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 02/23/2007 14:07:07
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Systemic Anomaly
Joined: Aug 19, 2005
Messages: 3804
Location: UK
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and who wants 7.1.1 done today when you could spend today on the forums and hit 10,000? :p Jeffers
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 02/23/2007 14:08:18
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Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5142
Location: Germany
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I just wanted to ask if they were selected with thought... Ok, a more important question: I've noticed the spawns in box 2 and 3 are awfully misplaced - waves 2 and 3 spawn before you kill wave 1. Not with box 1, where spawns work correctly each time. Is this a known issue, is it a bug that can be fixed?
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 02/23/2007 14:14:27
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Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5142
Location: Germany
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jeffers wrote:
So when Ctrl+F removes graphical effects, does it truely remove all, or all except certain ones? :p I really hope it won't touch gun and punch effects (bullet casings, smoke, fire / dust), but removes all "unrealistic" effects like hacks, upgrades, coding, or state effects. Also, removing the trail lines in certain ability moves and HJ would be nice. And everything ok with the sound? It would be nice if there would be an option to remove the sound effects with the corresponding graphical effects, and leave those attached to those left behind. If not for this update, hopefully somewhere in the future.
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 02/23/2007 14:24:01
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Development
Joined: Dec 2, 2005
Messages: 21413
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jeffers wrote:
So when Ctrl+F removes graphical effects, does it truely remove all, or all except certain ones? :p Jeffers It looked like all of them, but I haven't messed with it much. zeroone, there you go assuming that something you don't understand is a bug again... The waves in some of the Pandora's Box sequences are meant to overlap if you don't take them out fast enough.
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 02/23/2007 14:26:27
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Systemic Anomaly
Joined: Aug 16, 2005
Messages: 4218
Location: HvCFT Aggregator, The Glitch Society, Syntax
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Just out of interest, what are all the types of characters that get a {#} tag in front of their names in chat logs? So far I count LE characters and Devs.
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 02/23/2007 14:27:06
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Systemic Anomaly
Joined: Aug 19, 2005
Messages: 3804
Location: UK
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Has anybody looked into the NPC walking out bug and returning to the Origin? I just ask because I had this occur 3 times to me on one mission two days ago which wasn't ammusing. :p Jeffers
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 02/23/2007 14:28:44
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Systemic Anomaly
Joined: Aug 16, 2005
Messages: 4218
Location: HvCFT Aggregator, The Glitch Society, Syntax
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Blast. And I should have asked if this {#} tag has permanently replaced all those funny character names like ORACLE12121212. 'Cos this is a lot nicer.
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 02/23/2007 14:31:21
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Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5142
Location: Germany
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Rarebit wrote:
zeroone, there you go assuming that something you don't understand is a bug again... The waves in some of the Pandora's Box sequences are meant to overlap if you don't take them out fast enough. I had thought about that possibility, but it seemed a lil' bit strange to me... you know, the third wave appears like, 10 seconds after the second one, I mean, really fast. I mean, if that's supposed to be this way, it's all cool I guess.
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 02/23/2007 14:48:07
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Development
Joined: Dec 2, 2005
Messages: 21413
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[TGS wrote: Procurator]Just out of interest, what are all the types of characters that get a {#} tag in front of their names in chat logs? So far I count LE characters and Devs. You were expecting them to show up on someone else?
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 02/23/2007 14:49:33
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Femme Fatale
Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Do you have ANY free time? I only ever see you working on this game.
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 02/23/2007 14:54:16
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Jacked Out
Joined: Aug 29, 2005
Messages: 2122
Location: BG
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nooo dang
Message edited by The Leo on 02/23/2007 14:54:38.
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 02/23/2007 14:54:34
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Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5142
Location: Germany
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I've tried to use the search function and have just gone through 40 pages of your post archive, without success - and decided it would be better to ask here  I remember someone asked if you were going to introduce new PB arcs, and you said no because you didn't like the idea of someone being able to open a box anywhere in Downtown (among other things). As a side note, I couldn't understand this because I find it pretty cool that you can open it anywhere on the street (come on, it is cool), and because people still run old boxes and a new one would only boost it for a little while. However, my question is merely, were there any other reasons you think it's not gonna happen, and mainly, are you going to continue the plot in case it requires it (I'm about to finish it up myself, but I've heard that there was some sort of cliffhanger at the end), through other means?
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 02/23/2007 14:55:58
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Jacked Out
Joined: Aug 29, 2005
Messages: 2122
Location: BG
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The Leo wrote: FFQ Altho this should be renamed for people that can't make it to LE, what do you think about this ?
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 02/23/2007 15:03:42
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Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5142
Location: Germany
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zeroone506 wrote:
Rarebit wrote:
zeroone, there you go assuming that something you don't understand is a bug again... The waves in some of the Pandora's Box sequences are meant to overlap if you don't take them out fast enough. I had thought about that possibility, but it seemed a lil' bit strange to me... you know, the third wave appears like, 10 seconds after the second one, I mean, really fast. I mean, if that's supposed to be this way, it's all cool I guess. Oohhh... now I've grasped this. If you don't take wave 1 quickly enough, the second and third one overlap, right? Alright, that makes perfect sense. Sorry for my ignorance
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 02/23/2007 15:09:16
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Development
Joined: Dec 2, 2005
Messages: 21413
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Roukan wrote:
Do you have ANY free time? I only ever see you working on this game. Eh well if I was able to manage my time better I'd get to the gym at least two evenings out of the work week... Also I try not to have to be here on the weekends at all costs--that just gets depressing. Weekends are good for catching up on sleep, and going out and eating unhealthy things. =P
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