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Virulent Mind

Joined: Aug 27, 2006
Messages: 118
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mightymatt wrote:

Do you think a fairly old pc with a 3 ghz processor, combined with two gigs of RAM and a 512mb graphics card will be able to run this?

It could run half life 2 on full graphics, so maybe I have a chance.

Also, does anyone know if this will be released to the next gen consoles?

I'd say so, one or two of my parts didn't hit the minimum requirements, but its been playing fine on MEDIUM detail. No shader detail though SMILEY




Mainframe Invader

Joined: Aug 16, 2005
Messages: 337
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Yeah when playing on a server with wind I don't say any lag, unless you count him running in front of people to get shot




Veteran Operative

Joined: Mar 24, 2008
Messages: 248
Location: Norwich
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And he can't see through any glass that is broken/shattered.


odj


Vindicator

Joined: Oct 5, 2006
Messages: 2255
Location: UK - Wales
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GreyMountain wrote:

And he can't see through any glass that is broken/shattered.

He can, it just sometimes goes a bit purple/black chequred on the edges. SMILEY (happened to me after I'd been playing for too many hours)




Mainframe Invader

Joined: Aug 16, 2005
Messages: 337
Offline

Missing Textures FTW!




Virulent Mind

Joined: Aug 27, 2006
Messages: 118
Offline

aracher wrote:

Yeah when playing on a server with wind I don't say any lag, unless you count him running in front of people to get shot

Yes.....lag.....




Veteran Operative

Joined: Mar 24, 2008
Messages: 248
Location: Norwich
Offline

He's not as bad as ExternalError.  Never play a game with Odj and Ex together.  Its just teamkills all the way.




Vindicator

Joined: Oct 22, 2005
Messages: 8299
Location: Ye Olde Hole Ine The Tree
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~

sv_cheats 1

z_common_limit 300

director_panic_forever

director_force_panic_event

 

 

Move to your place of preferred grave.

~

ent_create weapon_ammo_spawn

ent_create weapon_(whatever's your preference. rifle, pistol, autoshotgun, hunting_rifle, pipe_bomb, molotov)

sv_cheats 0

 

Have fun.

I'm also downloading a tool that will let me play other HL2 maps in L4D. Let's see how White Forest base can hold up against a zombie invasion...




Mainframe Invader

Joined: Sep 5, 2005
Messages: 360
Location: Club Janus
Offline

GreyMountain wrote:

He's not as bad as ExternalError.  Never play a game with Odj and Ex together.  Its just teamkills all the way.


/agree




Clairvoyant

Joined: Sep 11, 2005
Messages: 90
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I've played the demo for way longer than I have expected, but mostly because I've spent a load of time messing around with console commands.  If you noclip out of the second section you can go to an area of the town you don't ever see.

Burger Tank lol



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 11599
Location: New Zion
Offline

I'm up for a game with anyone, if they fancy it.




Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Always up for a game PBlade. Hit me up on steam.




Jacked Out

Joined: Aug 17, 2005
Messages: 1932
Location: In a San Diego (german translation)
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So is anyone getting this for the 360 or just the PC?



Vindicator

Joined: Oct 22, 2005
Messages: 8299
Location: Ye Olde Hole Ine The Tree
Offline

I have it preloaded for PC, and I'm gonna buy at least one copy for the 360 (maybe a second).

Also, SPY'S SAPPIN' MAH ZOMBIES!

If only I could figure out what folder to put the TF2 textures in, I'd be playing TF2 maps all over this bizzitch. As it stands now, only this map is working for some insane reason. Everything else is coated in fine "missing texture" mesh. Then again, if I was smart enough to figure that out, I'd be smart enough to decrypt the preload files and be playing the full game now. ^.V <.>

 


odj


Vindicator

Joined: Oct 5, 2006
Messages: 2255
Location: UK - Wales
Offline

Ebola wrote:

So is anyone getting this for the 360 or just the PC?

PC, aparently the 360 version isnt as well put together, framerate issues etc...


 
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