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Advantages and disadvantages of the several MA disciplines
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Jacked Out

Joined: Aug 15, 2005
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Heya peeps.



Right now I'm a level 42 Kung-Fu Martial Artist and I'm wondering what
the various advantages and disadvantages of the other two martial arts
disciplines are.



What do I have to know if I want to learn Karate or Aikido? What are the differences between them and Kung-Fu



Thanks for your insights in advance. SMILEY



>revolt_



Jacked Out

Joined: Aug 16, 2005
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Nv 50 GM Karaté


good:


karaté is supposed to do more damage than other Martial arts, in fact, no really...


The stun effect can be great, but in fact, it's only (good enough) -20 tactic , don't know why the foe still attacking me when  stunned by a special move


the sky-high sidekick that lower the ranged & melée physical resistance by 25% (15sec) is perhaps the best special move of the karateka , because it's really usefull in order to deal more damage with the others special move


bad:


Karaté don't have special move that really  can help you to win, like the others MA that always have an automatical powerless (15sec) , and enraged effect , without open needed, that really kill the fight , when karaté need a staggered effect to try to powerless (40% chance)(15sec) with the one and only machinegun kick...


The berzerk attack is useless (giving 200 melee damage (well, fully equiped, i have 497 bonus melée damage, so berzerk give me +3 melee damage bonus!Awesome!.....+200 karaté damage should be wise) and a usefull +25 toughness) cause it's the only special ability that count as an attack in the interlock , you must win the dice to benefit of it ! useless !


The nv 46 special attack ( forgot the name) that need both staggered & off-balance effects, is really hard(impossible?) to use , even if the damage are great...


 


here is my point of view


Message Edited by Antcrist on 08-26-2005 02:51 PM

Message Edited by Antcrist on 08-26-2005 02:53 PM
Message edited by Antcrist on 08/26/2005 13:53:11.



Jacked Out

Joined: Aug 27, 2005
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In the past i have used aikido and now im using kungfu so i dont know
much about karate, however i have extensive discussions with friends
about all the MA styles, so here's my input....



kungfu has a few nice special moves that need no states to be used ie
machine gun fists, and the infamous misdirect punch - people tend to
complain a lot about this move because if you get lucky u can blind,
powerless and (i think) enrage or sum other state all at the same time
for 40 secs, however all 3 VERY rarely work and you usually end up just
blinding them - as for the other moves piston kicks is rather nice and
(i cant remember the stats which doesnt help, i know) deals a fair bit
of damage. Also due to the specials that dont require states to use
kungfu can work well if you develop your own tactics with it, however
it seems harder to find buffed clothing for kungfu and karate seems to
have the edge on me most of the time but i cant figure out why.



aikido is just a full blown tanking style, it has a few cool specials
like maki-otoshi, but a lot of the specials are more enhancements like
iron body which boosts melee and physical damage resistance i think
(but you get the idea). it does quite a bit of of damage with normal
attacks though and with enhancements, as i said, can become a total
tank if you get the tactics right. again, like kungfu i found it hard
to find good, higher level buffed clothinf for aikido as well.



as i said i dont know much about karate but it seems its specials rely
a lot on states, however karate seems to have the edge on kungfu, and
can hold its own against aikido, but any more than this i cant say on
karate because i dont know it well enough.



i hope this helps SMILEY



Jacked Out

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Very nice info so far. Thanks. SMILEY



But keep them coming folks. SMILEY



>revolt_



Jacked Out

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Well, but thinking of it, the best combat class is Balista....


Jacked Out

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Hehe, I just defeated some lvl 50 Ballistas... as a level 43 Kung Fu
Master. You just need to know when to hit ctrl-space for hyperjump... SMILEY



>revolt_



Jacked Out

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>revolt_ wrote:
 You just need to know when to hit ctrl-space for hyperjump... SMILEY

>revolt_






well , found another solution:smileytongue: as long as there no balance in ability trees , i will boycott pvp,

i don't like someone say me to do what do and what not to do, i will not retrain my Ma powers to fitt overpowered effect of a tree.

they say that balancing game is not the priority, well i wonder what is the priority, that's no events, no balancing , no downtown, no craft , perhaps no players is the priority:robotvery-happy:

 

My vision of the matrix is not the one they want to sell now!

i will not play hacker-type, i will not play pvp in the way it is now (as he say, "no reason at all" ) and i will not take the same clothing as the other players cause the cloth's variety is poor :robottongue:

 

i will be a 50 karaté master with **bleep**ing weak , but beautifull apparels, with no deflection cause i don't agree with presence of the kind that use it...

