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Update 35 discussion thread (Walrus can hijack this if he wants)
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The Matrix Online » Top » Development Discussion » Update Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3
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Joined: Aug 18, 2005
Messages: 67
Location: Vector, Recursion
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That pill sounds like it could be one of the most useful things in the
game. Being hacked to death by some loser PvPer is the lamest thing
ever when you're on your way to a mission building or something. I hate
hackers. And yet I use it too.



DeviWolf

Digital Army





Joined: Aug 15, 2005
Messages: 193
Location: The HMAS Cyrus
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/cool still works, taunted a Zionite with it last night.

 

That's the thing that bugs me, it's only seems to be the MAle "thin" RSI's that can't do /cool. And /cheer is the same as /bigcheer now. Haven't checked to see if the Lupine disguise walk is back though.
Neu


Virulent Mind

Joined: Aug 15, 2005
Messages: 119
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Anyone notice that MA rolls are completley screwey?  think they broke consistent technique or something. i have seen a MAJOR fluctuation of special move rolls. . . .very dramatic, like extreme falling kick roll a 260, and after the reuse timer refreshes, turn around and roll a 330. . .i've seen reg. attacks roll as low as 220s, and turn around and roll 306s. . . *CENSORED* did u guys do to the MA tree? just letting the devs know, TAKE A LOOK AT IT. . .something isnt right


Jacked Out

Joined: Aug 16, 2005
Messages: 1446
Location: The Clouds Above
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That's the only comment I need to make. My petitions are getting ignored for 'security reasons' apparently.


Jacked Out

Joined: Aug 16, 2005
Messages: 359
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ive dicovered typing "ya" makes the rsi scream which is annoying..... can only import online contacts, crashing is back and cant add some online contacts to my buddy list.


Jacked Out

Joined: Aug 15, 2005
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yeah my awakened glasses dont seem to work anymore which is a pain considering i use them for RP purposes to signal that my alter ego is out.




Joined: Sep 14, 2005
Messages: 3
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My favorite thing about the new patch is that you can
refresh Disguise
while you are wearing it, without having to turn it off and back on
again. Very helpful for infiltration missions, but it kind of makes the
timer useless on it, and lessens the challenge of having to maintain
it. You are only really in trouble if you completely dont pay
attention, and let the timer run out.

Message Edited by Parapsycho on 09-19-2005 05:40 PM
Message edited by Parapsycho on 09/19/2005 16:40:57.



Jacked Out

Joined: Aug 16, 2005
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Location: Stuttgart, Germany
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NeuAscension wrote:
Anyone
notice that MA rolls are completley screwey?  think they broke
consistent technique or something. i have seen a MAJOR fluctuation of
special move rolls. . . .very dramatic, like extreme falling kick roll
a 260, and after the reuse timer refreshes, turn around and roll a 330.
. .i've seen reg. attacks roll as low as 220s, and turn around and roll
306s. . . *CENSORED* did u guys do to the MA tree? just letting the devs know,
TAKE A LOOK AT IT. . .something isnt right

Agreed -
I have seen the weirdest things happen - Extreme Falling Kicks being
beaten by speed attacks. Punch Reversal Catch Slam beaten by an
OVERHEAD SMASH (*CENSORED*?!)



Good guess with Consistent Technique - didn't even think of that. But yeah (MA) interlock is definiteky broken right now.




Joined: Sep 1, 2005
Messages: 49
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yup NeuAscension , your completely right i've been havign that same annoying issue since the update... i can sit there while consistant is running and have any of my specials broken br any regular attack until i'm dead whats worse is it is being done by even enemies that are 3 levels lower than me. not talking about other players either straight up mission enemies.... i used to be able to run missions no sweat on hard (ok well with very little sweat) now i have to reconstruct like 8 times a mission. it's HIGHLY annoying... these rolls should deffinatly be checked up on,.... please.      




Joined: Aug 15, 2005
Messages: 193
Location: The HMAS Cyrus
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My favorite thing about the new patch is that you can refresh Disguise while you are wearing it, without having to turn it off and back on again. Very helpful for infiltration missions, but it kind of makes the timer useless on it, and lessens the challenge of having to maintain it. You are only really in trouble if you completely dont pay attention, and let the timer run out.

 

No it doesn't. You click the disguise to "refresh it"  and it removes the disguise. Always has.
 
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