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Mute Malfunctioning
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Jacked Out

Joined: Sep 20, 2005
Messages: 125
Location: earth
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Turning down the master volume all the way to the left hand side of the slider does not leave the game silent, neither does unchecking all the other boxes under the sound settings. Not all sounds are heard, but movement sounds, hyperjumping, gunfire, melee hits, and weather sounds do make it through. I would like to be able to listen to my songs without the gunfire at least, please. ^^


Technical Support

Joined: Mar 22, 2007
Messages: 8
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It would help if we knew something about your system. Please read this link:

http://forums.station.sony.com/mxo/..._id=36300010558

Best regards,
Richard



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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TSR-RichardM wrote:
It would help if we knew something about your system. Please read this link:

http://forums.station.sony.com/mxo/..._id=36300010558

Best regards,
Richard

Dear Richard, all people have this problem should they window or minimize the game.



Ascendent Logic

Joined: Mar 1, 2006
Messages: 774
Location: England
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Yeah i experience this problem too regardless of the pc im on.



Systemic Anomaly

Joined: Nov 18, 2005
Messages: 4852
Location: The soul's eclipse
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Never thought to bring this up before, but I do indeed have the same issue of random, achingly loud gun blasts when the sound is seemingly turned all the way down.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1056
Location: Mexico City, Mexico
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As Roukan said, it happens most of the time when the game is minimized while in a window. It happens too, tough not too frequently, when using alt tab, if your screen setting is a single monitor. How it happens to you Van3ssa?



Jacked Out

Joined: Sep 20, 2005
Messages: 125
Location: earth
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TekMon wrote:
As Roukan said, it happens most of the time when the game is minimized while in a window. It happens too, tough not too frequently, when using alt tab, if your screen setting is a single monitor. How it happens to you Van3ssa?
Yes, it's been like this for as long as I can remember.


Transcendent

Joined: Jun 29, 2006
Messages: 196
Location: Vector-Hostile
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I've found typing the /radio stop command fixes the music when I tab back in. Never tried it after messing with the volume though.




Matriculated Mind

Joined: Sep 24, 2007
Messages: 477
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
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I just open the radio but dont type in a url or /radio command. It nulls the sounds for me, maybe im just lucky.

 

BUT in fact it would be nice if the mute game audio actually worked 100%




Clairvoyant

Joined: Aug 21, 2006
Messages: 469
Location: Vector-Hostile My Current Priority: To help and guide others.
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yeah i hope it gets fixed one of these days

phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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Do all of you use computers that have the sound card integrated into the motherboard (AC'97 etc...)?

I have a soundblaster X-Fi and haven't noticed it... there does seem to be a problem with the sound channels though... quite often I'll lose a whole class of sounds.

Eg: I'll hear only environment (birds, cars) or only some of the hits in combat...then it all comes back after a bit. This is completely independent of the music, which works flawlessly for me (with the exception of if I alt-tab out I have to use "/radio stop" to get in-game music back).


It seems like a sound channel gets stuck with a sample and doesn't move to the next one. Like it missed the end of sample event.

Message edited by phi on 03/10/2008 15:35:59.



Clairvoyant

Joined: Aug 21, 2006
Messages: 469
Location: Vector-Hostile My Current Priority: To help and guide others.
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i have a SoundBlaster Audigy SE
 
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