Something i have noticed latley. If i tried to draw someone into contact na dthey had their shield up, i'd have to wait about, what? 5 seconds before i could try again. But with NPCs, they can try one right after another. It's like they don't have timers. Is this meant to be like this?
Known issue, yes. But doesn't hurt to make others aware of it, no?
I dont think anyone will bother fix this any time soon. NPCs are known to have special privileges in combat other than a missing re-use timer for interlock: For example they can use Dual Pistol Execution or Dual Pistol Dash eventhough they have only one gun. And they have abilities that a player could not have at their level. So just consider this part of an NPC's birth right. It is not too much of an annoyance anyways. I do not even have Evade Combat loaded on my mission build and yet the NPCs are just for carnage
I've noticed usually they try to interlock at the same speed their firearm shoots at, but then again not every NPC has a firearm.
I saw an upgrade artist NPC actually use a melee free fire attack the other day.