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Update 43 Hotfix Discussion Thread
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Jacked Out

Joined: Aug 16, 2005
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darkhaze wrote:
thanks alot walrus..cryshal almost quit because of you, lol. that makes more since seeing as before cr2 you couldnt even use duelpistols if you didnt have duelpistols loaded. why should you be able to use them now if you dont have it loaded.

Well you WERE able to use them - but you got like -200 CT or something......


Jacked Out

Joined: Dec 21, 2005
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Walrus, you RULE. Thanks for clearing that up.

Now I'm much much more at ease about that line in the notes, hehe. Makes alot more sense than what looked like a total smackdown on alot of people.


Jacked Out

Joined: Feb 13, 2006
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it sounds like the only case where this applies is if you have something like dual handguns currently equipped, which means your loadout at that moment includes some duelist stuff. then you go to the HL, switch loadouts to something which doesnt have the required skills, but youre still able to keep the gun equipped and use it, albeit while heavily penalised. is that right?


Vindicator

Joined: Oct 22, 2005
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Walrus wrote:


Let me clarify the Accuracy penalty issue: This only applies to weapons that have Ability requirements, such as Dual weapons. So, in order to get the penalty, you would have to have the weapon equipped and unload the Ability.


This actually isn't a new change, it's a bug fix. The penalty existed before CR2.0, but was designated a Tactics penalty. The penalty was still being applied to Tactics, instead of Accuracy, which is the proper Attribute for the penalty.


My apologies for the confusion.







I'm a happy little squirrel again. Now, if only we could clarify whether the Chastity is a Sniper Rifle, and why, with the neighborhood revamp, it still hasn't been updated to fit its location difficulty.


 


~And did anyone notice that Lupines were part of the patch, as well? What on earth are they doing to my favorite puppies?

Message Edited by ZippydaSquirl on 04-28-2006 10:33 PM
Message edited by ZippyTheSquirrel on 04/28/2006 18:33:15.




Jacked Out

Joined: Oct 3, 2005
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Players now remain in the Spy Style when an active Disguise Ability is interrupted.

This is realy good, **bleep** good to hear that this exploit is gone away


Transcendent

Joined: Mar 10, 2006
Messages: 516
Location: ATL from NYC
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Walrus wrote:


Let me clarify the Accuracy penalty issue: This only applies to weapons that have Ability requirements, such as Dual weapons. So, in order to get the penalty, you would have to have the weapon equipped and unload the Ability.


This actually isn't a new change, it's a bug fix. The penalty existed before CR2.0, but was designated a Tactics penalty. The penalty was still being applied to Tactics, instead of Accuracy, which is the proper Attribute for the penalty.


My apologies for the confusion.






You guys are so annoying, man. I mean, c'mon, like this newb is supposed to know that you're trying to fix an old bug? I seriously need you to have these things clarified when you post them on DN1. You play the game Walrus. Try & use a little bit more sense, get as detailed as you can, do whatever it takes to keep what little of us that are left here. Accept this constructive critisism maturely, act on it, help us out, man!

 
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