If you apply your Overdrive Bandana:
You get the enraged effect. (No system message appears to say you're now enraged)
When you apply a Smith Rage Pill:
You get a system message saying you're already enraged. Removing your Overdrive Bandana removes the enraged effect (as you can see above "You are no longer enranged".
Allowing for a player to enter a tournament with Smith Rage Pill running and no trace being found. It also allows for them to PvP without being effected by enraged.
not much of an issue tbh...
what kinda tournament would you ever participate in where the rules dont require a person to either duel and /sit and die before fighting or flat out suicide before fighting?
And as for its effects in pvp... well seeing as one of the changes in CR2 was contested withdraw, even if enrage was functioning properly, it still doesnt matter because rolling out is a pain.
Not to mention, smith pills arent available in game any longer and outside of GM's giving out stacks of them for trivia winners, and players who stockpiled them during the 2 year event, theres a limited ammount of these floating around so that also reduces any issue caused by this.
All in all, waste o dev time to try to fix it.
It'd be a bigger issue if enraged actually worked like its supposed to =PThat said, a bugs a bug and it should get fixed regardless.
cloudwolf wrote:It'd be a bigger issue if enraged actually worked like its supposed to =PThat said, a bugs a bug and it should get fixed regardless.Enrage works on player. Only NPCs that are enraged can withdraw.
not much of an issue tbh...what kinda tournament would you ever participate in where the rules dont require a person to either duel and /sit and die before fighting or flat out suicide before fighting?And as for its effects in pvp... well seeing as one of the changes in CR2 was contested withdraw, even if enrage was functioning properly, it still doesnt matter because rolling out is a pain.Not to mention, smith pills arent available in game any longer and outside of GM's giving out stacks of them for trivia winners, and players who stockpiled them during the 2 year event, theres a limited ammount of these floating around so that also reduces any issue caused by this.All in all, waste o dev time to try to fix it.
AnXieTy wrote:not much of an issue tbh...what kinda tournament would you ever participate in where the rules dont require a person to either duel and /sit and die before fighting or flat out suicide before fighting?And as for its effects in pvp... well seeing as one of the changes in CR2 was contested withdraw, even if enrage was functioning properly, it still doesnt matter because rolling out is a pain.Not to mention, smith pills arent available in game any longer and outside of GM's giving out stacks of them for trivia winners, and players who stockpiled them during the 2 year event, theres a limited ammount of these floating around so that also reduces any issue caused by this.All in all, waste o dev time to try to fix it.I love how mxo is the only game where you hear waste of dev time...You never hear that in any other games...
most games have more than 2 active devs thoe.