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First impression (combat)
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Jacked Out

Joined: Jul 13, 2008
Messages: 24
Location: Vector-Hostile
Offline

I've played the game for a few hours today, and got to level 7. So far I feel that the combat is very limited, and slow. Would have loved to see a more dynamic combat system, where you could fight multiple oponents, control more of the combat moves and set up combos.

Right now it feels like a slightly more advanced slot machine, except I don't get any money ^^ Just pull the lever, push a few buttons and see what happens.

Does this change at higher levels?


Femme Fatale

Joined: Aug 22, 2005
Messages: 2774
Online

Nope stays the same, back in CR1 we used to be able to multi fight, but it was removed when they released CR2.
Message edited by Kybutra on 07/19/2008 15:14:44.



Mainframe Invader

Joined: Sep 30, 2005
Messages: 337
Location: all servers
Offline

Zeth,   the combat is better and more fun when your a higher level. I don't support multi-fighting in interlock, hope things get better for you and don't give up on us yet. SMILEY



Veteran Hacker

Joined: Jun 10, 2007
Messages: 184
Location: Syntax
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Zeth wrote:
Right now it feels like a slightly more advanced slot machine, except I don't get any money ^^

Try looting the person you just killed... >.>



Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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It does become more dynamic, Currently you have very little at level 7, probably only the basic 2 Awakened attacks and a few in Operative ect.

As you progress in MA for example you'll learn that certain attacks should be used before others to get an advantage on your opponent. For example it's regularly Sky High sidekick used before another attack is used because it lowers your opponents resistance to attack allowing for a damage increase on your next 2 attacks. Useful especially if you can set that up before high damage specials as it gives an extra 200 damage usually.

Also as you progress and you begin to fight against other players, teamwork will come into play on many servers.



Jacked Out

Joined: Jul 13, 2008
Messages: 24
Location: Vector-Hostile
Offline

Bladepoint wrote:
Zeth wrote:
Right now it feels like a slightly more advanced slot machine, except I don't get any money ^^

Try looting the person you just killed... >.>


Still won't get any money, just info ^^

Thanks for the replies. Been having some trouble with my computer (Blue screens...), so that put me into a bad mood... But might have solved it now. Will keep playing and I probably won't mind the combat system too much when I'm in a better mood ^^

Just created a new character on Recursion (got alot of crashes previously in character creation, so needed to test my changes ^^), and played alittle. Was abit better when I didn't crash SMILEY


Femme Fatale

Joined: Aug 22, 2005
Messages: 2774
Online

Zeth wrote:
Bladepoint wrote:
Zeth wrote:
Right now it feels like a slightly more advanced slot machine, except I don't get any money ^^

Try looting the person you just killed... >.>


Still won't get any money, just info ^^
Info ($i) is the currency here in MxO



Matriculated Mind

Joined: Sep 26, 2007
Messages: 449
Location: HvrCFT Legends
Offline

Stay on Recursion
better server

as for combat it does get more advanced
MA has some cracking combos and is really fun to use at level 50. Same with guns.


But ATM im using Master Assasin because i like punting people.

(: Craftyzee

 
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