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Make Sati's Playground Non-PvP.
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Jacked Out

Joined: Dec 15, 2005
Messages: 1100
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
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9mmfu wrote:
The Sati's Playground constructs follow the same pvp rules the instances use. If you choose to play on Vector you accepted that you will be flagged.

Then why can't I team with people from other organizations when we are both unflagged?




Jacked Out

Joined: May 27, 2008
Messages: 1519
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personlll wrote:
9mmfu wrote:
The Sati's Playground constructs follow the same pvp rules the instances use. If you choose to play on Vector you accepted that you will be flagged.

Then why can't I team with people from other organizations when we are both unflagged?


Because he chose to.


Vindicator

Joined: May 17, 2006
Messages: 5110
Location: Vector-Hostile Faction: Morpheus'Legacy Organization: Zion
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WoKeN wrote:

9mm....

Any chance you could guys could change Sati-land on Vector from pvp to ffa-pvp like data mine is...?

It would be nothing short of epic.

Ummm....No!We already have a construct like that...



Femme Fatale

Joined: Jun 27, 2006
Messages: 1144
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i think it should be pvp hot..another FFA construct at that..just to *CENSORED* people off ..and for real rare..was Naruto your inspiration? When i seen those gi's and that all i could think of was MxNaruto. Oh and how about some fire style jutsu while your on it.. SMILEY



Systemic Anomaly

Joined: Aug 22, 2005
Messages: 2656
Location: Around The Fur
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I can see the non PvP angle but making it FFA would be pointless. It already takes a lot of players (from a Vectorite's point of view) to even complete the higher level boxes, making it FFA would make completing them even harder.

If you want FFA, check out Datamine. No need to have to spread out even further for a chance at FFA PvP when there is already a place for this to occur.

Message edited by Apost1e on 07/09/2008 04:13:17.



Jacked Out

Joined: May 27, 2008
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Apost1e wrote:
I can see the non PvP angle but making it FFA would be pointless. It already takes a lot of players (from a Vectorite's point of view) to even complete the higher level boxes, making it FFA would make completing them even harder.

If you want FFA, check out Datamine. No need to have to spread out even further for a chance at FFA PvP when there is already a place for this to occur.
I already cant stand datamine for the simple fact that it makes healing utterly useless outside of for yourself and non consensual healing.

You bring up pretty much the check mate of points on this though.. How the hell could anyone do even a GM box if it was FFA...?




Transcendent

Joined: Jun 21, 2006
Messages: 272
Location: Syntax Server Organization: Cypherite Faction: Somnolence
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I just hopped on my Vector account for the first time in a looooong time, and I unfortunately have to agree. Sati's as a Hostile zone is FTL. I can't finish a single box without someone ganking me, even though Vector is a ghost town.



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 1112
Location: Enumerator 2.0
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9mmfu wrote:
The Sati's Playground constructs follow the same pvp rules the instances use. If you choose to play on Vector you accepted that you will be flagged.
Vector-Hostile......its a Way of Life!!

phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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given that it seems to be  construct designed solely for the purpose of battling hrder than normal NPCs a FFA style arrangement would rule out area attacks. Not a good idea.

That and given the difficulty and cost of the boxes ... I'd damnwell unsub if I'd just spent an hour battling ninjas only to have the whole thing ruined by a sniper.


phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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Before I forget there is a rather annoying bug/feature of the playground (unless it's ben fixed... I haven't checked). Namely, you can not team up with potentially pvp hostile players.

Eg: in the matrix a merv and a zionite team up. When they travel to SP the team is auto-disbanded and you can not re make it in the playground. Zion can only team with zion/epn in SP.

I'd expect this on Vector but not on Recursion.

 
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