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Image Retrieval - March 21, 2007
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Femme Fatale

Joined: Aug 15, 2005
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Location: Las Vegas, NV
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That is the *CENSORED* diggity hottest RSI I have ever seen. That face is just... phew.



Jacked Out

Joined: May 20, 2006
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Mines better!


Development

Joined: Dec 2, 2005
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Hm I thought we already said something along these lines...but if we didn't, or anyway as a reminder, I suppose I may as well mention that the Anniversary event will not be directly a part of the main storyline, and, as a brief ten day event, won't actually have story development in a meaningful sense. The only real story to leak was mentioning the Smith Virus in the first place. So what's happening is...the Smith Virus. That's the story. Any connections to other story events are yours to concoct as you see fit. The main storyline, with daily live events, and weekly critical mission rollouts, will continue in the midst of the Anniversary event madness.

The design of the Anniversary event itself has much more in common with the most recent Winter Holiday and Halloween events than with the previous Anniversary event; it will not involve flurries of org meeting, or a single "Live Event" battle across all servers with mass NPC spawns on a weekend. It will remain relatively static for the ten day duration, with all activities available from the beginning, giving you plenty of time to mess around with things and earn whatever chunks of the unique event loot you want.

Things we haven't revealed yet: more unique non-clothing items, specific design of eight of the ten T-shirts, exact nature of how the Smith Virus is spread....hmm and maybe one or two other things I'm forgetting.

Anyway, the main point is that any "story" here will really be what you make of it. This event is going to be player-driven in ways and degrees that haven't been seen in our game before. We're giving you some new tools to play with. I think you'll like them.



Jacked Out

Joined: May 20, 2006
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Thanks for finaly clearing that up Rarebit, ive been telling people who think its all linked, as i keep hearing it. But now i can send them this in an email.

Good job!!


Femme Fatale

Joined: Aug 15, 2005
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Rarebit wrote:
 This event is going to be player-driven in ways and degrees that haven't been seen in our game before. We're giving you some new tools to play with. I think you'll like them.
I take it if this is a success, such tools will be used more often?



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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Roukan wrote:
Rarebit wrote:
 This event is going to be player-driven in ways and degrees that haven't been seen in our game before. We're giving you some new tools to play with. I think you'll like them.
I take it if this is a success, such tools will be used more often?


This event is going to be used as a trial for luggables isn't it?




Jacked Out

Joined: Dec 18, 2006
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Rarebit wrote:
Things we haven't revealed yet: more unique non-clothing items, specific design of eight of the ten T-shirts, exact nature of how the Smith Virus is spread....hmm and maybe one or two other things I'm forgetting.
considering you're possibly going to have a whole bunch of tshirts with words on them, this is potentially the greatest moment in history a dev team  will ever have to have an excuse to put the word "RELAX" on one in big letters.

it'd provide endless fun in screenshots for about, oh god, ten minutes.

i'll pay you in tacos.

Message edited by Paperghost on 03/22/2007 11:10:00.


Femme Fatale

Joined: Aug 15, 2005
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Papergh0st wrote:

i'll pay you in tacos.
/slap

MY LINE!



Jacked Out

Joined: Dec 18, 2006
Messages: 926
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Roukan wrote:
Papergh0st wrote:

i'll pay you in tacos.
/slap

MY LINE!
too late, i'm taco-ing him up for some FGTH awesomeness.


Perceptive Mind

Joined: Aug 19, 2006
Messages: 1103
Location: The Code Server: Recursion Operative Level: 50 Organisation: Zion Faction: The Dragoon Brotherhood
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Thats just Awesomeness!



Fansite Operator

Joined: Aug 16, 2005
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Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Oh ok, so the story of the event is basically one big RP in our heads? hehe.


Fansite Operator

Joined: Aug 16, 2005
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Oh and i hope that Pace Glasses graphical glitch gets fixed soon =P


Mainframe Invader

Joined: Oct 31, 2005
Messages: 390
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I thought she was a blonde, but wasn't the Protector Program - machine protocol dudette who asked advice from the Oracle a hell of a long time ago - in charge of monitoring Gray's Smithiness? And didn't she look an awful lot like that?

Even if it's not the exact match, gee - Machine-based programs in a suit. Very original. SMILEY


Fansite Operator

Joined: Aug 16, 2005
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Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Aye, Protector Program - she should make a return one of these days. Though i don't she she was specifically for monitoring Gray, that was more Skinners job. She was more general 'drastic threats to the system'.



Systemic Anomaly

Joined: Oct 29, 2005
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Location: Shinjuku Organization: Mero Faction: Les Enfant Terribles Server: Vector
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Bayamo wrote:
Yeah, just spell out the plotline for us basically... /sigh.

I barely play 5 hours a week these days, and honestly, what's there to do? Abilities are broken, most all events are uber early for some reason, and the storyline is revealed weeks in advance. Every single new feature, everything that could be remotely described as content is handed out on the forums well in advance to quell player worries that the dev team isn't being productive. That's a valid action and I don't see an easy solution, but at the same time, doesn't reading the plotline for a movie before hand sort of ruin it? I'm not trying to be negative, just throwing my thoughts out there.
in fairness bay the people from EU have had to stay up until all hours of the night to get to events, anywhere from 1 - 4 AM, i think what rare is doin now is just temporary , i recon stuff will be back to the usual lateness after a week or so.. :*(

 
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