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Your Favorite PvP class
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The Matrix Online » Top » Gameplay Discussion » Player Versus Player Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6 , 7 , ...  12  Next
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Joined: Aug 16, 2005
Messages: 412
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hmm... When I'm taking the PvP session seriously Force Multiplier /
Corpsman / Guardian Patcher combo: great for spread heals, back up, a
few mediocre buffs here and there, and can rez, plus the very high
rolls makes for good defense and eliminating other patchers. Or
Suicidal MKT, which is simply forgetting viral deflection and just
loading up gunman for the extra RCT. Once upon a time used to do Master
Shadow / Assassin, but once several others begun loading that up and
primarily just using the MS ability to sit on their *CENSORED* in the middle
of battles, I just got disgusted with it altogether and stopped using
it so I wouldn't be equated with those lot.



But, when I feel like joking around, I'll load up any variety of MA
load outs with or without viral deflection, doesn't matter to me at
that point :smileytongue:

Message Edited by Charlenna on 11-05-2005 04:31 AM
Message edited by Charlenna on 11/05/2005 04:31:04.





Joined: Aug 15, 2005
Messages: 1477
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Force Multiplier :smileyindifferent:



Jacked Out

Joined: Aug 29, 2005
Messages: 355
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Don't have full assassin, or MKT so i can't really say much about them. I kinda like an Aikido/VD/hack/ type load i've got goin on. But i also run with partial UGM, Doc, and Karate master, for a cool effect. sweep is a useful tool. Depends on if im with a team or not. Sometimes ill run that with Rez. Thats when im taking PvP seriously. sometimes i just load my partial assassin and some hacker and go punt people for a few laughs. really, depends on who im fighting :p


Systemic Anomaly

Joined: Sep 15, 2005
Messages: 1672
Location: Vector's Midian Park
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I'll beat you down with Guardian Patcher! And when I get it, DOCTOR!





Jacked Out

Joined: Aug 29, 2005
Messages: 355
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LMAO! TIMEMAKER! lol even my lvl 20 can almost stand up to u SMILEY.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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Hm, I'm going to have to say Master Knife Thrower.

Pros: Stealth, good offense and defense
Cons: Hard to hit lots of people now because of the Squad Leader's Shirt and DR awareness



Dxy


Ascendent Logic

Joined: Aug 15, 2005
Messages: 861
Location: SS Little Horn
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I love my super cool gunman/corpsman load out.  I also love Force
Multiplier/Corpsman/Guardian Patcher.  When I'm buffing and
healing I use Trauma Surgeon and Upgrade Master.



I generally stay away from hacks but I do use Destroyer/Howitzer when
I'm getting outnumbered by fools without VD.  Yay bottleneck field!




Jacked Out

Joined: Aug 17, 2005
Messages: 1017
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Currently, I would have to say MKT is my favorite.  What else can kill a hacker in 6 seconds or less?

 

Silly hackers. :smileyvery-happy:


Jacked Out

Joined: Aug 16, 2005
Messages: 240
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I'm gonna say MKT as well.  Not much to it when you figure it out, but you sure can steal alot of cqs from teams when you're soloing. 


I have to say that Hacker is pretty easy to kill with.  I just feel so dirty when I use it...meh.




Systemic Anomaly

Joined: Aug 15, 2005
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The only thing bad with MKT nowadays is, if people are buffed, you won't hit them no matter what, unless you are buffed as well, and then it's still 50/50.

MKT's are really just Anti-Hackers! SMILEY



Perceptive Mind

Joined: Aug 15, 2005
Messages: 680
Location: Syntax
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SMG's are worth ALOT more than just suppression fire.

 

SMG speciallist with Redux loaded - Kung Fu down to wooden Dummy drill - then the awakened abilities you like and use the Clamors

 

wear dodge ranged clothes includeing squad leaders shirt.

 

this lets you be great in both worlds

 

free fire with Clamors and use suppression fire/covering fire and disarming shot, then when they get rooted

 

interlock and use misdirect punch- if they get dazed use wooden dummy drill followed by full auto redux - if not speed attack and use overhand smash and covering fire to lower thier CT- unless of course if there a MA then use extreame falling kick to keep them powerless

 

this is an awsome loadout =D



Mainframe Invader

Joined: Aug 15, 2005
Messages: 3716
Location: 127.0.0.1
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For how long to you plan to survive with that build? You have no protection against the build that about the 60% of players use; hackers. You'd be lucky if you manage to break their shield.



Ascendent Logic

Joined: Aug 16, 2005
Messages: 691
Location: Vector
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krytical wrote:
the build that about the 60% of players use; hackers.



That probably a little low, but yea...being on Vector limits your loadout creativity.



Every now and then I load pure MA in the hopes that I can run into GMs
out there running solo, but that is far, few and in between.



Without VD maxed, you can count on being cooked pretty fast.



meh...thats the way it goes.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
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Let's hope the combat revamp solves it.



Jacked Out

Joined: Sep 20, 2005
Messages: 125
Location: earth
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Expert Rifleman, Sniper (with Line Up the Shot), and analyze weaknesses. Keep in mind has NO VD...although it's extremely good if you're solo I usually sneak up behind, then AW + LUtS + FF + Crippling Shot + FF + Deadly Shot + FF = Dead Red, no matter what they have loaded. Usually I can get all those shots in within the 6 seconds of line up the shot too :smileywink:

 

Recently I started using a delete upgrades 2.0/code shock combo which people have "borrowed" (I appreciate itSMILEY). It's a nice support class and is extremely effective on a FM. It's also great for 1v1's against any class, especially if they don't have VD. You can have max VT and max VD, along with sweeps and minor buffs as well.

Message Edited by Van3ssa on 11-16-2005 12:23 PM
Message edited by Van3ssa on 11/16/2005 12:23:33.

 
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