This is going to sound really stupid, but two-person emotes. /hug, /weddingcake, /dogsniff, etc. I've thought about this, and this was a truly unique feature to MxO. MxO was my first MMO, so I always thought it was something that other MMOs had... but not even WoW the Juggernaut has it.
Gonna miss this place.
No, not stupid.
I'm going to miss those emotes as well as the hardlines. I *hate* travel in other games because MXO made it so much easier and less of a run around the world as it were.
A long time ago, back when you had to exploit to get into the White Hallways, there was a group of people (myself included) who would go there any chance we got. There were horror stories about how people would exploit themselves into the White Hallways, be right in the middle of taking a screenshot of themselves there, and a CSR would come walking out of one of the doors.
Those stories scared the crap out of a lot of us, so we would go late at night, or early in the morning... times we knew that were outside of typical SOE office hours. Once we reached the hallways, 5-10 of us would gather in the middle, /sit, and just talk.
You know how people typically gather around a campfire and tell ghost stories to one another?
This was like that... except the stories we told were of the strange and often unexplainable things we'd encountered in the game. From Assassin sightings, to whatever.
It occurred to me last night that this is one of the things I'm going to miss the most. That sense of awe and mystery... the perception that anything really was possible, and could happen at any time, when you least expect it.
The excitement of see the Oracle in Debir. Or seeing screenshots of my factionmates dueling the Assassin. I wanted to much to be apart of those things.
Now when I think of MxO I feel a brick in my stomach. /sad
Hyperjumping
standing around and dancing
and the in-game radio stations
My perpetual flame lol.
But, I really am going to miss all the clothes and collectors relics I have saved over all the years. It just made the game a lot more enjoyable. I just wish I was on that day the Assassin's were killed. I did enjoy having a mask though for awhile, but Im glad the original owner is keeping it.
Garu wrote:
They should take off the hyperjump distance limit and let you actually use a level 50 hyperjump. HCFrog or 9mmfu or Rare said you could jump accross most of downtown with that much hyperjump in some old old developement thread if I remember correctly. That would be hee-hi-larious.
I'll miss grab finishers for Kung-Fu and handguns... The one where you grab their head with your thighs and whomp 'em to the ground is the best.
Interacting with the liaisons and other RP'ers will be what I most miss. Especially since the RP community is so tight. We all know each other's story and it makes it more fun to be involved. Even if we may not get along so well IC.
ChloeAnn wrote:
standing around and dancing and the in-game radio stations
God yes, the in-game radio stations from RFZ to the latter incarnations of RMC to Catzi Radio. Just a thought there, Catzi's events on Syntax at least have been amazing, always full of fun and this social thing everyone is talking about here, it really was a great social expierence being in MxO.
I'm going to miss Othinn.
Phrack wrote:
A long time ago, back when you had to exploit to get into the White Hallways, there was a group of people (myself included) who would go there any chance we got. There were horror stories about how people would exploit themselves into the White Hallways, be right in the middle of taking a screenshot of themselves there, and a CSR would come walking out of one of the doors.Those stories scared the crap out of a lot of us, so we would go late at night, or early in the morning... times we knew that were outside of typical SOE office hours. Once we reached the hallways, 5-10 of us would gather in the middle, /sit, and just talk.You know how people typically gather around a campfire and tell ghost stories to one another?This was like that... except the stories we told were of the strange and often unexplainable things we'd encountered in the game. From Assassin sightings, to whatever.It occurred to me last night that this is one of the things I'm going to miss the most. That sense of awe and mystery... the perception that anything really was possible, and could happen at any time, when you least expect it.
Now that it doesn't matter anymore - could you tell me how exactly such exploits were done?In my entire time here, I NEVER got any grasp on any kind of exploit, or how you find out such things at all. It's been a mystery to me all along.
zeroone506 wrote:
Phrack wrote:A long time ago, back when you had to exploit to get into the White Hallways, there was a group of people (myself included) who would go there any chance we got. There were horror stories about how people would exploit themselves into the White Hallways, be right in the middle of taking a screenshot of themselves there, and a CSR would come walking out of one of the doors.Those stories scared the crap out of a lot of us, so we would go late at night, or early in the morning... times we knew that were outside of typical SOE office hours. Once we reached the hallways, 5-10 of us would gather in the middle, /sit, and just talk.You know how people typically gather around a campfire and tell ghost stories to one another?This was like that... except the stories we told were of the strange and often unexplainable things we'd encountered in the game. From Assassin sightings, to whatever.It occurred to me last night that this is one of the things I'm going to miss the most. That sense of awe and mystery... the perception that anything really was possible, and could happen at any time, when you least expect it.Now that it doesn't matter anymore - could you tell me how exactly such exploits were done?In my entire time here, I NEVER got any grasp on any kind of exploit, or how you find out such things at all. It's been a mystery to me all along.
We used to exploit our way to the White Hallways by making ourselves spawn under the Downtown map.
You could do it by going into the Subway at Lamar North, making a /sit macro, using the Subway interface to go to Center Park, and right after you clicked "accept" and your character started running into the train, hitting your /sit macro.
You would sit inside the train, then you would spawn under the Center Park subway.
Eventually they put a lock on our ability to move around, once you're off-map, though. Now you just rubber-band back to the same spot and can't move. I imagine that there's a way around that if you talk to the right person, though.
And how did you find / enter the Hallways from there?Also, what's a "/sit macro"?
Here are the things I'm going to miss.
1. The Community
2. Hardlines, I agree, travel in other games suck.
3. Hyperjumping.
4. All the parties
5. Just hanging out at Mara or Camon
6. Seeing the characters such as Gray or Niobe. Veil was the best.
Make sure you have an empty slot on your toolbar in-game and type '/macro Sit /sit'
It'll create a macro that you can click (or type the corresponding hotbar slot number) to activate.
Once we were under the Downtown map, we could just run to the areas we wanted to go. The Hallways were located just into the water, on the Northeast-most corner of the Downtown map. The White Rooms were straight East from where you'd spawn, in Center Park... give or take.