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Rarest items. Who has them? Are they active?
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Jacked Out

Joined: Aug 17, 2005
Messages: 1932
Location: In a San Diego (german translation)
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Rare-ish items from an old screenshot:



MC Photographer

Joined: May 26, 2006
Messages: 2967
Location: Syntax
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Was looking at Craint's "WTB - WTS - WTT" thread and found he wanted to buy Spy Grant Pills, guess thats something else you can add if they're real.




Clairvoyant

Joined: May 29, 2007
Messages: 646
Location: Omaha, Vector-Hostile
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dang i barely have any of those

brewko doll
red pill
tissue
and oracle cookie
XXT


Ascendent Logic

Joined: Sep 14, 2005
Messages: 830
Location: Vessel of Suffering
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Gerik wrote:

Was looking at Craint's "WTB - WTS - WTT" thread and found he wanted to buy Spy Grant Pills, guess thats something else you can add if they're real.


I dont remember these at all. But, if it did existed, Craint would probably have it already. SMILEY




Systemic Anomaly

Joined: Oct 10, 2005
Messages: 2461
Location: SyntaxXx
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Here is what i got, gave some away when i was taken a break from mxo.

Red-eye Agent PDA(s)
Flit Gun
Fly in Amber
Fly Virus Immunity
Blue Pill
Red Pill
Blue fragments
Enhanced Silver bullets, Wodden sticks and Holy water
Oracle Cookie
All Organizations abilities (the one that got released by a mistake)
Beta Cap
Security Hat
Security T-Shirt
Blue Sky Hat
Blue Sky T-Shirt
Box of Valuables (recycled them as they are dropped in some missions)
CR1 Abilities
EMCP Devices (gave one away :-/ )
Kunoichi Doll
System Tie Clip




Vindicator

Joined: Nov 30, 2005
Messages: 2895
Location: Zion room #777
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Does a "Load Out Scanner Tool" counts???

Ves, you get terminator bits from killing terminator programs.


Message edited by mantra777 on 04/28/2009 03:49:15.



Virulent Mind

Joined: Apr 13, 2007
Messages: 801
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Here are the rare items I have (there are some items that I don't think should be in the OP list, so I'm not including those):

  • Anti-override prototype v0.1 (Syntax)
  • Awakening Glasses (Syntax)
  • Awakening Jacket (Syntax alt)
  • Blue Pill (Syntax)
  • Blue Sky Hat & T-shirt (Syntax)
  • Brewko dolls (Syntax and Vector)
  • CR1 Ability - Ignore Pain (Syntax)
  • Enhanced Silver Bullets, Wooden Stakes, and Holy Waters (Syntax)
  • Glimmer of the Source (Vector)
  • Oracle Cookie (Syntax)
  • Organization Abilities - Zion Interface (Syntax)
  • Perpetual FX's - War Sword (Syntax and Recursion)
  • Red Pill (Vector)
  • Scanline Reciever (Syntax)
  • Security Hat and T-shirt (Syntax)
  • System Tie Clip (Syntax and Vector)
  • Terminator Bit (Syntax)
  • Zion Hardware Requisition (Syntax and Vector)

And here are a few rare items I have that are not in the list:

  • Present x2 (Syntax) (These were obtained during the Winter holiday events)
  • Hovercraft token - Zion Rank 1: Operative (all servers)
  • Hovercraft token - Zion Rank 2: Lieutenant (Recursion)
  • Hovercraft token - Zion Rank 3: Captain (Recursion)



Virulent Mind

Joined: Apr 13, 2007
Messages: 801
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Vesuveus wrote:

Glimmer of the Source, Zion Hardware Requisition and Merovingian's Boone. I forget why these were given to players, but they are nontradable and grant Toughness 10% for like 5 minutes.

The Overdrive Bandana, Quicksilver Gloves, the Quicksilver Compilation Module and the Decompiler Overdrive Module can be obtained by datamining and defeating the spawns. You must collect certain fragments and such to successfully craft them. The Overdrive Bandana upgrades all Accuracy by 10% and the Quicksilver Gloves buff all damage by 6%, I think.

Terminator Bits can cause over 3,000 damage to a lvl 50 player that is not exploiting somehow. A few members of the Trust have them on Recursion. Not sure how they were obtained, but I think I have an idea.

A few small corrections here:

ZHR, Glimmer, and Merv Boone all last for 30 minutes, not 5, and they do not have a re-use timer.  (You can re-activate it before it wears off.)

The Overdrive Bandana increases all types of damage by 10%, not accuracy, and it also causes Enraged.  The Quicksilver gloves increase all types of defense by 6%, not damage, and they increase each type of resistance by 20pts.

