Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
/face
Search inside this topic:
The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Player Feedback Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4
Author Message


Jacked Out

Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
Offline

Bayamo wrote:
My definition of "holier than thou" attitude is when people get on soapboxes and pretend that they're members of the dev team and start DECLARING what is and isn't an exploit. That's not your call to make.

It would be simple enough to turn off emotes to hostiles, just as they did to /face and the others. But that would destroy lots of RP oppurtunity, and in the end accomplish nothing.

The common sentiment I see is that any use whatsoever of game mechanics to gather any information about a fleeing target is cheating. Addwaypoint is equivalent to face is equivalent to follow is equivalent to emotes; they're all vilified as "cheating" or "abusing mechanics."

Say there was an exploit with MA. It gets fixed. Are the people continuing to use MA still exploiting? By your definition, anyone doing anything that has something in common with the issue in the past is automatically abusing game mechanics because in some way shape or form there's some link that associates it to the past issue somehow. The bottom line is that PvP is not fair. A team of 6 with teamwork should be able to track and corner one escaping player, currently hyperjump prevents this.
I've kept up with a person hymperjumping away, interlocked them, and killed them. A team of six should have an even easier time doing that. And do you know why Im associating /addwaypoint /face and emoting? Because they are all being used to do the same thing. Thats what ties them together. Thats not hard to realize. /addwaypoint and /face were removed, by who? The dev team. They said it was not working as intended. now people are using emotes to do the -same- thing that has already been said is not intended. Again, manpower required to fix the issue might not be available, and thats fine. I'll continue to deal with people and their /coughpointwave macros, but in the end its easy to know that those that are using them are abusing the situation.

Your "example" of MA doesnt fit the scenario of waypoint/face/emote at all, so Im not going to comment on that.
 
The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Player Feedback Go to Page: Previous  1 , 2 , 3 , 4
Go to:   

Version 2.2.7.43