 

Better way to have ranged attackers is to give them weapons!

 

i never saw anyone  in the matrix film spreading bolts in the streets, or paralyse foes, (even the one use electro-bolt only in the real, and , He is the one), as i saw no one in the matrix using simulacra (only in simulation of the matrix, not the matrix itself) but i saw much punches and kicks in face , bullets flying in all the way , and others punches while bullets flying in all the way...

 

So, i will step aside , and look those that find pleasure this way, waiting for my 3 months come to an end, cause i'm sure there will have no change in what bug me in the game (like the sound loop since the sound of super jump has changed)

 

that my way of fighting!

 


Jacked Out

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Yeah, I agree with you fully about the hacker classes. I'd like to see
them more as a support class. One Ballista shouldn't be able to take on
a player several levels higher.



But till they fix this inbalance I'll keep hitting hyper-jump when I see purple flashes... SMILEY



>revolt_





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I prefer Kung-Fu myself. You have blinds, powerless moves, enrage,
confuse, stun, and nice combination of them all. Karate tends to be
Stun and that's it, and I haven't used Aikido though it has a good 30
seconds enrage,  a powerless, and with Zen Master will be able to
dish out some more damage.



Jacked Out

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i agree totally nano, i love kungfu too, i was just trying to give a
balanced view of all the styles, and there are benefits to all the
styles along with negatives to all of them too.



and i TOTALLY hear you antchrist and revolt, i h8 hackers being a front
line class and i move more towards antchrist's view of abolishing them,
cos as she said i never saw any1 in the films kill sum1 with a
lightning bolt or anything like that, just guns, martial arts, and some
cool effects is wat i saw, and i was loving it :robotvery-happy:



Ascendent Logic

Joined: Aug 16, 2005
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the 2 reasons hackers exists because u can't be an operator (they where the ones doing all the hacks mainly upgrading the guys on the inside) and because they needed a magic class like in other MMOs but it looks like they over powered them to making them be used more often than MA or guns in which it should be



Jacked Out

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i agree tha patcher is needed along with force multiplyer and guardian patcher, doctor, and corpseman....

but why do we need offensive hackers? this was supposed to be an MMO
that changed things, how about not having a 'spell casting' class for
once? and maybe putting a few of the offensive hacks into the pather,
eg, if u are offensive i see no need for stun, however, as a
force  multiplyer im screwed inside AND outside combat, y not give
it to the healing classes?



i just get annoyed sumtimes because it seems that the game hasnt been
totally thort thru that well and all the temp fixes are very well but i
crave a permanent balance because it slowly sux the fun out of the game
and i dont wanna get bored of it, but this thread is about the martial
arts so i'll shut up now, sorry for taking it on a tangent revolt



Jacked Out

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Well, no problem... but hey let's see where we get to...



What Martial Arts style do you use to fight against hackers? What's the best choice for that role? (Zen Master excluded... SMILEY)



>revolt_



Jacked Out

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i cant find a MA style to fight them and have't use Zen Master yet (i was on hols wen it got leaked :robotsadSMILEY



i would have theorised that aikido wud fight them best with its many
buffing special moves and maki otoshi being a powerless move and it
being the most damage dealing style but i could be wrong, certainly
kungfu can't seem to fight them, but then maybe im just bad @ fighting
hackers :robotsurprised: and i have used aikido in the past, but it was before hackers owned MxO and everything was way more balanced back then.

I think the problem is that you cant get off a special move before they
roll out then u gota stand there like a lemon for 5 secs waiting to
interlock them again, by which they have stunned you and, well etc,
etc.... :robotindifferent:



Jacked Out

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AlphaCoder wrote:
I think the problem is
that you cant get off a special move before they roll out then u gota
stand there like a lemon for 5 secs waiting to interlock them again, by
which they have stunned you and, well etc, etc.... :robotindifferent:




What I have found useful when they roll out, is to tap the hyperjump
hotkey very quickly so that you hyperjump in a straight line into the
sky. This way they won't be able to stun you while in the sky and when
you land they may be surprised that your still around and then you
interlock them again and render them powerless with the machinegunfist
combo so that they can't roll out. Sometimes they are too slow to roll
out. Even if not this will drain their IS and after three times doing
that they won't have enough IS to leave the Interlock and you should be
able to render them powerless...



That's what I'm doing with lvl 50 ballistas with my lvl 43 KungFu loadout. Sometimes it works. SMILEY



>revolt_
 
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