Terminator Bits only affect NPCs, not players, and I believe it will kill any NPC in one shot, except Wasteland Corruptors and level 255 agents.  (The agents will still take some damage, just not enough to kill them in one shot.)




Vindicator

Joined: Aug 20, 2005
Messages: 3065
Location: Upstate NY
Online

Thanks for the info, I've updated the OP again.

The only item that has been mentioned that I haven't put on the list is the Holiday Presents. I found a few of these when Rarebit dropped them in the City but found no difference between the ones found and the Presents offered at Prop Vendors. I checked the Details and there was nothing different. I recycled them.  Can anyone show difference between the 2 items?




Vindicator

Joined: Aug 16, 2005
Messages: 4571
Location: The Real
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Vesuveus wrote:

Thanks for the info, I've updated the OP again.

The only item that has been mentioned that I haven't put on the list is the Holiday Presents. I found a few of these when Rarebit dropped them in the City but found no difference between the ones found and the Presents offered at Prop Vendors. I checked the Details and there was nothing different. I recycled them.  Can anyone show difference between the 2 items?


There is no true difference other than the Winter presents were found on the ground instead of at the vendor.  I'm fairly certain they are just the same item but dropped into the world by an admin.

EDIT:  I miss my "Gitch Pigeon" from Beta. SMILEY


Message edited by Garu on 04/28/2009 07:35:06.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1056
Location: Mexico City, Mexico
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Garu wrote:

Vesuveus wrote:

Thanks for the info, I've updated the OP again.

The only item that has been mentioned that I haven't put on the list is the Holiday Presents. I found a few of these when Rarebit dropped them in the City but found no difference between the ones found and the Presents offered at Prop Vendors. I checked the Details and there was nothing different. I recycled them.  Can anyone show difference between the 2 items?


There is no true difference other than the Winter presents were found on the ground instead of at the vendor.  I'm fairly certain they are just the same item but dropped into the world by an admin.

EDIT:  I miss my "Gitch Pigeon" from Beta.

Actually, there is a difference between both items. The Winter Gift has Stability and a different description than the one found at the prop vendor. Below are the images:

- Winter Gift:

- Prop Item

 

So the Winter Gift is a rare item, after all.




Vindicator

Joined: Aug 20, 2005
Messages: 3065
Location: Upstate NY
Online

TekMon wrote:

Garu wrote:

Vesuveus wrote:

Thanks for the info, I've updated the OP again.

The only item that has been mentioned that I haven't put on the list is the Holiday Presents. I found a few of these when Rarebit dropped them in the City but found no difference between the ones found and the Presents offered at Prop Vendors. I checked the Details and there was nothing different. I recycled them.  Can anyone show difference between the 2 items?


There is no true difference other than the Winter presents were found on the ground instead of at the vendor.  I'm fairly certain they are just the same item but dropped into the world by an admin.

EDIT:  I miss my "Gitch Pigeon" from Beta.

Actually, there is a difference between both items. The Winter Gift has Stability and a different description than the one found at the prop vendor. Below are the images:

- Winter Gift:

- Prop Item

 

So the Winter Gift is a rare item, after all.


Thank you, sir!


Message edited by Vesuveus on 04/28/2009 08:34:19.

Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
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Oh!  I still have the code that allows you to create Enhanced silver bullets/stakes/holy water.  That might be even rarer than the items themselves.

For the Terminator Bits, the people in the Trust who got them did so by destroying Terminators and looting them.

And, unless Craint has come in here saying otherwise, he should only have two masks.  Cap's was confiscated by Brewko, and the one Plizkin had he recycled when he left.  That leaves only two masks (Cap0ne only received one from Seraph, not two...  so there's only four masks total).




Matriculated Mind

Joined: Sep 26, 2007
Messages: 449
Location: HvrCFT Legends
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Fen wrote:

And, unless Craint has come in here saying otherwise, he should only have two masks.  Cap's was confiscated by Brewko, and the one Plizkin had he recycled when he left.  That leaves only two masks (Cap0ne only received one from Seraph, not two...  so there's only four masks total).

This what i heard




Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1056
Location: Mexico City, Mexico
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Neo's Insight used to do the same as what ZHR, GotS and MB do nowadays: Grant enhanced toughness when activated. The exact amount varied, depending on how many PDA's were collected and delivered to the Organization collector, when the Red Eyes Agent LE took place. When Glimmer of the Source, Zion Hardware Requisition and Merovingian's Bond were handed out, NI was deactivated.

BTW, the name for the Merovingian token is Merovingian's Bond.


 
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