="15" /> There is nothing so simple that can absorb you into a game than hearing the footsteps as the characters walk. That would be the most annoying sound ever!
Never ever turn that up!
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 05/27/2008 02:05:58
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Matriculated Mind
Joined: May 30, 2007
Messages: 233
Location: Queensland, AU
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If your wear headphones, it is pretty easy to hear the footstep sounds, without the loud noises that come with raising the PC's volume.
Thats what I can hear anyway, maybe I just have my headphones on too loud.
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 05/27/2008 02:09:39
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Vindicator
Joined: Aug 21, 2006
Messages: 3158
Location: ALL YOUR AVATARS ARE BELONG TO ME
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ThePigeonKing wrote:
When you shoot an NPC, an NPC nearby will sometimes take notice and shoot at you. When using a silenced weapon, this, and Agent spawns, will happen less often.
This is where the "noise level" comes in.
I'm pretty sure this is what it's for. Honestly it's rather useless, because in the end you're bound to enter a room with over 9,000 Unlimits and eventually die horribly every time. *CENSORED* those three chev mob missions.
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