First I've heard of this. What exactly is the exploit? Are you saying that we can't switch tactics at ALL during interlock? A lot of times, I'll use a certain tactic to gain a combat state, and then switch to power for when I use a special move to do more damage. Example, I'll use speed to get a Dazed state, and then switch to power before using Full Auto Redux.
Are you saying this is an exploit? Because I honestly fail to understand what's wrong with this.
The exploit is when you switch tactics during a single round in order to gain the benefits of both. For example, let's say you get your dazed and hit the FAR button while still on Speed. You get the benefit of Speed's 15% Accuracy for your FAR and then, when the ability locks to go through you hit Power in order to get the 20% Damage. Technically you are supposed to end a round using the same Tactic with which you began it but currently the system does not enforce this.
There are still many "exploits" in the game that people are taking advange off, but this is to silly if you actully can get banned.
I can think of a cure.Put cast timers on the tactics.But only in IL. as you cant exploit this out of IL.comments and feedback are appreciated.Lossa!
If you're not aloud to switch tactics in Interlock what would be the point in block tactics altogether?
So if I fire off an ability, press block when the green circle comes, and it does one damage to a lower level.. that's an exploit? :o It would be, if switching to power is.