I sincerely doubt that there's any problem with these, as Rarebit's released new useropts commands before.
If the client has permission to specify a certain value, it had to be set that way - so the only way there could be a problem is if they accidentally let us use a parameter we're not supposed to.
But all the parameters I've listed below deal with the camera, so only you see them client-side.
Stack wrote:That being said, he wasn't sure that some of them were admin-only, so there may still be some (like CameraPhysics) that would be exploits (though CameraPhysics is definitely an admin-only one).
dathen wrote:Stack wrote:That being said, he wasn't sure that some of them were admin-only, so there may still be some (like CameraPhysics) that would be exploits (though CameraPhysics is definitely an admin-only one).That's only partially true at the moment...
Sykin wrote:Bayamo, excellent work. I especially want to check out "WR_WeatherRainLength" and "WR_WorldTint_Color_RGB"... But do you think you can list some examples of the numbers that can be put into those fields?Or do you not know what most of those do yet? Heh. We're unlocking the secrets of a perfect Matrix that is possible/within reach... This is great!The first person to figure out how to disable status affect symbols and ability icons floating up out of people's heads (While keeping the sound effects intact) wins the entire Internet...
This gets rid of the ability icons for me:
State_Flags = 0
*EDIT* nvm
Message Edited by Bayamo on 03-04-200601:19 PM
Richworld_HeliDensity = 0
Just mentioning, the helicopter sound has already been removed some time ago.
ThePigeonKing wrote:Sorry for the 11-day bump and a total noob question.With the command "WR_WorldTint_Color_RGB", would you use "=RRGGBB" or "=#RRGGBB" or "= name of color" to change the tint?
Message Edited by Sykin on 03-19-200608:02 AM
Sykin wrote:ThePigeonKing wrote:Sorry for the 11-day bump and a total noob question.With the command "WR_WorldTint_Color_RGB", would you use "=RRGGBB" or "=#RRGGBB" or "= name of color" to change the tint?So you read my post about mimicking End of Beta, perhaps... Hehehe. I think there is a WR_WorldTint_Color for each color.For example, to make the world red...WR_WorldTint_Color_R = 255EDIT: Didn't work. Trying Hex code now.Message Edited by Sykin on 03-19-200608:02 AM