Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
The Zerg and IL
Search inside this topic:
The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Player Feedback Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5
Author Message


Systemic Anomaly

Joined: Oct 29, 2005
Messages: 4481
Location: Shinjuku Organization: Mero Faction: Les Enfant Terribles Server: Vector
Offline

i agree with this .. awesome idea... the abount of states u get when ur being shot at from outside combat is unreal..



Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
Offline

what about states you get from deadly throw, will they be induced, I've been hit with deadly throw to only be Full Auto'd recently



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3104
Online

I'd really like to be able to boost defences in IL (which would reduce the number of states induced) but as accuracy and defense work differently to damage and resistance I dont see a way to do that without impacting on the relative effectiveness of the players actually in IL. Unless there is a mechanism in game to detect if damage come from within IL or without... I honestly doubt there is... raising resistance and damage is the only way to protect the IL'ers and keep the IL 1 on 1 aspect of it balanced.


Systemic Anomaly

Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
Offline

Multi fighting would be the perfect way to increase that resistance.

 
The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Player Feedback Go to Page: Previous  1 , 2 , 3 , 4 , 5
Go to:   

Version 2.2.7.43