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Switching tactics is an exploit
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Ascendent Logic

Joined: Sep 27, 2005
Messages: 821
Location: Between the Worlds
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In the heat of a battle, when it's life and death, especially when it's a Live Event, things happen so fast that usually people are left wondering what the heck just happened.  When it comes to timing, often there are no choices, you act out of instinct to survive.  I know I'm hitting keys and clicking as fast as I can, and honestly I can't tell you what part of a round is active when I hit a new tactic, as I said usually there is no choice in the matter.  I guess the difference comes down to intent to exploit or just too busy thinking ahead that you've hit the tactic and moved on to your next action.

Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
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First I've heard of this.  What exactly is the exploit?  Are you saying that we can't switch tactics at ALL during interlock?  A lot of times, I'll use a certain tactic to gain a combat state, and then switch to power for when I use a special move to do more damage.  Example, I'll use speed to get a Dazed state, and then switch to power before using Full Auto Redux.

Are you saying this is an exploit?  Because I honestly fail to understand what's wrong with this.




Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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The exploit is when you switch tactics during a single round in order to gain the benefits of both.  For example, let's say you get your dazed and hit the FAR button while still on Speed.  You get the benefit of Speed's 15% Accuracy for your FAR and then, when the ability locks to go through you hit Power in order to get the 20% Damage.  Technically you are supposed to end a round using the same Tactic with which you began it but currently the system does not enforce this. 



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4811
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Biggest known gainers with tactic switching in IL: Grab users.
They gain a total of 35% damage when using Grab (-15% Dam) and then switch to Power (+20% Dam).

I've tried Grab duels without tactic switching. It totally sucks. The damage you do in total is neglegible. You waste much more IS to kill someone than with using tactic switching, of course. Grab tactic isn't all that great as people belief, but tactic switching makes it so.

OoIL tactic switching works a bit different. The tactic LAST used will be used for Acc and Dam. That means you can activate the ability with any tactic (except Block), then to get sure you'll be least interrupted you switch to Block and bide your time. When it's nearly gone through you switch to Speed / Power / Grab for the Acc and Dam.



Transcendent

Joined: Aug 12, 2006
Messages: 272
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I gave up on ma/gun dueling months ago when i saw how this worked,shame on the devs for not doing their jobs,shame on players for cheating...i really wanted to keep giving mxo a chance but the huge exploit/bug holes have made me lose all hope in this mess..



Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2406
Location: Western Australia
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I honestly don't mind people using this. Now before you all go "ZOMG you sploiter! You just want to keep sploiting!", I am a hacker. A DOT stacker to be exact. Therefore changing to power is pointless for me as it does not affect damage. And if I do load direct damage attacks from Ballista it's impossible to take advantage of this cause the rounds move by too fast to change tactics in time and I end up with a lot of rounds of regular 1 dmg hacker, which just turns out worse for me.

MKT's also have trouble taking advantage of this, their IL attacks tend to deal damage near the end of the round and thus it is very hard to change back to Grab/Speed in time and select the next special attack.

MA's and Gunmen gain the most from this, but I don't mind. It adds some Real Time tactics and strategy to Interlock and makes it more fun (I have a gunman alt) in my opinion. And dulling down PvP is just going to be worse for the game in the end.

I personally feel they should allow this, it gives MA's and Gunmen a boost in IL (Which is where they are supposed to excel) which helps against MKT's, hacker's just have to deal with it, but any hacker with 2 brain cells to bang together can work around it and still be a monster in IL.

Funny that the biggest complainers about this are MKT's, not that I am casting Judgment on them or anything...



Enlightened Mind

Joined: May 31, 2007
Messages: 29
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I can think of a cure.

Put cast timers on the tactics.

But only in IL. as you cant exploit this out of IL.


comments and feedback are appreciated.


Lossa!



Systemic Anomaly

Joined: Oct 10, 2005
Messages: 2461
Location: SyntaxXx
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GypsyJuggler wrote:
The exploit is when you switch tactics during a single round in order to gain the benefits of both.  For example, let's say you get your dazed and hit the FAR button while still on Speed.  You get the benefit of Speed's 15% Accuracy for your FAR and then, when the ability locks to go through you hit Power in order to get the 20% Damage.  Technically you are supposed to end a round using the same Tactic with which you began it but currently the system does not enforce this. 


There are still many "exploits" in the game that people are taking advange off, but this is to silly if you actully can get banned.

 




Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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Carloss wrote:
I can think of a cure.

Put cast timers on the tactics.

But only in IL. as you cant exploit this out of IL.


comments and feedback are appreciated.


Lossa!
If it was only that simple, first of all, it would have to hit a balance that means that the exploit can't be achieved but so that they can change combat tactic every round, secondly, if there is a re-use timer in IL, it will have to be done for Out of IL as well.



Systemic Anomaly

Joined: Sep 2, 2005
Messages: 3511
Location: HvCft Lion
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If you are in interlock with someone and out the corner of your eye, you see a sniper lining up on you.. does that mean switching to BLOCK is now considered an exploit? So you either get cut up by the sniper, or barricade yourself by switching to block and get banned for a week? lol

in the same round, of couse..



Enlightened Mind

Joined: May 31, 2007
Messages: 29
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With the current situation Spha, I suggest you squint and hope for the best. But then again, no one can actually tell with full proof evidence your switching tactics...



This tactic bug/exploit doesn't have an easy solution.

I guess you could bring back CR1...lawlz



But i'm sure after the first person gets banned for switching tactics, PvP will become a Grab fest!


Lossa!







Ascendent Logic

Joined: Oct 10, 2005
Messages: 815
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If you're not aloud to switch tactics in Interlock what would be the point in block tactics altogether?



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4811
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MINEZ wrote:
If you're not aloud to switch tactics in Interlock what would be the point in block tactics altogether?

lol, have you really missed the purpose of this topic or was that a joke?



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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So if I fire off an ability, press block when the green circle comes, and it does one damage to a lower level.. that's an exploit? :o It would be, if switching to power is.



Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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Roukan wrote:
So if I fire off an ability, press block when the green circle comes, and it does one damage to a lower level.. that's an exploit? :o It would be, if switching to power is.
I think since it doesn't give an advantage I think you can say that it's not an exploit to switch to block I use punt and block to do 1pts damage punts, personally it's not very advantageous. unless you get an advantage by taking your opponents health down one at a time.

 
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